commit
9eba676c3b
455
chatcommands.lua
455
chatcommands.lua
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@ -48,14 +48,6 @@ function factionsmod_chat.init()
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}
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)
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minetest.register_chatcommand("af",
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{
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params = "text",
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description = "send message to all factionsmod",
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privs = { faction_user=true },
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func = factionsmod_chat.allfactionsmod_chathandler,
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}
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)
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minetest.register_chatcommand("f",
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{
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@ -79,49 +71,55 @@ end
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-------------------------------------------------------------------------------
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function factionsmod_chat.cmdhandler(playername,parameter)
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--let's not duplicate code
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local player = minetest.env:get_player_by_name(playername)
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local params = parameter:split(" ")
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local cmd = params[1]
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local player_faction = factionsmod[playername]
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local player_position = player:getpos()
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local chunk = factionsmod.get_chunk(player_position)
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local chunkpos = factionsmod.get_chunkpos(player_position)
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--handle common commands
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if parameter == nil or
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parameter == "" then
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local playerfactionsmod = factionsmod.get_factionsmod(player)
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local tosend = "factionsmod: " .. playername .. " factionsmod:"
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for i,v in ipairs(playerfactionsmod) do
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if i ~= #playerfactionsmod then
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tosend = tosend .. " " .. v .. ","
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else
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tosend = tosend .. " " .. v
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end
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end
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minetest.chat_send_player(playername, tosend, false)
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if player_faction then
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minetest.chat_send_player(playername, player_faction.description)
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else
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--TODO: message, no faction
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end
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return
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end
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if cmd == "claim" then
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local playerfaction = factionsmod.get_factionsmod(player)
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if next(playerfaction) ~= nil then
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factionsmod.claim(playerfaction[1],player)
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end
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if player_faction:has_permission(playername, "claim") then
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if not chunk then
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player_faction:claim_chunk(chunkpos)
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else
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if chunk == player_faction.name then
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--TODO: error (chunk already claimed by faction)
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else
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--TODO: error (chunk claimed by another faction)
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end
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end
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else
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--TODO: error message (no permission to claim)
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end
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return
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end
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if cmd == "unclaim" then
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local playerfaction = factionsmod.get_factionsmod(player)
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if next(playerfaction) ~= nil then
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factionsmod.unclaim(playerfaction[1],player)
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end
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return
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end
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if cmd == "takeover" then
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local playerfaction = factionsmod.get_factionsmod(player)
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if next(playerfaction) ~= nil then
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factionsmod.takeover(playerfaction[1],player)
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end
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return
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if player_faction:has_permission(playername, "claim") then
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if chunk ~= player_faction.name then
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--TODO: error (not your faction's chunk)
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else
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player_faction:unclaim_chunk(chunkpos)
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end
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else
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--TODO: error (no permission to claim)
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end
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end
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--list all known factionsmod
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if cmd == "list" then
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local list = factionsmod.get_faction_list()
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@ -149,292 +147,146 @@ function factionsmod_chat.cmdhandler(playername,parameter)
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if params[2] ~= nil then
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minetest.chat_send_player(playername,
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"factionsmod: " .. params[2] .. ": " ..
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factionsmod.get_description(params[2]), false)
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factionsmod.factions[params[2]].description, false)
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return
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end
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end
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if cmd == "leave" then
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if params[2] ~= nil then
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if params[3] ~= nil then
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local toremove = minetest.env:get_player_by_name(params[3])
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--allowed if faction_admin, admin of faction or player itself
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if factionsmod.is_admin(params[2],playername) and
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toremove ~= nil then
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factionsmod.member_remove(params[2],toremove)
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minetest.chat_send_player(playername,
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"factionsmod: " .. params[3] .. " has been removed from "
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.. params[2], false)
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return
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end
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else
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factionsmod.member_remove(params[2],player)
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minetest.chat_send_player(playername,
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"factionsmod: You have left " .. params[2], false)
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return
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end
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end
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player_faction:remove_player(playername)
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--TODO: message?
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end
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if cmd == "kick" then
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if param[2] then
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if player_faction:has_permission(playername, "playerlist") then
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player_faction:remove_player(playername)
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--TODO: message?
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else
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--TODO: error (no permissions)
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end
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else
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--TODO: error (no player specified)
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end
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end
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--handle superadmin only commands
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--if minetest.check_player_privs(playername,{ faction_admin=true }) then
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--create new faction
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if cmd == "create" then
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if params[2] ~= nil then
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if factionsmod.add_faction(params[2]) then
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minetest.chat_send_player(playername,
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"factionsmod: created faction " .. params[2],
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false)
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if factionsmod.member_add(params[2],minetest.env:get_player_by_name(playername)) then
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minetest.chat_send_player(playername,
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"factionsmod: " .. playername .. " joined faction " ..
