dfcaverns/df_primordial_items
2019-08-12 09:26:58 -06:00
..
locale bring in the art assets from ClockGen's "better_caves_modpack" under CC BY 4.0,, code written from scratch. 2019-08-07 23:31:01 -06:00
models bring in the art assets from ClockGen's "better_caves_modpack" under CC BY 4.0,, code written from scratch. 2019-08-07 23:31:01 -06:00
textures add giant mycelium to mapgen 2019-08-11 23:36:18 -06:00
ceiling_fungus.lua add giant mycelium to mapgen 2019-08-11 23:36:18 -06:00
depends.txt add giant jungle mushroom, rough out actual cavern layer code framework 2019-08-09 20:32:27 -06:00
fungal_nodes.lua fungal ceiling decorations 2019-08-09 21:51:39 -06:00
giant_fern.lua import ClockGen's giant mushroom schematics, make them and giant ferns growable 2019-08-09 00:44:21 -06:00
giant_mycelium.lua fix settings for giant mycelium 2019-08-12 09:26:58 -06:00
init.lua add giant mycelium fungoidal structure 2019-08-11 19:33:50 -06:00
intllib.lua bring in the art assets from ClockGen's "better_caves_modpack" under CC BY 4.0,, code written from scratch. 2019-08-07 23:31:01 -06:00
jungle_mushroom.lua add giant jungle mushroom, rough out actual cavern layer code framework 2019-08-09 20:32:27 -06:00
jungle_nodes.lua add giant jungle mushroom, rough out actual cavern layer code framework 2019-08-09 20:32:27 -06:00
jungle_tree.lua import ClockGen's giant mushroom schematics, make them and giant ferns growable 2019-08-09 00:44:21 -06:00
license.txt bring in the art assets from ClockGen's "better_caves_modpack" under CC BY 4.0,, code written from scratch. 2019-08-07 23:31:01 -06:00
mod.conf add giant jungle mushroom, rough out actual cavern layer code framework 2019-08-09 20:32:27 -06:00
primordial_mushroom.lua decorate fungal floor a bit 2019-08-10 01:16:23 -06:00
settingtypes.txt add giant mycelium to mapgen 2019-08-11 23:36:18 -06:00