factions/settingtypes.txt

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[ValueSettings]
# The max depth of protection from a parcel.
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protection_max_depth (Protection max depth) float 512
# The max height of protection from a parcel.
protection_max_height (Protection max height) float 10000
# Cost of power to claim a parcel of land.
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power_per_parcel (Power-per-parcel) float 1
# Power lost on death.
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power_per_death (Power-per-death) float 1
# Power regeneration rate.
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power_per_tick (Power-per-tick) float 2
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# Faction timer. This timer regenerates power.
tick_time (Faction timer) float 60
# Not in use.
power_per_attack (Power-per-attack) float 10
# Limit how long a faction name can be.
faction_name_max_length (Faction name max) int 50
# Limit how long a rank name can be.
rank_name_max_length (Rank name max length) int 25
# The maximum amount of inactivity before disbanning a faction.
maximum_faction_inactivity (Maximum faction inactivity) int 604800
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# The maximum amount of time for a parcelless faction to disban.
maximum_parcelless_faction_time (Maximum parcelless faction time) int 10800
# Power of a starting faction (needed for parcel claiming).
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power (Starting power) float 12
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# Maximum power of a starting faction.
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maxpower (Starting Maximum power) float 0
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# How much power the players make.
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power_per_player (power-per-player) float 1
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# How much max power is created per new player.
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powermax_per_player (powermax-per-player) float 12
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# parcel size
parcel_size (parcel-size) float 16
[BoolSettings]
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# Enable or disabled power-per-player.
power_per_playerb (Enable power-per-player) bool true
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# Enable or disabled factions_config.attack_parcel function.
factions_config.attack_parcel (Enable attack parcel) bool false
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# Enable or disabled faction diplomacy.
faction_diplomacy (Enable faction diplomacy) bool true
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# Enable or disabled the max depth and height limit for a parcel
protection_depth_height_limit (Enable protection depth height limit) bool true
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# Enable or disabled faction spawn teleport
spawn_teleport (Enable spawn teleport) bool false
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# Enable or disabled the need for faction_user priv
faction_user_priv (Enable faction user priv) bool false
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[StringSettings]
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# Set the way that the parcel protection works (2d,3d).
# 2d limits how far x and z can go but protection on the y goes up and down far.
# 3d limits all three axis.
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protection_style (Protection style) string 2d