Update
This commit is contained in:
parent
1d91873150
commit
3b86d9a7d5
3
init.lua
3
init.lua
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@ -3,8 +3,7 @@ exchange_shop.storage_size = 5 * 4
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exchange_shop.shopname = "exchange_shop:shop"
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-- Internationalisaton
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--exchange_shop.S = minetest.get_translator("exchange_shop")
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exchange_shop.S = intllib.make_gettext_pair()
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exchange_shop.S = minetest.get_translator_auto("ru")
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exchange_shop.FS = function(...)
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return minetest.formspec_escape(exchange_shop.S(...))
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end
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@ -6,16 +6,14 @@ Set=Définir
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You give:=Vous donnez :
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You get:=Vous recevez :
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Exchange=Échanger
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You need=Vous avez besoin de
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You give=Vous donnez
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:= :
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You need:=Vous avez besoin de
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Current stock:=Stock affiché :
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Income=Entrée
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Outgoing=Sortie
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Use (E) + (Right click) for customer interface=Utilisez (E) + (Clic droit) pour afficher l'interface du client
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owned by @1=propriété de @1
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Exchange shop (owned by @1=Boutique d'échange (propriété de @1
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Exchange shop:=Boutique d'échange :
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Exchange Shop: "@1"=Boutique d'échange : "@1"
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Owned by @1=Propriété de @1
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Exchange Shop:=Boutique d'échange :
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Exchange Shop=Boutique d'échange
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Exchange shop (constructing)=Boutique d'échange (en construction)
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Cannot dig exchange shop: one or multiple stocks are in use.=Un ou plusieurs stocks sont en cours d'utilisation, impossible d'enlever la boutique d'échange.
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@ -0,0 +1,17 @@
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# textdomain: exchange_shop
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# shop.lua
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Exchange Shop=Обменный Магазин
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Exchange Shop:=Обменный Магазин:
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Exchange Shop: "@1"=Обменный Магазин: "@1"
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Owned by @1=Владелец: @1
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Current stock:=Склад:
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You need:=Вам нужно:
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You give:=Вы отдадите:
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Exchange=Обменять
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You get:=Вы получите:
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Income=Полученное
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Outgoing=Продаваемое
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Title:=Название:
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Set=Устан.
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@ -6,15 +6,13 @@ Set=
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You give:=
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You get:=
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Exchange=
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You need=
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You give=
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:=
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You need:=
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Current stock:=
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Income=
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Outgoing=
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Use (E) + (Right click) for customer interface=
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owned by @1=
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Exchange shop (owned by @1=
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Exchange Shop: \"@1\"=
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Owned by @1=
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Exchange shop:=
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Exchange Shop=
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Exchange shop (constructing)=
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132
shop.lua
132
shop.lua
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@ -10,23 +10,26 @@ local FS = exchange_shop.FS
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local shop_positions = {}
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local function get_exchange_shop_formspec(mode, pos, meta)
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local name = "nodemeta:"..pos.x..","..pos.y..","..pos.z
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local fs_prepend = default.gui_bg .. -- default.listcolors ..
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"background[0,0;0,0;formspec_background_color.png^formspec_backround.png;true]"
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local name = "nodemeta:" .. pos.x .. "," .. pos.y .. "," .. pos.z
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meta = meta or minetest.get_meta(pos)
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local function listring(src)
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return "listring[".. name ..";" .. src .. "]" ..
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return "listring[" .. name .. ";" .. src .. "]" ..
