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Fonts configurable in signs, posters and steles
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parent
6d9e45f43d
commit
19f2da52ee
33
fontform.lua
33
fontform.lua
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@ -101,16 +101,18 @@ local function show_font_formspec(playername)
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end
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table.sort(fonts)
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local fs = 'size[4,'..(#fonts + 0.8)..']'
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..default.gui_bg..default.gui_bg_img..default.gui_slots
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..'button_exit[0,'..(#fonts)..';4,1;cancel;Cancel]'
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local fs = string.format(
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"size[4,%s]%s%s%sbutton_exit[0,%s;4,1;cancel;Cancel]",
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#fonts + 0.8, default.gui_bg, default.gui_bg_img, default.gui_slots,
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#fonts)
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for line = 1, #fonts do
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local font = font_api.get_font(fonts[line])
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fs = fs..'image[0.1,'..(line-0.9)..';4.5,0.8;'
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..font:make_text_texture(font.name, font:get_height()*5,
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local texture = font:make_text_texture(font.name, font:get_height()*5,
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font:get_height()*1.2, 1, "center", "top", "#fff")
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..']button_exit[0,'..(line-1)..';4,1;font_'..font.name..';]'
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fs = string.format(
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"%simage[0.1,%s;4.5,0.8;%s]button_exit[0,%s;4,1;font_%s;]",
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fs, line-0.9, texture, line-1, font.name)
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end
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minetest.show_formspec(context.playername, modname..':font_list', fs)
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end
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@ -127,7 +129,8 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
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local playername = player:get_player_name()
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local context = get_context(playername)
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if minetest.is_protected(context.pos, playername) then
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if not context.pos
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or minetest.is_protected(context.pos, playername) then
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return true
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end
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@ -139,16 +142,26 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
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display_api.update_entities(context.pos)
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end
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end
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-- Using after to avoid the "double close" bug
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minetest.after(0, show_node_formspec, playername, context.pos)
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if context.callback and type(context.callback) == "function" then
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-- Using after to avoid the "double close" bug
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minetest.after(0, context.callback, playername, context.pos)
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else
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-- Using after to avoid the "double close" bug
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minetest.after(0, show_node_formspec, playername, context.pos)
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end
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end
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return true
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end)
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function font_api.show_font_list_from_pos(player, pos)
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-- @param player Player viewing the form
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-- @param pos Node pos
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-- @param callback function(playername, pos) to be called on form close
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function font_api.show_font_list(player, pos, callback)
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if minetest.is_player(player) then
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local context = get_context(player:get_player_name())
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context.pos = pos
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context.callback = callback
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show_font_formspec(player:get_player_name())
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end
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end
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