dfcaverns/trees/spore_tree.lua
2018-06-05 22:55:21 -06:00

323 lines
8.7 KiB
Lua

--------------------------------------------------
-- Spore Tree
-- Teal
-- raining spores
-- Max trunk height 5
-- depth 2-3
-- internationalization boilerplate
local MP = minetest.get_modpath(minetest.get_current_modname())
local S, NS = dofile(MP.."/intllib.lua")
minetest.register_node("dfcaverns:spore_tree", {
description = S("Spore Tree Stem"),
_doc_items_longdesc = dfcaverns.doc.spore_tree_desc,
_doc_items_usagehelp = dfcaverns.doc.spore_tree_usage,
tiles = {"dfcaverns_spore_tree_top.png", "dfcaverns_spore_tree_top.png", "dfcaverns_spore_tree.png"},
paramtype2 = "facedir",
is_ground_content = false,
groups = {tree = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 2},
sounds = default.node_sound_wood_defaults(),
on_place = minetest.rotate_node,
})
--Wood
minetest.register_craft({
output = 'dfcaverns:spore_tree_wood 4',
recipe = {
{'dfcaverns:spore_tree'},
}
})
minetest.register_node("dfcaverns:spore_tree_wood", {
description = S("Spore Tree Planks"),
_doc_items_longdesc = dfcaverns.doc.spore_tree_desc,
_doc_items_usagehelp = dfcaverns.doc.spore_tree_usage,
paramtype2 = "facedir",
place_param2 = 0,
tiles = {"dfcaverns_spore_tree_wood.png"},
is_ground_content = false,
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2, wood = 1},
sounds = default.node_sound_wood_defaults(),
})
minetest.register_craft({
type = "fuel",
recipe = "dfcaverns:spore_tree_wood",
burntime = 6,
})
minetest.register_craft({
type = "fuel",
recipe = "dfcaverns:spore_tree",
burntime = 20,
})
minetest.register_craft({
type = "fuel",
recipe = "dfcaverns:spore_tree_hyphae",
burntime = 2,
})
minetest.register_craft({
type = "fuel",
recipe = "dfcaverns:spore_tree_fruiting_body",
burntime = 2,
})
minetest.register_craft({
type = "fuel",
recipe = "dfcaverns:spore_tree_sapling",
burntime = 1,
})
minetest.register_node("dfcaverns:spore_tree_hyphae", {
description = S("Spore Tree Hyphae"),
_doc_items_longdesc = dfcaverns.doc.spore_tree_desc,
_doc_items_usagehelp = dfcaverns.doc.spore_tree_usage,
waving = 1,
tiles = {"dfcaverns_spore_tree.png"},
is_ground_content = false,
groups = {snappy = 3, leafdecay = 3, flammable = 2, leaves = 1, spore_tree_hyphae = 1},
walkable = false,
climbable = true,
drawtype = "nodebox",
paramtype = "light",
node_box = {
type = "fixed",
fixed = {
{-0.0625, -0.5, -0.0625, 0.0625, 0.5, 0.0625},
{-0.0625, -0.0625, -0.5, 0.0625, 0.0625, 0.5},
{-0.5, -0.0625, -0.0625, 0.5, 0.0625, 0.0625},
}
},
sounds = default.node_sound_leaves_defaults(),
after_place_node = default.after_place_leaves,
})
minetest.register_node("dfcaverns:spore_tree_fruiting_body", {
description = S("Spore Tree Fruiting Body"),
_doc_items_longdesc = dfcaverns.doc.spore_tree_desc,
_doc_items_usagehelp = dfcaverns.doc.spore_tree_usage,
waving = 1,
tiles = {"dfcaverns_spore_tree.png"},
is_ground_content = false,
groups = {snappy = 3, leafdecay = 3, flammable = 2, leaves = 1, spore_tree_hyphae = 1},
walkable = false,
climbable = true,
drawtype = "nodebox",
paramtype = "light",
node_box = {
type = "fixed",
fixed = {
{-0.0625, -0.5, -0.0625, 0.0625, 0.5, 0.0625},
{-0.0625, -0.0625, -0.5, 0.0625, 0.0625, 0.5},
{-0.5, -0.0625, -0.0625, 0.5, 0.0625, 0.0625},
{-0.25, -0.25, -0.25, 0.25, 0.25, 0.25},
}
},
drop = {
max_items = 1,
items = {
{
items = {'dfcaverns:spore_tree_sapling'},
rarity = 10,
},
{
items = {'dfcaverns:spore_tree_hyphae'},
}
}
},
sounds = default.node_sound_leaves_defaults(),
after_place_node = default.after_place_leaves,
})
if default.register_leafdecay then -- default.register_leafdecay is very new, remove this check some time after 0.4.16 is released
default.register_leafdecay({
trunks = {"dfcaverns:spore_tree"},
leaves = {"dfcaverns:spore_tree_hyphae", "dfcaverns:spore_tree_fruiting_body"},
radius = 3,
})
end
minetest.register_node("dfcaverns:spore_tree_sapling", {
description = S("Spore Tree Spawn"),
_doc_items_longdesc = dfcaverns.doc.spore_tree_desc,
_doc_items_usagehelp = dfcaverns.doc.spore_tree_usage,
drawtype = "plantlike",
visual_scale = 1.0,
tiles = {"dfcaverns_spore_tree_sapling.png"},
inventory_image = "dfcaverns_spore_tree_sapling.png",
wield_image = "dfcaverns_spore_tree_sapling.png",
paramtype = "light",
