mirror of
https://github.com/pyrollo/display_modpack.git
synced 2024-11-13 22:00:31 +01:00
84 lines
3.7 KiB
Markdown
84 lines
3.7 KiB
Markdown
# Display Lib API
|
|
This document describes Display Lib API. Display Lib allows to add a dynamic display on a node. Display Lib limits node rotations. For wallmounted, only vertical positionning is available, and for facedir, only first four position are availabel (those with default axis).
|
|
|
|
## Provided methods
|
|
### update\_entities
|
|
**display\_lib.update\_entities(pos)**
|
|
|
|
This method triggers entities update for the display node at pos. Actual entity update is made by **on\_display\_update** callback associated to the entity.
|
|
|
|
**pos**: Position of the node
|
|
### register\_display\_entity
|
|
**display\_lib.register\_display\_entity(entity_name)**
|
|
|
|
This is a helper to register entities used for display.
|
|
|
|
**entity_name**: Name of the entity to register.
|
|
## Provided callback implementations
|
|
### on_place
|
|
**display\_lib.on\_place(itemstack, placer, pointed\_thing)**
|
|
|
|
**On_place** node callback implementation. Display nodes should have this callback (avoid placement of horizontal display node).
|
|
### on_construct
|
|
**display\_lib.on\_construct(pos)**
|
|
|
|
**On_construct** node callback implementation. Display nodes should have this callback (creates, places and updates display entities on node construction).
|
|
### on_destruct
|
|
**display\_lib.on_destruct(pos)**
|
|
|
|
**On_destruct** node callback implementation. Display nodes should have this callback (removes display entities on node destruction).
|
|
### on_rotate
|
|
**display\_lib.on\_rotate(pos, node, user, mode, new_param2)**
|
|
|
|
**On_rotate** node callback implementation. Display nodes should have this callback (restricts rotations and rotates display entities associated with node).
|
|
### on_activate
|
|
**display\_lib.on_activate(entity, staticdata)**
|
|
|
|
**On_activate** entity callback implementation for display entities. No need of this method if display entities have been registered using **register\_display\_entity** (callback is already set).
|
|
## Howto register a display node
|
|
* Register display entities with **register\_display\_entity**
|
|
* Register node with :
|
|
- **on\_place**, **on\_construct**, **on\_destruct** and **on\_rotate** callbacks using **display\_lib** callbacks.
|
|
- a **display\_entities** field in node definition containing a entity name indexed table. See below for description of each display\_entities fields.
|
|
|
|
### Display_entities fields
|
|
**depth**, **right** and **height** : Entity position regarding to node facedir/wallmounted main axis. Values for these fields can be any number between -0.5 and 0.5 (default value is 0). Position 0,0,0 is the center of the node. **depth** goes from front (-0.5) to rear (0.5), **height** goes from bottom (-0.5) to top (0.5) and **height** goes from left (-0.5) to right (0.5).
|
|
|
|
**on_display_update** is a callback in charge of setting up entity texture. If not set, entity will have no texture and will be displayed as unknown item.
|
|
|
|
### Example
|
|
|
|
display_lib.register_display_entity("mymod:entity1")
|
|
display_lib.register_display_entity("mymod:entity2")
|
|
|
|
function my_display_update1(pos, objref)
|
|
objref:set_properties({ textures= {"mytexture1.png"},
|
|
visual_size = {x=1, y=1} })
|
|
end
|
|
|
|
function my_display_update2(pos, objref)
|
|
objref:set_properties({ textures= {"mytexture2.png"},
|
|
visual_size = {x=1, y=1} })
|
|
end
|
|
|
|
minetest.register_node("mymod:test_display_node", {
|
|
...
|
|
paramtype2 = "wallmounted",
|
|
...
|
|
display_entities = {
|
|
["mymod:entity1"] = { depth = 0.3,
|
|
on_display_update = my_display_update1},
|
|
["mymod:entity1"] = { depth = 0.2, height = 0.1,
|
|
on_display_update = my_display_update2},
|
|
},
|
|
...
|
|
on_place = display_lib.on_place,
|
|
on_construct = display_lib.on_construct,
|
|
on_destruct = display_lib.on_destruct,
|
|
on_rotate = display_lib.on_rotate,
|
|
...
|
|
})
|
|
|
|
|
|
|