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params[2],
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false)
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end
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return
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else
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minetest.chat_send_player(playername,
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"factionsmod: FAILED to created faction " .. params[2],
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false)
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return
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end
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end
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end
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--end
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--create new faction
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if cmd == "create" then
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if params[2] ~= nil then
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local factioname = params[2]
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if factionsmod.can_create_faction(factionname) then
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player_faction = factionsmod.create_faction(faction)
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player_faction:add_player(playername)
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player_faction:set_leader(playername)
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else
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--TODO: error (cannot create faction)
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end
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else
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--TODO: error (help message?)
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end
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end
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if cmd == "join" then
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if params[2] ~= nil then
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--check for invitation
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if factionsmod.is_invited(params[2],playername) then
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if factionsmod.member_add(params[2],player) then
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minetest.chat_send_player(playername,
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"factionsmod: joined faction " ..
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params[2],
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false)
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return
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else
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minetest.chat_send_player(playername,
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"factionsmod: FAILED to join faction " ..
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params[2],
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false)
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return
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end
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else
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minetest.chat_send_player(playername,
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"factionsmod: you are not allowed to join " .. params[2],
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false)
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return
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end
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if params[2] then
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local factionname = params[2]
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local faction = factionsmod.factons[factionname]
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if not faction then
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--TODO: error (faction doesn't exist)
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else
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if faction:can_join(playername) then
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if player_faction then -- leave old faction
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player_faction:remove_player(playername)
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--TODO: message
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end
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faction:add_player(playername)
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else
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--TODO: error (could not join faction)
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end
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end
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end
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end
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if cmd == "disband" then
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if player_faction:has_permission(playername, "disband") then
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player_faction:disband()
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else
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--TODO: error (no permission)
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end
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end
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if cmd == "close" then
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if player_faction:has_permission(playername, "playerlist") then
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player_faction:toggle_join_free(false)
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else
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--TODO: error (no permission)
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end
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end
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if cmd == "open" then
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if player_faction:has_permission(playername, "playerlist") then
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player_faction:toggle_join_free(true)
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else
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--TODO: error (no permission)
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end
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end
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if cmd == "description" then
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if player_faction:has_permission(playername, "description") then
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local description = {}
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for i=2, #params, 1 do
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table.insert(description, params[i])
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end
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player_faction:set_description(description.concat(" "))
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else
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--TODO: error (no permission)
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end
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end
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if cmd == "invite" then
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if params[2] then
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if player_faction:has_permission(playername, "playerlist") then
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player_faction:invite_player(params[2])
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else
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--TODO: error (no permission)
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end
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else
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--TODO: error (player unspecified)
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end
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end
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if cmd == "uninvite" then
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if params[2] then
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if player_faction:has_permission(playername, "playerlist") then
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player_faction:revoke_invite(params[2])
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else
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--TODO: error (no permission)
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end
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else
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--TODO: error (player unspecified)
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end
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end
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--all following commands require at least two parameters
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if params[2] ~= nil then
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if minetest.check_player_privs(playername,{ faction_admin=true }) or
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factionsmod.is_admin(params[2],playername) then
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if params[2] then
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if minetest.check_player_privs(playername,{ faction_admin=true }) then
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--delete faction
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if cmd == "delete" then
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factionsmod.member_remove(params[2],player)
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if factionsmod.delete_faction(params[2]) then
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minetest.chat_send_player(playername,
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"factionsmod: deleted faction " .. params[2],
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false)
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return
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else
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minetest.chat_send_player(playername,
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"factionsmod: FAILED to deleted faction " .. params[2],
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false)
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return
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end
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faction = factionsmod.factions[params[2]]
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if faction then
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faction:disband()
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--TODO: message
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else
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--TODO: error (no such faction)
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end
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end
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if cmd == "set_free" then
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if params[3] ~= nil and
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(params[3] == "true" or params[3] == "false")then
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local value = false
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if params[3] == "true" then
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value = true
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end
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if factionsmod.set_free(params[2],value) then
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minetest.chat_send_player(playername,
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"factionsmod: free to join for " .. params[2] ..
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" has been set to " .. params[3],
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false)
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else
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minetest.chat_send_player(playername,
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"factionsmod: FAILED to set free to join for " ..
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params[2],
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false)
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end
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end
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end
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--set player admin status
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if cmd == "admin" then
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if params[3] ~= nil and params[4] ~= nil and
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(params[4] == "true" or params[4] == "false") then
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local value = false
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if params[4] == "true" then
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value = true
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end
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if factionsmod.set_admin(params[2],params[3],value) then
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minetest.chat_send_player(playername,
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"factionsmod: adminstate of " .. params[3] ..
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" has been set to " .. params[4],
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false)
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else
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minetest.chat_send_player(playername,
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"factionsmod: FAILED to set admin privileges for " ..
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params[3],
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false)
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end
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end
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return
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end
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if cmd == "description" and
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params[2] ~= nil and
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params[3] ~= nil then
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local desc = params[3]
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for i=4, #params, 1 do
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desc = desc .. " " .. params[i]
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end
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if factionsmod.set_description(params[2],desc) then
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minetest.chat_send_player(playername,
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"factionsmod: updated description of faction " ..