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"listring[current_player;main]"
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end
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local function make_slots(x, y, list, label)
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local arrow = "default_arrow_bg.png"
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if list == "cust_ow" then
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arrow = arrow .. "\\^\\[transformFY"
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end
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-- local arrow = "default_arrow_bg.png"
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-- if list == "cust_ow" then
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-- arrow = arrow .. "\\^\\[transformFY"
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-- end
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return table.concat({
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("label[%f,%f;%s]"):format(x, y - 0.6, label),
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("image[%f,%f;0.6,0.6;shop_front.png]"):format(x + 0.15, y + 0.3),
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("image[%f,%f;0.6,0.6;%s]"):format(x + 0.15, y + 0.0, arrow),
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("list["..name..";%s;%f,%f;2,2;]"):format(list, x, y)
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("label[%f,%f;%s]"):format(x, y - 0.5, label),
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-- ("image[%f,%f;0.6,0.6;shop_front.png]"):format(x + 0.15, y + 0.3),
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-- ("image[%f,%f;0.6,0.6;%s]"):format(x + 0.15, y + 0.0, arrow),
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("list[" .. name .. ";%s;%f,%f;2,2;]"):format(list, x, y)
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})
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end
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if mode == "customer" then
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@ -34,68 +37,74 @@ local function get_exchange_shop_formspec(mode, pos, meta)
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-- customer
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local formspec = (
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(overflow and "size[8,9]" or "size[8,8]")..
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make_slots(1, 1, "cust_ow", FS("You give:")) ..
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"button[3,2.5;2,1;exchange;" .. FS("Exchange") .. "]"..
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make_slots(5, 1, "cust_og", FS("You get:"))
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"size[9,8.75]" ..
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"item_image[0,-0.1;1,1;".. exchange_shop.shopname .. "]" ..
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"label[0.9,0.1;" .. S("Exchange Shop") .. "]" ..
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fs_prepend ..
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default.gui_close_btn() ..
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make_slots(1, 1.1, "cust_ow", FS("You give:")) ..
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"button[3,3.2;3,1;exchange;" .. FS("Exchange") .. "]" ..
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make_slots(6, 1.1, "cust_og", FS("You get:"))
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)
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-- Insert fallback slots
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local inv_pos = 4
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local inv_pos = 4.5
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if overflow then
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formspec = (formspec ..
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"label[0.7,3.5;Ejected items:]"..
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"label[0.7,3.8;(Remove me!)]"..
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"list["..name..";cust_ej;3,3.5;4,1;]"
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"label[0.7,3.5;Ejected items:]" ..
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"label[0.7,3.8;(Remove me!)]" ..
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"list[" .. name .. ";cust_ej;3,3.5;4,1;]"
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)
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inv_pos = 5
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end
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return (formspec ..
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"list[current_player;main;0," .. inv_pos .. ";8,4;]"..
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"list[current_player;main;0," .. inv_pos .. ";9,4;]" ..
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(overflow and listring("cust_ej") or "")
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)
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end
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if mode == "owner_custm"
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or mode == "owner_stock" then
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local overflow = not meta:get_inventory():is_empty("custm_ej")
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local title = meta:get_string("title")
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-- local title = meta:get_string("title")
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-- owner
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local formspec = (
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"size[10,10]"..
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"label[0,0.1;" .. FS("Title:") .. "]"..
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"field[1.2,0.5;3,0.5;title;;"..title.."]"..
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"field_close_on_enter[title;false]"..
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"button[3.9,0.2;1,0.5;set_title;" .. FS("Set") .. "]"..
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make_slots( 0, 2, "cust_ow", FS("You need") .. FS(":")) ..
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make_slots(2.5, 2, "cust_og", FS("You give") .. FS(":")) ..
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"label[5,0.1;" .. FS("Current stock:") .. "]"
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"size[10,10]" .. fs_prepend ..
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"item_image[0,-0.1;1,1;".. exchange_shop.shopname .. "]" ..
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"label[0.9,0.1;" .. S("Exchange Shop") .. "]" ..
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default.gui_close_btn("9.3,-0.1") ..
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-- "field[0.3,0.65;3,0.5;title;" .. FS("Title:") .. ";" .. title .. "]" ..
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-- "field_close_on_enter[title;false]" ..
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-- "button[2.8,0.3;1,0.61;set_title;" .. FS("Set") .. "]" ..
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make_slots(0.1, 2, "cust_ow", FS("You need:")) ..
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make_slots(2.6, 2, "cust_og", FS("You give:")) ..
