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locale
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centralize node id lookups, add stub translations
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2020-11-15 15:25:05 -07:00 |
schematics
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Modpack refactor (#4)
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2018-12-31 11:46:27 -07:00 |
screenshots
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Pit caves (#20)
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2021-05-07 22:59:30 -06:00 |
config.lua
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add config settings for biome restrictions, vastly reduce copy and paste in code
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2022-07-24 16:49:23 -06:00 |
dungeon_loot.lua
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Primordial cavern layer (#12)
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2020-02-12 23:49:17 -07:00 |
growth_restrictions.lua
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add checks for submods being present
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2022-07-24 16:54:21 -06:00 |
init.lua
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add initial stab at growing conditions - biome restrictions for trees
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2022-07-23 20:45:26 -06:00 |
lava_sea.lua
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add location logging for debugging purposes
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2022-07-29 17:12:59 -06:00 |
level1.lua
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add location logging for debugging purposes
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2022-07-29 17:12:59 -06:00 |
level2.lua
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add location logging for debugging purposes
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2022-07-29 17:12:59 -06:00 |
level3.lua
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add location logging for debugging purposes
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2022-07-29 17:12:59 -06:00 |
LICENSE.txt
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Modpack refactor (#4)
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2018-12-31 11:46:27 -07:00 |
mod.conf
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Chasms (#19)
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2021-03-28 15:20:52 -06:00 |
node_ids.lua
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Chasms (#19)
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2021-03-28 15:20:52 -06:00 |
oil_sea.lua
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add location logging for debugging purposes
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2022-07-29 17:12:59 -06:00 |
primordial.lua
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add location logging for debugging purposes
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2022-07-29 17:12:59 -06:00 |
settingtypes.txt
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add config settings for biome restrictions, vastly reduce copy and paste in code
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2022-07-24 16:49:23 -06:00 |
shared.lua
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add initial stab at growing conditions - biome restrictions for trees
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2022-07-23 20:45:26 -06:00 |
sunless_sea.lua
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add location logging for debugging purposes
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2022-07-29 17:12:59 -06:00 |
surface_tunnels.lua
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add changes suggested by TurkeyMcMac to improve efficiency and lighting of surface tunnels
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2022-07-14 18:48:32 -06:00 |
underworld_names.cfg
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Primordial cavern layer (#12)
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2020-02-12 23:49:17 -07:00 |
underworld.lua
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add location logging for debugging purposes
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2022-07-29 17:12:59 -06:00 |