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params[2],
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false)
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return
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else
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minetest.chat_send_player(playername,
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"factionsmod: FAILED to update description of faction " ..
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params[2],
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false)
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return
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end
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end
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if cmd == "invite" and
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params[2] ~= nil and
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params[3] ~= nil then
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if factionsmod.member_invite(params[2],params[3]) then
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minetest.chat_send_player(params[3],
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"factionsmod: " .. params[3] ..
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" you have been invited to join faction " .. params[2],
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false)
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minetest.chat_send_player(playername,
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"factionsmod: " .. params[3] ..
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" has been invited to join faction " .. params[2],
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false)
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return
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else
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minetest.chat_send_player(playername,
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"factionsmod: FAILED to invite " .. params[3] ..
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" to join faction " .. params[2],
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false)
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return
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end
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end
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end
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end
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factionsmod_chat.show_help(playername)
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end
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-------------------------------------------------------------------------------
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-- name: allfactionsmod_chathandler(playername,parameter)
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--
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--! @brief chat handler
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--! @memberof factionsmod_chat
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--! @private
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--
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--! @param playername name
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--! @param parameter data supplied to command
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-------------------------------------------------------------------------------
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function factionsmod_chat.allfactionsmod_chathandler(playername,parameter)
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local player = minetest.env:get_player_by_name(playername)
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if player ~= nil then
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local recipients = {}
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for faction,value in pairs(factionsmod.get_factionsmod(player)) do
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for name,value in pairs(factionsmod.dynamic_data.membertable[faction]) do
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local object_to_check = mientest.env:get_player_by_name(name)
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if object_to_check ~= nil then
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recipients[name] = true
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end
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end
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end
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for recipient,value in pairs(recipients) do
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if recipient ~= playername then
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minetest.chat_send_player(recipient,playername ..": " .. parameter,false)
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end
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end
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return
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end
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factionsmod_chat.show_help(playername)
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end
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-------------------------------------------------------------------------------
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-- name: chathandler(playername,parameter)
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--
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--! @brief chat handler
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--! @memberof factionsmod_chat
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--! @private
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--
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--! @param playername name
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--! @param parameter data supplied to command
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-------------------------------------------------------------------------------
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function factionsmod_chat.chathandler(playername,parameter)
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local player = minetest.env:get_player_by_name(playername)
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if player ~= nil then
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local line = parameter:split(" ")
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local target_faction = line[1]
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local text = line[2]
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for i=3,#line,1 do
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text = text .. " " .. line[i]
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end
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local valid_faction = false
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for faction,value in pairs(factionsmod.get_factionsmod(player)) do
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if target_faction == faction then
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valid_faction = true
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end
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end
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if faction ~= nil and valid_faction and
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factionsmod.dynamic_data.membertable[faction] ~= nil then
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for name,value in pairs(factionsmod.dynamic_data.membertable[faction]) do
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local object_to_check = mientest.env:get_player_by_name(name)
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factionsmod_chat.show_help(playername)
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if object_to_check ~= nil and
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name ~= playername then
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minetest.chat_send_player(name,playername ..": " .. text,false)
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end
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end
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else
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minetest.chat_send_player(playername,
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"factionsmod: you're not a member of " .. dump(faction),false)
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end
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return
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end
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factionsmod_chat.show_help(playername)
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end
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-------------------------------------------------------------------------------
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-- name: show_help(playername,parameter)
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--
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|
@ -453,10 +305,10 @@ function factionsmod_chat.show_help(playername)
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|||
MSG("factionsmod mod")
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||||
MSG("Usage:")
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||||
MSG("\tUser commands:")
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MSG("\t\t/factionsmod -> info on your current factionsmod")
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MSG("\t\t/factionsmod -> info on your current faction")
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MSG("\t\t/factionsmod info <factionname> -> show description of faction")
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MSG("\t\t/factionsmod list -> show list of factionsmod")
|
||||
MSG("\t\t/factionsmod leave <factionname> -> leave specified faction")
|
||||
MSG("\t\t/factionsmod list -> show list of factions")
|
||||
MSG("\t\t/factionsmod leave -> leave current faction")
|
||||
MSG("\t\t/factionsmod join <factionname> -> join specified faction")
|
||||
MSG("\t\t/factionsmod version -> show version number of mod")
|
||||
|
||||
|
@ -469,3 +321,4 @@ function factionsmod_chat.show_help(playername)
|
|||
MSG("\t\t/factionsmod admin <factionname> <playername> <value> -> make player admin of faction")
|
||||
MSG("\t\t/factionsmod description <factionname> <text> -> set description for faction")
|
||||
end
|
||||
|
||||
|
|
1062
factionsmod.lua
1062
factionsmod.lua
File diff suppressed because it is too large
Load Diff
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Reference in New Issue
Block a user