dfcaverns/df_caverns
2022-08-07 17:52:55 -06:00
..
locale centralize node id lookups, add stub translations 2020-11-15 15:25:05 -07:00
schematics add mcl blast resistance and hardness to everything. Also an alternate name for Nethercap in MCL, since "nether" has another meaning there. 2022-08-07 00:33:22 -06:00
screenshots Pit caves (#20) 2021-05-07 22:59:30 -06:00
config.lua Squashed commit of the following: 2022-08-01 14:55:46 -06:00
dependencies.lua get rid of meselamp dependency, bring in ancient lanterns from deep roads 2022-08-06 16:11:39 -06:00
dungeon_loot.lua Primordial cavern layer (#12) 2020-02-12 23:49:17 -07:00
growth_restrictions.lua Squashed commit of the following: 2022-08-01 14:55:46 -06:00
init.lua Squashed commit of the following: 2022-08-01 14:55:46 -06:00
lava_sea.lua Squashed commit of the following: 2022-08-01 14:55:46 -06:00
level1.lua Squashed commit of the following: 2022-08-01 14:55:46 -06:00
level2.lua Squashed commit of the following: 2022-08-01 14:55:46 -06:00
level3.lua Squashed commit of the following: 2022-08-01 14:55:46 -06:00
LICENSE.txt Modpack refactor (#4) 2018-12-31 11:46:27 -07:00
mod.conf Getting started on moving all default dependencies to a single root mod 2022-08-01 17:37:41 -06:00
node_ids.lua initial work 2022-08-01 11:51:14 -06:00
oil_sea.lua start getting some MCL equivalents set up 2022-08-02 04:09:18 -06:00
primordial.lua more default dependencies 2022-08-01 21:51:53 -06:00
settingtypes.txt Squashed commit of the following: 2022-08-01 14:55:46 -06:00
shared.lua Squashed commit of the following: 2022-08-01 14:55:46 -06:00
sunless_sea.lua Squashed commit of the following: 2022-08-01 14:55:46 -06:00
surface_tunnels.lua add changes suggested by TurkeyMcMac to improve efficiency and lighting of surface tunnels 2022-07-14 18:48:32 -06:00
underworld_names.cfg Primordial cavern layer (#12) 2020-02-12 23:49:17 -07:00
underworld.lua mapgen torchspine wasn't having its timer set 2022-08-07 17:52:55 -06:00