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"label[5,0.4;" .. FS("Current stock:") .. "]"
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)
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if overflow then
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formspec = (formspec..
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"list["..name..";custm_ej;0.2,4;4,1;]"..
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"label[0.2,4.9;Ejected items: (Remove me!)]"..
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formspec = (formspec ..
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"list[" .. name .. ";custm_ej;0.2,4;4,1;]" ..
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"label[0.2,4.9;Ejected items: (Remove me!)]" ..
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listring("custm_ej")
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)
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end
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local arrow = "default_arrow_bg.png"
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if mode == "owner_custm" then
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formspec = (formspec..
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"button[7.5,0.2;2.5,0.5;view_stock;" .. FS("Income") .. "]"..
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"list["..name..";custm;5,1;5,4;]"..
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formspec = (formspec ..
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"button[6,5.25;2,0.5;view_stock;" .. FS("Income") .. "]" ..
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"list[" .. name .. ";custm;5,1;5,4;]" ..
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listring("custm"))
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arrow = arrow .. "\\^\\[transformFY"
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else
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formspec = (formspec..
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"button[7.5,0.2;2.5,0.5;view_custm;" .. FS("Outgoing") .. "]"..
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"list["..name..";stock;5,1;5,4;]"..
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formspec = (formspec ..
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"button[6,5.25;2,0.5;view_custm;" .. FS("Outgoing") .. "]" ..
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"list[" .. name .. ";stock;5,1;5,4;]" ..
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listring("stock"))
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end
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return (formspec..
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"label[1,5.4;" .. FS("Use (E) + (Right click) for customer interface") .. "]"..
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return (formspec ..
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"label[1,5.4;" .. FS("Use (E) + (Right click) for customer interface") .. "]" ..
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"image[8.2,5.2;0.6,0.6;" .. arrow .. "]" ..
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"list[current_player;main;1,6;8,4;]")
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"list[current_player;main;0.5,6;9,4;]")
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end
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return ""
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end
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@ -113,7 +122,7 @@ minetest.register_on_player_receive_fields(function(sender, formname, fields)
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end
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if (fields.quit and fields.quit ~= "") or
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minetest.get_node(pos).name ~= "exchange_shop:shop" then
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minetest.get_node(pos).name ~= exchange_shop.shopname then
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shop_positions[player_name] = nil
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return
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end
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@ -122,17 +131,15 @@ minetest.register_on_player_receive_fields(function(sender, formname, fields)
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local title = meta:get_string("title")
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local shop_owner = meta:get_string("owner")
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if fields.title and exchange_shop.has_access(meta, player_name) then
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local ftitle = fields.title
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if ftitle and exchange_shop.has_access(meta, player_name) then
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-- Limit title length
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fields.title = fields.title:sub(1, 80)
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if title ~= fields.title then
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if fields.title ~= "" then
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meta:set_string("infotext", "'" .. fields.title
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.. "' (" .. S("owned by @1", shop_owner) .. ")")
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else
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meta:set_string("infotext", S("Exchange shop (owned by @1", shop_owner) .. ")" )
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end
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meta:set_string("title", minetest.formspec_escape(fields.title))
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ftitle = ftitle:sub(1, 80)
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if title ~= ftitle then
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local title_text = (ftitle and ftitle ~= "") and
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S("Exchange Shop: \"@1\"", ftitle) or S("Exchange Shop")
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meta:set_string("infotext", title_text .. "\n" .. S("Owned by @1", shop_owner))
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meta:set_string("title", minetest.formspec_escape(ftitle))
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end
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end
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@ -144,11 +151,11 @@ minetest.register_on_player_receive_fields(function(sender, formname, fields)
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return
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end
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local err_msg, resend = exchange_shop.exchange_action(player_inv, shop_inv)
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local err_msg, resend = exchange_shop.exchange_action(player_inv, shop_inv, pos)
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-- Throw error message
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if err_msg then
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minetest.chat_send_player(player_name, minetest.colorize("#F33",
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S("Exchange shop:") .. " " .. err_msg))
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S("Exchange Shop:") .. " " .. err_msg))
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end
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if resend then
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minetest.show_formspec(player_name, "exchange_shop:shop_formspec",
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@ -167,7 +174,7 @@ minetest.register_on_player_receive_fields(function(sender, formname, fields)
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end)
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minetest.register_node(exchange_shop.shopname, {
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description = S"Exchange Shop",
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description = S("Exchange Shop"),
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tiles = {
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"shop_top.png", "shop_top.png",
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"shop_side.png","shop_side.png",
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@ -180,7 +187,7 @@ minetest.register_node(exchange_shop.shopname, {
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local meta = minetest.get_meta(pos)
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local owner = placer:get_player_name()
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meta:set_string("owner", owner)
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meta:set_string("infotext", S("Exchange shop (owned by @1", owner) .. ")")
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meta:set_string("infotext", S("Exchange Shop") .. "\n" .. S("Owned by @1", owner))
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end,
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on_construct = function(pos)
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local meta = minetest.get_meta(pos)
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@ -206,7 +213,7 @@ minetest.register_node(exchange_shop.shopname, {
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S("Cannot dig exchange shop: one or multiple stocks are in use."))
