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https://github.com/FaceDeer/dfcaverns.git
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made the pit plasma abm much more selective to reduce cpu load
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parent
b4a4d54877
commit
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10
df_underworld_items/dependencies.lua
Normal file
10
df_underworld_items/dependencies.lua
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@ -0,0 +1,10 @@
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df_underworld_items.abm_neighbors = {}
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-- common nodes that can be found next to pit plasma, triggering matter degradation
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-- don't trigger on air, that's for sparkle generation
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df_underworld_items.abm_neighbors.pit_plasma = {"group:stone", "df_underworld_items:glow_amethyst", "group:lava", "group:water"}
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-- This stuff should only be used during initialization
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minetest.after(0, function()
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df_underworld_items.node_name = nil
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end)
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@ -127,6 +127,7 @@ if df_underworld_items.config.destructive_pit_plasma then
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minetest.register_abm({
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label = "glowing pit matter degradation",
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nodenames = {"group:pit_plasma"},
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neighbors = df_underworld_items.abm_neighbors.pit_plasma,
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interval = 2,
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chance = 30,
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catch_up = false,
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@ -157,19 +158,18 @@ if df_underworld_items.config.destructive_pit_plasma then
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end
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end,
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})
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else
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minetest.register_abm({
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label = "glowing pit sparkle",
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nodenames = {"group:pit_plasma"},
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neighbors = {"air"},
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interval = 2,
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chance = 30,
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catch_up = false,
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action = function(pos)
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local air_pos = minetest.find_node_near(pos, 1, "air")
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if air_pos then
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sparkle(air_pos)
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end
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end,
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})
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end
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end
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minetest.register_abm({
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label = "glowing pit sparkle",
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nodenames = {"group:pit_plasma"},
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neighbors = {"air"},
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interval = 2,
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chance = 30,
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catch_up = false,
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action = function(pos)
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local air_pos = minetest.find_node_near(pos, 1, "air")
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if air_pos then
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sparkle(air_pos)
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end
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end,
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})
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@ -5,6 +5,7 @@ df_underworld_items.S = minetest.get_translator(modname)
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local modpath = minetest.get_modpath(modname)
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dofile(modpath.."/config.lua")
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dofile(modpath.."/dependencies.lua")
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dofile(modpath.."/doc.lua")
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dofile(modpath.."/crystals_amethyst.lua")
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