Commit Graph

8 Commits

Author SHA1 Message Date
FaceDeer
769f704f85 remove the smoke from torchspines again - it doesn't dissipate that deep underground 2020-02-11 19:58:34 -07:00
FaceDeer
788a00e307 add smokey back to torchspine now that it can be dialed down a bit 2020-02-08 23:33:42 -07:00
FaceDeer
239d4569e2 caverns become far too smokey, alas 2020-02-06 14:38:44 -07:00
FaceDeer
98e3e0a222 fix drop definitions 2020-02-04 17:30:09 -07:00
FaceDeer
89639e289a make torchspines smokey and manually lightable 2020-02-04 17:14:15 -07:00
FaceDeer
84efae02c4 update spindlestem growth code, remove deprecated functions 2020-02-01 17:06:16 -07:00
FaceDeer
13c75410aa optimize pngs, add is_ground_content to everything 2019-11-10 21:47:10 -07:00
FaceDeer
882395ef75
Modpack refactor (#4)
Split this mod into a set of sub-mods in a modpack, and in the process did a whole bunch of renovations.

* updated Subterrane's API to allow for more patterned placement of things
* added "warrens"
* clean separation of flooded and non-flooded caverns
* rearranged biomes to make cavern layers more distinct
* added oil layer
* added underworld layer
2018-12-31 11:46:27 -07:00