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return false
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end,
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on_rightclick = function(pos, node, clicker, itemstack)
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on_rightclick = function(pos, _, clicker)
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local meta = minetest.get_meta(pos)
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local player_name = clicker:get_player_name()
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@ -219,14 +226,14 @@ minetest.register_node(exchange_shop.shopname, {
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minetest.show_formspec(player_name, "exchange_shop:shop_formspec",
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get_exchange_shop_formspec(mode, pos, meta))
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end,
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allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
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allow_metadata_inventory_move = function(pos, _, _, _, _, count, player)
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local meta = minetest.get_meta(pos)
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if exchange_shop.has_access(meta, player:get_player_name()) then
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return count
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end
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return 0
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end,
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allow_metadata_inventory_put = function(pos, listname, index, stack, player)
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allow_metadata_inventory_put = function(pos, listname, _, stack, player)
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if listname == "custm" then
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minetest.chat_send_player(player:get_player_name(),
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S("Exchange shop: Insert your trade goods into 'Outgoing'."))
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@ -240,7 +247,7 @@ minetest.register_node(exchange_shop.shopname, {
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end
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return 0
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end,
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allow_metadata_inventory_take = function(pos, listname, index, stack, player)
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allow_metadata_inventory_take = function(pos, listname, _, stack, player)
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local meta = minetest.get_meta(pos)
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if exchange_shop.has_access(meta, player:get_player_name())
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or listname == "cust_ej" then
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@ -251,10 +258,11 @@ minetest.register_node(exchange_shop.shopname, {
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})
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minetest.register_craft({
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output = "exchange_shop:shop",
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output = exchange_shop.shopname,
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recipe = {
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{"default:sign_wall"},
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{"default:chest_locked"},
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{"default:ruby", "default:ruby", "default:ruby"},
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{"default:ruby", "default:chest", "default:ruby"},
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{"default:ruby", "default:ruby", "default:ruby"}
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}
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})
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@ -66,7 +66,7 @@ function exchange_shop.list_remove_item(inv, listname, stack)
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return removed_stack
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end
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function exchange_shop.exchange_action(player_inv, shop_inv)
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function exchange_shop.exchange_action(player_inv, shop_inv, pos)
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if not shop_inv:is_empty("cust_ej")
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or not shop_inv:is_empty("custm_ej") then
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return S("One or multiple ejection fields are filled.") .. " " ..
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@ -153,9 +153,10 @@ function exchange_shop.exchange_action(player_inv, shop_inv)
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if player_inv:room_for_item("main", stack) then
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player_inv:add_item("main", stack)
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else
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minetest.item_drop(stack, nil, pos)
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-- Move to ejection field
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shop_inv:add_item("cust_ej", stack)
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fully_exchanged = false
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-- shop_inv:add_item("cust_ej", stack)
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-- fully_exchanged = false
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end
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end
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if not fully_exchanged then
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