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signs aren't ground content
also some whitespace indent fixes
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5875e1aa96
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@ -193,37 +193,39 @@ function signs_api.register_sign(mod, name, model)
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drawtype = "nodebox",
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node_box = {
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type = "fixed",
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fixed = {-model.width/2, -model.height/2, 0.5,
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model.width/2, model.height/2, 0.5 - model.depth},
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fixed = {
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-model.width/2, -model.height/2, 0.5,
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model.width/2, model.height/2, 0.5 - model.depth
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},
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},
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groups = {choppy=2, dig_immediate=2, not_blocking_trains=1, display_api=1},
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is_ground_content = false,
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sounds = default.node_sound_defaults(),
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display_entities = {
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["signs:display_text"] = {
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on_display_update = font_api.on_display_update,
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depth = 0.5 - display_api.entity_spacing - model.depth,
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size = { x = model.width, y = model.height },
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aspect_ratio = 1/2,
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maxlines = 1,
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on_display_update = font_api.on_display_update,
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depth = 0.5 - display_api.entity_spacing - model.depth,
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size = { x = model.width, y = model.height },
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aspect_ratio = 1/2,
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maxlines = 1,
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},
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},
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on_place = display_api.on_place,
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on_construct = function(pos)
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local ndef = minetest.registered_nodes[minetest.get_node(pos).name]
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local meta = minetest.get_meta(pos)
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meta:set_string("font", ndef.display_entities.font_name or
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font_api.get_default_font_name())
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signs_api.set_formspec(pos)
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display_api.on_construct(pos)
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end,
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local ndef = minetest.registered_nodes[minetest.get_node(pos).name]
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local meta = minetest.get_meta(pos)
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meta:set_string("font", ndef.display_entities.font_name or
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font_api.get_default_font_name())
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signs_api.set_formspec(pos)
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display_api.on_construct(pos)
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end,
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on_destruct = display_api.on_destruct,
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on_rotate = signs_api.on_rotate,
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on_receive_fields = signs_api.on_receive_fields,
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on_punch = function(pos, node, player, pointed_thing)
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signs_api.set_formspec(pos)
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display_api.update_entities(pos)
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end,
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signs_api.set_formspec(pos)
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display_api.update_entities(pos)
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end,
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}
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-- Node fields override
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