..
locale
centralize node id lookups, add stub translations
2020-11-15 15:25:05 -07:00
schematics
Modpack refactor ( #4 )
2018-12-31 11:46:27 -07:00
screenshots
Pit caves ( #20 )
2021-05-07 22:59:30 -06:00
config.lua
Primordial cavern layer ( #12 )
2020-02-12 23:49:17 -07:00
dungeon_loot.lua
Primordial cavern layer ( #12 )
2020-02-12 23:49:17 -07:00
init.lua
centralize node id lookups, add stub translations
2020-11-15 15:25:05 -07:00
lava_sea.lua
centralize node id lookups, add stub translations
2020-11-15 15:25:05 -07:00
level1.lua
Chasms ( #19 )
2021-03-28 15:20:52 -06:00
level2.lua
Chasms ( #19 )
2021-03-28 15:20:52 -06:00
level3.lua
fiddling with the prevalence of cave webs a bit
2021-03-29 11:48:10 -06:00
LICENSE.txt
Modpack refactor ( #4 )
2018-12-31 11:46:27 -07:00
mod.conf
Chasms ( #19 )
2021-03-28 15:20:52 -06:00
node_ids.lua
Chasms ( #19 )
2021-03-28 15:20:52 -06:00
oil_sea.lua
centralize node id lookups, add stub translations
2020-11-15 15:25:05 -07:00
primordial.lua
centralize node id lookups, add stub translations
2020-11-15 15:25:05 -07:00
settingtypes.txt
Place new ground covers. Also, had to change namegen's name to avoid a collision on ContentDB
2020-11-22 16:30:56 -07:00
shared.lua
Chasms ( #19 )
2021-03-28 15:20:52 -06:00
sunless_sea.lua
Chasms ( #19 )
2021-03-28 15:20:52 -06:00
surface_tunnels.lua
centralize node id lookups, add stub translations
2020-11-15 15:25:05 -07:00
underworld_names.cfg
Primordial cavern layer ( #12 )
2020-02-12 23:49:17 -07:00
underworld.lua
it's been a few months since name_generator's name was changed on contentDB, remove temp backwards compatibility
2021-01-19 22:00:32 -07:00