Fix: name missing from broadcast
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87a31a1abb
commit
4e21583536
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@ -36,7 +36,7 @@ function faction_convert()
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factions.parcels.set(parcelpos, facname)
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end
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end
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os.rename(path, minetest.get_worldpath() .. "/factions_old.txt")
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os.rename(path, minetest.get_worldpath() .. "/factions_old.conf")
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end
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end
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end
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@ -809,12 +809,12 @@ function factions.set_rank_name(name, oldrank, newrank)
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if oldrank == faction.default_leader_rank then
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faction.default_leader_rank = newrank
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factions.broadcast("The default leader rank has been set to " .. newrank)
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factions.broadcast(name, "The default leader rank has been set to " .. newrank)
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end
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if oldrank == faction.default_rank then
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faction.default_rank = newrank
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factions.broadcast("The default rank given to new players is set to " .. newrank)
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factions.broadcast(name, "The default rank given to new players is set to " .. newrank)
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end
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factions.on_set_rank_name(name, oldrank, newrank)
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@ -870,11 +870,11 @@ function factions.delete_rank(name, rank, newrank)
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factions.on_delete_rank(name, rank, newrank)
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if rank == faction.default_leader_rank then
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faction.default_leader_rank = newrank
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factions.broadcast("The default leader rank has been set to "..newrank)
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factions.broadcast(name, "The default leader rank has been set to "..newrank)
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end
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if rank == faction.default_rank then
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faction.default_rank = newrank
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factions.broadcast("The default rank given to new players is set to "..newrank)
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factions.broadcast(name, "The default rank given to new players is set to "..newrank)
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end
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factions.factions.set(name, faction)
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