mirror of
https://github.com/FaceDeer/dfcaverns.git
synced 2024-11-05 10:00:40 +01:00
157 lines
5.1 KiB
Lua
157 lines
5.1 KiB
Lua
local c_water = minetest.get_content_id("default:water_source")
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local c_air = minetest.get_content_id("air")
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local c_stone = minetest.get_content_id("default:stone")
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local c_sand = minetest.get_content_id("default:sand")
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local c_dirt = minetest.get_content_id("default:dirt")
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local c_coal_ore = minetest.get_content_id("default:stone_with_coal")
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local c_gravel = minetest.get_content_id("default:gravel")
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local c_sweet_pod = minetest.get_content_id("dfcaverns:sweet_pod_6") -- param2 = 0
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local c_quarry_bush = minetest.get_content_id("dfcaverns:quarry_bush_5") -- param2 = 4
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local c_plump_helmet = minetest.get_content_id("dfcaverns:plump_helmet_4") -- param2 = 0-3
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local c_pig_tail = minetest.get_content_id("dfcaverns:pig_tail_8") -- param2 = 3
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local c_dimple_cup = minetest.get_content_id("dfcaverns:dimple_cup_4") -- param2 = 0
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local c_cave_wheat = minetest.get_content_id("dfcaverns:cave_wheat_8") -- param2 = 3
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local c_dead_fungus = minetest.get_content_id("dfcaverns:dead_fungus") -- param2 = 0
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local c_cavern_fungi = minetest.get_content_id("dfcaverns:cavern_fungi") -- param2 = 0
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local c_dirt_moss = minetest.get_content_id("dfcaverns:dirt_with_cave_moss")
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local c_cobble_fungus = minetest.get_content_id("dfcaverns:cobble_with_floor_fungus")
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local shallow_cave_floor = function(area, data, ai, vi, bi, param2_data)
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if data[bi] ~= c_stone then
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return
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end
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local drip_rand = subterrane:vertically_consistent_random(vi, area)
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if drip_rand < 0.025 then
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local param2 = drip_rand*1000000 - math.floor(drip_rand*1000000/4)*4
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local height = math.floor(drip_rand/0.025 * 4)
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subterrane:stalagmite(vi, area, data, param2_data, param2, height, false)
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end
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end
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local shallow_cave_ceiling = function(area, data, ai, vi, bi, param2_data)
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if data[ai] ~= c_stone then
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return
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end
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local drip_rand = subterrane:vertically_consistent_random(vi, area)
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if drip_rand < 0.025 then
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local param2 = drip_rand*1000000 - math.floor(drip_rand*1000000/4)*4
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local height = math.floor(drip_rand/0.025 * 5)
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subterrane:stalagmite(vi, area, data, param2_data, param2, -height, false)
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end
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end
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local perlin_cave = {
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offset = 0,
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scale = 1,
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spread = {x=dfcaverns.config.horizontal_cavern_scale, y=dfcaverns.config.vertical_cavern_scale, z=dfcaverns.config.horizontal_cavern_scale},
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seed = -400000000089,
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octaves = 3,
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persist = 0.67
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}
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local perlin_wave = {
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offset = 0,
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scale = 1,
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spread = {x=dfcaverns.config.horizontal_cavern_scale * 2, y=dfcaverns.config.vertical_cavern_scale, z=dfcaverns.config.horizontal_cavern_scale * 2}, -- squashed 2:1
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seed = 59033,
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octaves = 6,
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persist = 0.63
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}
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-- default mapgen registers an "underground" biome that gets in the way of everything.
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subterrane:override_biome({
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name = "underground",
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y_min = dfcaverns.config.ymax,
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y_max = -113,
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heat_point = 50,
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humidity_point = 50,
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_subterrane_cave_floor_decor = shallow_cave_floor,
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_subterrane_cave_ceiling_decor = shallow_cave_ceiling,
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})
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subterrane:register_cave_decor(-113, dfcaverns.config.ymax)
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subterrane:register_cave_layer({
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minimum_depth = dfcaverns.config.ymax,
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maximum_depth = dfcaverns.config.level1_min,
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cave_threshold = 0.5,
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perlin_cave = perlin_cave,
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perlin_wave = perlin_wave,
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})
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subterrane:register_cave_layer({
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minimum_depth = dfcaverns.config.level1_min,
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maximum_depth = dfcaverns.config.level2_min,
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cave_threshold = 0.5,
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perlin_cave = perlin_cave,
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perlin_wave = perlin_wave,
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})
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subterrane:register_cave_layer({
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minimum_depth = dfcaverns.config.level2_min,
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maximum_depth = dfcaverns.config.level3_min,
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cave_threshold = 0.5,
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perlin_cave = perlin_cave,
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perlin_wave = perlin_wave,
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})
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local perlin_cave_lava = {
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offset = 0,
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scale = 1,
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spread = {x=dfcaverns.config.horizontal_cavern_scale * 2, y=dfcaverns.config.vertical_cavern_scale * 0.5, z=dfcaverns.config.horizontal_cavern_scale * 2},
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seed = -400000000089,
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octaves = 3,
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persist = 0.67
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}
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local perlin_wave_lava = {
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offset = 0,
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scale = 1,
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spread = {x=dfcaverns.config.horizontal_cavern_scale * 4, y=dfcaverns.config.vertical_cavern_scale * 0.5, z=dfcaverns.config.horizontal_cavern_scale * 4}, -- squashed 2:1
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seed = 59033,
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octaves = 6,
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persist = 0.63
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}
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subterrane:register_cave_layer({
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minimum_depth = dfcaverns.config.level3_min,
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maximum_depth = dfcaverns.config.lava_sea_min,
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cave_threshold = 0.2,
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perlin_cave = perlin_cave_lava,
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perlin_wave = perlin_wave_lava,
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})
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--subterrane:register_cave_layer({
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-- minimum_depth = dfcaverns.config.lava_sea_min,
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-- maximum_depth = dfcaverns.config.ymin,
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-- cave_threshold = 0.3,
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--})
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dfcaverns.can_support_vegetation = {[c_sand] = true, [c_dirt] = true, [c_coal_ore] = true, [c_gravel] = true}
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dfcaverns.place_shrub = function(data, vi, param2_data, shrub_list)
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local shrub = shrub_list[math.random(#shrub_list)]
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if shrub == c_quarry_bush then
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data[vi] = c_quarry_bush
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param2_data[vi] = 4
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elseif shrub == c_plump_helmet then
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data[vi] = c_plump_helmet
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param2_data[vi] = math.random(0,3)
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elseif shrub == c_pig_tail then
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data[vi] = c_pig_tail
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param2_data[vi] = 3
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elseif shrub == c_cave_wheat then
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data[vi] = c_cave_wheat
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param2_data[vi] = 3
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else
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data[vi] = shrub
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param2_data[vi] = 0
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end
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end |