dfcaverns/plants/cave_wheat.lua

65 lines
1.7 KiB
Lua

-- internationalization boilerplate
local MP = minetest.get_modpath(minetest.get_current_modname())
local S, NS = dofile(MP.."/intllib.lua")
local wheat_names = {}
local register_cave_wheat = function(number)
local def = {
description = S("Cave Wheat"),
drawtype = "plantlike",
paramtype2 = "meshoptions",
place_param2 = 3,
tiles = {"dfcaverns_cave_wheat_"..tostring(number)..".png"},
inventory_image = "dfcaverns_cave_wheat_"..tostring(number)..".png",
paramtype = "light",
walkable = false,
groups = {flammable=4, oddly_breakable_by_hand=1, light_sensitive_fungus = 11},
sounds = default.node_sound_leaves_defaults(),
drop = {
max_items = 1,
items = {
{
items = {'dfcaverns:cave_wheat_seed 2', 'dfcaverns:cave_wheat'},
rarity = 9-number,
},
{
items = {'dfcaverns:cave_wheat_seed 1', 'dfcaverns:cave_wheat'},
rarity = 9-number,
},
{
items = {'dfcaverns:cave_wheat_seed'},
rarity = 9-number,
},
},
},
}
if number < 8 then
def._dfcaverns_next_stage = "dfcaverns:cave_wheat_"..tostring(number+1)
table.insert(wheat_names, "dfcaverns:cave_wheat_"..tostring(number))
end
minetest.register_node("dfcaverns:cave_wheat_"..tostring(number), def)
end
for i = 1,8 do
register_cave_wheat(i)
end
dfcaverns.register_seed("cave_wheat_seed", S("Cave Wheat Seed"), "dfcaverns_cave_wheat_seed.png", "dfcaverns:cave_wheat_1")
table.insert(wheat_names, "dfcaverns:cave_wheat_seed")
dfcaverns.register_grow_abm(wheat_names, 10, 1)
minetest.register_craftitem("dfcaverns:cave_wheat", {
description = S("Cave Wheat"),
inventory_image = "dfcaverns_cave_wheat.png",
stack_max = 99,
})
minetest.register_craft({
type = "fuel",
recipe = "dfcaverns:cave_wheat",
burntime = 2
})