faction: protect can be bypassed now
This commit is contained in:
parent
d00c120cd5
commit
e962c88309
16
nodes.lua
16
nodes.lua
@ -40,7 +40,7 @@ if minetest.registered_nodes["default:chest"] then
|
|||||||
if def_allow_metadata_inventory_move then
|
if def_allow_metadata_inventory_move then
|
||||||
allow_metadata_inventory_move = function(pos, from_list, from_index,
|
allow_metadata_inventory_move = function(pos, from_list, from_index,
|
||||||
to_list, to_index, count, player)
|
to_list, to_index, count, player)
|
||||||
if not factions.can_use_node(pos, player:get_player_name(), "container") then
|
if not factions.can_use_node(pos, player:get_player_name(), "container") and not minetest.check_player_privs(player, "protection_bypass") then
|
||||||
return 0
|
return 0
|
||||||
end
|
end
|
||||||
return def_allow_metadata_inventory_move(pos, from_list, from_index, to_list, to_index, count, player)
|
return def_allow_metadata_inventory_move(pos, from_list, from_index, to_list, to_index, count, player)
|
||||||
@ -48,7 +48,7 @@ if minetest.registered_nodes["default:chest"] then
|
|||||||
else
|
else
|
||||||
allow_metadata_inventory_move = function(pos, from_list, from_index,
|
allow_metadata_inventory_move = function(pos, from_list, from_index,
|
||||||
to_list, to_index, count, player)
|
to_list, to_index, count, player)
|
||||||
if not factions.can_use_node(pos, player:get_player_name(), "container") then
|
if not factions.can_use_node(pos, player:get_player_name(), "container") and not minetest.check_player_privs(player, "protection_bypass") then
|
||||||
return 0
|
return 0
|
||||||
end
|
end
|
||||||
return count
|
return count
|
||||||
@ -59,14 +59,14 @@ if minetest.registered_nodes["default:chest"] then
|
|||||||
local def_allow_metadata_inventory_put = dc.allow_metadata_inventory_put
|
local def_allow_metadata_inventory_put = dc.allow_metadata_inventory_put
|
||||||
if def_allow_metadata_inventory_put then
|
if def_allow_metadata_inventory_put then
|
||||||
allow_metadata_inventory_put = function(pos, listname, index, stack, player)
|
allow_metadata_inventory_put = function(pos, listname, index, stack, player)
|
||||||
if not factions.can_use_node(pos, player:get_player_name(), "container") then
|
if not factions.can_use_node(pos, player:get_player_name(), "container") and not minetest.check_player_privs(player, "protection_bypass") then
|
||||||
return 0
|
return 0
|
||||||
end
|
end
|
||||||
return def_allow_metadata_inventory_put(pos, listname, index, stack, player)
|
return def_allow_metadata_inventory_put(pos, listname, index, stack, player)
|
||||||
end
|
end
|
||||||
else
|
else
|
||||||
allow_metadata_inventory_put = function(pos, listname, index, stack, player)
|
allow_metadata_inventory_put = function(pos, listname, index, stack, player)
|
||||||
if not factions.can_use_node(pos, player:get_player_name(), "container") then
|
if not factions.can_use_node(pos, player:get_player_name(), "container") and not minetest.check_player_privs(player, "protection_bypass") then
|
||||||
return 0
|
return 0
|
||||||
end
|
end
|
||||||
return stack:get_count()
|
return stack:get_count()
|
||||||
@ -77,14 +77,14 @@ if minetest.registered_nodes["default:chest"] then
|
|||||||
local def_allow_metadata_inventory_take = dc.allow_metadata_inventory_take
|
local def_allow_metadata_inventory_take = dc.allow_metadata_inventory_take
|
||||||
if def_allow_metadata_inventory_take then
|
if def_allow_metadata_inventory_take then
|
||||||
allow_metadata_inventory_take = function(pos, listname, index, stack, player)
|
allow_metadata_inventory_take = function(pos, listname, index, stack, player)
|
||||||
if not factions.can_use_node(pos, player:get_player_name(), "container") then
|
if not factions.can_use_node(pos, player:get_player_name(), "container") and not minetest.check_player_privs(player, "protection_bypass") then
|
||||||
return 0
|
return 0
|
||||||
end
|
end
|
||||||
return def_allow_metadata_inventory_take(pos, listname, index, stack, player)
|
return def_allow_metadata_inventory_take(pos, listname, index, stack, player)
|
||||||
end
|
end
|
||||||
else
|
else
|
||||||
allow_metadata_inventory_take = function(pos, listname, index, stack, player)
|
allow_metadata_inventory_take = function(pos, listname, index, stack, player)
|
||||||
if not factions.can_use_node(pos, player:get_player_name(), "container") then
|
if not factions.can_use_node(pos, player:get_player_name(), "container") and not minetest.check_player_privs(player, "protection_bypass") then
|
||||||
return 0
|
return 0
|
||||||
end
|
end
|
||||||
return stack:get_count()
|
return stack:get_count()
|
||||||
@ -92,7 +92,7 @@ if minetest.registered_nodes["default:chest"] then
|
|||||||
end
|
end
|
||||||
|
|
||||||
local on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
|
local on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
|
||||||
if not factions.can_use_node(pos, clicker:get_player_name(), "container") then
|
if not factions.can_use_node(pos, clicker:get_player_name(), "container") and not minetest.check_player_privs(clicker, "protection_bypass") then
|
||||||
return itemstack
|
return itemstack
|
||||||
end
|
end
|
||||||
return def_on_rightclick(pos, node, clicker, itemstack, pointed_thing)
|
return def_on_rightclick(pos, node, clicker, itemstack, pointed_thing)
|
||||||
@ -151,7 +151,7 @@ for i, l in ipairs(doors) do
|
|||||||
local def_can_dig = dw.can_dig
|
local def_can_dig = dw.can_dig
|
||||||
|
|
||||||
local on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
|
local on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
|
||||||
if factions.can_use_node(pos, clicker:get_player_name(), "door") then
|
if factions.can_use_node(pos, clicker:get_player_name(), "door") or minetest.check_player_privs(clicker, "protection_bypass") then
|
||||||
def_on_rightclick(pos, node, clicker, itemstack, pointed_thing)
|
def_on_rightclick(pos, node, clicker, itemstack, pointed_thing)
|
||||||
end
|
end
|
||||||
return itemstack
|
return itemstack
|
||||||
|
@ -1,6 +1,10 @@
|
|||||||
local default_is_protected = minetest.is_protected
|
local default_is_protected = minetest.is_protected
|
||||||
|
|
||||||
minetest.is_protected = function(pos, player)
|
minetest.is_protected = function(pos, player)
|
||||||
|
if minetest.check_player_privs(player, "protection_bypass") then
|
||||||
|
return default_is_protected(pos, player)
|
||||||
|
end
|
||||||
|
|
||||||
local y = pos.y
|
local y = pos.y
|
||||||
|
|
||||||
if factions_config.protection_depth_height_limit and (pos.y < factions_config.protection_max_depth or pos.y > factions_config.protection_max_height) then
|
if factions_config.protection_depth_height_limit and (pos.y < factions_config.protection_max_depth or pos.y > factions_config.protection_max_height) then
|
||||||
|
Loading…
Reference in New Issue
Block a user