dfcaverns/df_caverns
2021-03-28 01:55:56 -06:00
..
locale centralize node id lookups, add stub translations 2020-11-15 15:25:05 -07:00
schematics Modpack refactor (#4) 2018-12-31 11:46:27 -07:00
screenshots Primordial cavern layer (#12) 2020-02-12 23:49:17 -07:00
config.lua Primordial cavern layer (#12) 2020-02-12 23:49:17 -07:00
dungeon_loot.lua Primordial cavern layer (#12) 2020-02-12 23:49:17 -07:00
init.lua centralize node id lookups, add stub translations 2020-11-15 15:25:05 -07:00
lava_sea.lua centralize node id lookups, add stub translations 2020-11-15 15:25:05 -07:00
level1.lua reverse the dependencies for df_caverns and chasms, let chasms go first. 2021-03-27 15:25:54 -06:00
level2.lua reverse the dependencies for df_caverns and chasms, let chasms go first. 2021-03-27 15:25:54 -06:00
level3.lua fix up tunnel webs 2021-03-28 01:55:56 -06:00
LICENSE.txt Modpack refactor (#4) 2018-12-31 11:46:27 -07:00
mod.conf reverse the dependencies for df_caverns and chasms, let chasms go first. 2021-03-27 15:25:54 -06:00
node_ids.lua reverse the dependencies for df_caverns and chasms, let chasms go first. 2021-03-27 15:25:54 -06:00
oil_sea.lua centralize node id lookups, add stub translations 2020-11-15 15:25:05 -07:00
primordial.lua centralize node id lookups, add stub translations 2020-11-15 15:25:05 -07:00
settingtypes.txt Place new ground covers. Also, had to change namegen's name to avoid a collision on ContentDB 2020-11-22 16:30:56 -07:00
shared.lua add webs to level 3 tunnels, fix sunless sea chasms 2021-03-27 18:33:13 -06:00
sunless_sea.lua add webs to level 3 tunnels, fix sunless sea chasms 2021-03-27 18:33:13 -06:00
surface_tunnels.lua centralize node id lookups, add stub translations 2020-11-15 15:25:05 -07:00
underworld_names.cfg Primordial cavern layer (#12) 2020-02-12 23:49:17 -07:00
underworld.lua it's been a few months since name_generator's name was changed on contentDB, remove temp backwards compatibility 2021-01-19 22:00:32 -07:00