mirror of
https://github.com/FaceDeer/dfcaverns.git
synced 2024-11-14 22:50:27 +01:00
140 lines
4.6 KiB
Lua
140 lines
4.6 KiB
Lua
-- internationalization boilerplate
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local MP = minetest.get_modpath(minetest.get_current_modname())
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local S, NS = dofile(MP.."/intllib.lua")
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------------------------------------------------------------------------------------------
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-- Big jungle mushroom
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minetest.register_node("df_primordial_items:jungle_mushroom_trunk", {
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description = S("Primordial Jungle Mushroom Trunk"),
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_doc_items_longdesc = df_primordial_items.doc.big_mushroom_desc,
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_doc_items_usagehelp = df_primordial_items.doc.big_mushroom_usage,
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tiles = {"dfcaverns_jungle_mushroom_stem.png", "dfcaverns_jungle_mushroom_stem.png", "dfcaverns_jungle_mushroom_stem_02.png"},
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paramtype2 = "facedir",
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is_ground_content = false,
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groups = {tree = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 2},
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sounds = default.node_sound_wood_defaults(),
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on_place = minetest.rotate_node
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})
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minetest.register_node("df_primordial_items:jungle_mushroom_cap_1", {
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description = S("Pale Jungle Mushroom Cap"),
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_doc_items_longdesc = df_primordial_items.doc.big_mushroom_desc,
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_doc_items_usagehelp = df_primordial_items.doc.big_mushroom_usage,
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tiles = {"dfcaverns_jungle_mushroom_top_02.png"},
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paramtype2 = "facedir",
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is_ground_content = false,
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groups = {tree = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 2},
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sounds = default.node_sound_wood_defaults(),
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on_place = minetest.rotate_node,
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drop = {
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max_items = 1,
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items = {
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{
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items = {"df_primordial_items:jungle_mushroom_sapling"},
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rarity = 10,
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},
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{
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items = {"df_primordial_items:jungle_mushroom_cap_1"},
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}
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}
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},
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})
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minetest.register_node("df_primordial_items:jungle_mushroom_cap_2", {
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description = S("Dark Jungle Mushroom Cap"),
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_doc_items_longdesc = df_primordial_items.doc.big_mushroom_desc,
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_doc_items_usagehelp = df_primordial_items.doc.big_mushroom_usage,
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tiles = {"dfcaverns_jungle_mushroom_top_01.png"},
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paramtype2 = "facedir",
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is_ground_content = false,
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groups = {tree = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 2},
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sounds = default.node_sound_wood_defaults(),
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on_place = minetest.rotate_node,
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drop = {
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max_items = 1,
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items = {
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{
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items = {"df_primordial_items:jungle_mushroom_sapling"},
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rarity = 10,
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},
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{
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items = {"df_primordial_items:jungle_mushroom_cap_2"},
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}
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}
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},
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})
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minetest.register_node("df_primordial_items:jungle_mushroom_sapling", {
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description = S("Primordial Jungle Mushroom Sapling"),
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_doc_items_longdesc = df_primordial_items.doc.big_mushroom_desc,
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_doc_items_usagehelp = df_primordial_items.doc.big_mushroom_usage,
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tiles = {"dfcaverns_jungle_mushroom_02.png^[brighten"},
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inventory_image = "dfcaverns_jungle_mushroom_02.png^[brighten",
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wield_image = "dfcaverns_jungle_mushroom_02.png^[brighten",
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groups = {snappy = 3, flora = 1, attached_node = 1, flammable = 1},
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paramtype = "light",
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drawtype = "plantlike",
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buildable_to = true,
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walkable = false,
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sounds = default.node_sound_leaves_defaults(),
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use_texture_alpha = true,
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sunlight_propagates = true,
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on_construct = function(pos)
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minetest.get_node_timer(pos):start(
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math.random(
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df_trees.config.nether_cap_delay_multiplier*df_trees.config.tree_min_growth_delay,
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df_trees.config.nether_cap_delay_multiplier*df_trees.config.tree_max_growth_delay)
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)
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end,
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on_timer = function(pos)
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minetest.set_node(pos, {name="air"})
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df_primordial_items.spawn_jungle_mushroom(pos)
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end,
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})
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local c_stem = minetest.get_content_id("df_primordial_items:jungle_mushroom_trunk")
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local c_cap_1 = minetest.get_content_id("df_primordial_items:jungle_mushroom_cap_1")
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local c_cap_2 = minetest.get_content_id("df_primordial_items:jungle_mushroom_cap_2")
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df_primordial_items.spawn_jungle_mushroom = function(pos)
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local x, y, z = pos.x, pos.y, pos.z
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local stem_height = math.random(1,3)
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local cap_radius = math.random(2,3)
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local maxy = y + stem_height + 3
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local c_cap
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if math.random() > 0.5 then
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c_cap = c_cap_1
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else
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c_cap = c_cap_2
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end
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local vm = minetest.get_voxel_manip()
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local minp, maxp = vm:read_from_map(
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{x = x - cap_radius, y = y, z = z - cap_radius},
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{x = x + cap_radius, y = maxy + 3, z = z + cap_radius}
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)
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local area = VoxelArea:new({MinEdge = minp, MaxEdge = maxp})
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local data = vm:get_data()
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subterrane.giant_mushroom(area:indexp(pos), area, data, c_stem, c_cap, nil, stem_height, cap_radius)
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vm:set_data(data)
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vm:write_to_map()
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vm:update_map()
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end
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df_primordial_items.spawn_jungle_mushroom_vm = function(vi, area, data)
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local stem_height = math.random(1,3)
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local cap_radius = math.random(2,3)
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local c_cap
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if math.random() > 0.5 then
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c_cap = c_cap_1
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else
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c_cap = c_cap_2
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end
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subterrane.giant_mushroom(vi, area, data, c_stem, c_cap, nil, stem_height, cap_radius)
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end |