dfcaverns/df_mapitems
FaceDeer 882395ef75
Modpack refactor (#4)
Split this mod into a set of sub-mods in a modpack, and in the process did a whole bunch of renovations.

* updated Subterrane's API to allow for more patterned placement of things
* added "warrens"
* clean separation of flooded and non-flooded caverns
* rearranged biomes to make cavern layers more distinct
* added oil layer
* added underworld layer
2018-12-31 11:46:27 -07:00
..
locale Modpack refactor (#4) 2018-12-31 11:46:27 -07:00
models Modpack refactor (#4) 2018-12-31 11:46:27 -07:00
sounds Modpack refactor (#4) 2018-12-31 11:46:27 -07:00
textures Modpack refactor (#4) 2018-12-31 11:46:27 -07:00
LICENSE.txt Modpack refactor (#4) 2018-12-31 11:46:27 -07:00
aliases.lua Modpack refactor (#4) 2018-12-31 11:46:27 -07:00
cave_coral.lua Modpack refactor (#4) 2018-12-31 11:46:27 -07:00
config.lua Modpack refactor (#4) 2018-12-31 11:46:27 -07:00
crystals_mese.lua Modpack refactor (#4) 2018-12-31 11:46:27 -07:00
crystals_ruby.lua Modpack refactor (#4) 2018-12-31 11:46:27 -07:00
depends.txt Modpack refactor (#4) 2018-12-31 11:46:27 -07:00
description.txt Modpack refactor (#4) 2018-12-31 11:46:27 -07:00
doc.lua Modpack refactor (#4) 2018-12-31 11:46:27 -07:00
flowstone.lua Modpack refactor (#4) 2018-12-31 11:46:27 -07:00
glow_worms.lua Modpack refactor (#4) 2018-12-31 11:46:27 -07:00
ground_cover.lua Modpack refactor (#4) 2018-12-31 11:46:27 -07:00
init.lua Modpack refactor (#4) 2018-12-31 11:46:27 -07:00
intllib.lua Modpack refactor (#4) 2018-12-31 11:46:27 -07:00
mod.conf Modpack refactor (#4) 2018-12-31 11:46:27 -07:00
settingtypes.txt Modpack refactor (#4) 2018-12-31 11:46:27 -07:00
snareweed.lua Modpack refactor (#4) 2018-12-31 11:46:27 -07:00
veinstone.lua Modpack refactor (#4) 2018-12-31 11:46:27 -07:00