sunlight_propagates = true,
walkable = false,
selection_box = {
type = "fixed",
fixed = {-4 / 16, -0.5, -4 / 16, 4 / 16, 7 / 16, 4 / 16}
},
groups = {snappy = 2, dig_immediate = 3, flammable = 2,
attached_node = 1, sapling = 1, light_sensitive_fungus = 11},
sounds = default.node_sound_leaves_defaults(),
on_construct = function(pos)
minetest.get_node_timer(pos):start(math.random(
dfcaverns.config.spore_tree_delay_multiplier*dfcaverns.config.tree_min_growth_delay,
dfcaverns.config.spore_tree_delay_multiplier*dfcaverns.config.tree_max_growth_delay))
end,
on_timer = function(pos)
minetest.set_node(pos, {name="air"})
dfcaverns.spawn_spore_tree(pos)
end,
})
local c_air = minetest.get_content_id("air")
local c_ignore = minetest.get_content_id("ignore")
local c_spore_pod = minetest.get_content_id("dfcaverns:spore_tree_fruiting_body")
local c_tree = minetest.get_content_id("dfcaverns:spore_tree")
local c_spore_frond = minetest.get_content_id("dfcaverns:spore_tree_hyphae")
dfcaverns.spawn_spore_tree_vm = function(vi, area, data, height, size, iters, has_fruiting_bodies)
if height == nil then height = math.random(3,6) end
if size == nil then size = 2 end
if iters == nil then iters = 10 end
if has_fruiting_bodies == nil then has_fruiting_bodies = math.random() < 0.5 end
local pos = area:position(vi)
local x, y, z = pos.x, pos.y, pos.z
local has_fruiting_bodies = true
-- Trunk
for yy = y, y + height - 1 do
local vi = area:index(x, yy, z)
local node_id = data[vi]
if node_id == c_air or node_id == c_ignore or node_id == c_spore_frond or node_id == c_spore_pod then
data[vi] = c_tree
end
end
-- Force leaves near the trunk
for z_dist = -1, 1 do
for y_dist = -size, 1 do
local vi = area:index(x - 1, y + height + y_dist, z + z_dist)
for x_dist = -1, 1 do
if data[vi] == c_air or data[vi] == c_ignore then
if has_fruiting_bodies and math.random() < 0.3 then
data[vi] = c_spore_pod
else
data[vi] = c_spore_frond
end
end
vi = vi + 1
end
end
end
-- Randomly add fronds in 2x2x2 clusters.
for i = 1, iters do
local clust_x = x + math.random(-size, size - 1)
local clust_y = y + height + math.random(-size, 0)
local clust_z = z + math.random(-size, size - 1)
for xi = 0, 1 do
for yi = 0, 1 do
for zi = 0, 1 do
local vi = area:index(clust_x + xi, clust_y + yi, clust_z + zi)
if data[vi] == c_air or data[vi] == c_ignore then
if has_fruiting_bodies and math.random() < 0.3 then
data[vi] = c_spore_pod
else
data[vi] = c_spore_frond
end
end
end
end
end
end
end
dfcaverns.spawn_spore_tree = function(pos)
local x, y, z = pos.x, pos.y, pos.z
local height = math.random(4, 5)
local vm = minetest.get_voxel_manip()
local minp, maxp = vm:read_from_map(
{x = x - 2, y = y, z = z - 2},
{x = x + 2, y = y + height + 1, z = z + 2}
)
local area = VoxelArea:new({MinEdge = minp, MaxEdge = maxp})
local data = vm:get_data()
dfcaverns.spawn_spore_tree_vm(area:indexp(pos), area, data)
vm:set_data(data)
vm:write_to_map()
vm:update_map()
end
minetest.register_abm{
label = "spore tree raining spores",
nodenames = {"dfcaverns:spore_tree_fruiting_body"},
interval = 1,
chance = 30,
catch_up = false,
action = function(pos)
minetest.add_particle({
pos = pos,
velocity = {x=math.random() * 0.2 - 0.1, y=-1, z=math.random() * 0.2 - 0.1},
acceleration = {x=0, y=0, z=0},
expirationtime = 3,
size = 10,
collisiondetection = false,
vertical = false,
texture = "dfcaverns_spore_tree_spores.png",
})
end,
}
minetest.register_craft({
output = 'dfcaverns:spore_tree_ladder 2',
recipe = {
{'group:spore_tree_hyphae'},
}
})
minetest.register_craft({
type = "fuel",
recipe = "dfcaverns:spore_tree_ladder",
burntime = 1,
})
minetest.register_node("dfcaverns:spore_tree_ladder", {
description = S("Spore Tree Ladder"),
drawtype = "signlike",
tiles = {"dfcaverns_spore_tree_ladder.png"},
inventory_image = "dfcaverns_spore_tree_ladder.png",
wield_image = "dfcaverns_spore_tree_ladder.png",
paramtype = "light",
paramtype2 = "wallmounted",
sunlight_propagates = true,
walkable = false,
climbable = true,
is_ground_content = false,
selection_box = {
type = "wallmounted",
--wall_top = = <default>
--wall_bottom = = <default>
--wall_side = = <default>
},
groups = {choppy = 2, oddly_breakable_by_hand = 3, flammable = 2},
legacy_wallmounted = true,
sounds = default.node_sound_wood_defaults(),
})