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farming/crops/hemp.lua

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local S = minetest.get_translator("farming")
-- seed
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minetest.register_node("farming:seed_hemp", {
description = S("Hemp Seed"),
tiles = {"farming_hemp_seed.png"},
inventory_image = "farming_hemp_seed.png",
wield_image = "farming_hemp_seed.png",
drawtype = "signlike",
groups = {
handy = 1, compostability = 38, seed = 1, snappy = 3, attached_node = 1,
growing = 1
},
_mcl_hardness = farming.mcl_hardness,
is_ground_content = false,
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paramtype = "light",
paramtype2 = "wallmounted",
walkable = false,
sunlight_propagates = true,
selection_box = farming.select,
next_plant = "farming:hemp_1",
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on_place = function(itemstack, placer, pointed_thing)
return farming.place_seed(itemstack, placer, pointed_thing, "farming:seed_hemp")
end,
on_timer = function(pos, elapsed)
minetest.set_node(pos, {name = "farming:hemp_1", param2 = 1})
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end
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})
-- item
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minetest.register_craftitem("farming:hemp_leaf", {
description = S("Hemp Leaf"),
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inventory_image = "farming_hemp_leaf.png",
groups = {compostability = 35}
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})
-- crop definition
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local def = {
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description = S("Hemp") .. S(" Crop"),
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drawtype = "plantlike",
tiles = {"farming_hemp_1.png"},
paramtype = "light",
sunlight_propagates = true,
walkable = false,
buildable_to = true,
drop = "",
waving = 1,
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selection_box = farming.select,
groups = {
handy = 1, snappy = 3, flammable = 2, plant = 1, attached_node = 1,
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not_in_creative_inventory = 1, growing = 1
},
_mcl_hardness = farming.mcl_hardness,
is_ground_content = false,
sounds = farming.node_sound_leaves_defaults()
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}
-- stage 1
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minetest.register_node("farming:hemp_1", table.copy(def))
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-- stage 2
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def.tiles = {"farming_hemp_2.png"}
minetest.register_node("farming:hemp_2", table.copy(def))
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-- stage 3
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def.tiles = {"farming_hemp_3.png"}
minetest.register_node("farming:hemp_3", table.copy(def))
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-- stage 4
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def.tiles = {"farming_hemp_4.png"}
minetest.register_node("farming:hemp_4", table.copy(def))
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-- stage 5
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def.tiles = {"farming_hemp_5.png"}
minetest.register_node("farming:hemp_5", table.copy(def))
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-- stage 6
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def.tiles = {"farming_hemp_6.png"}
def.drop = {
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items = {
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{items = {"farming:hemp_leaf"}, rarity = 2},
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{items = {"farming:seed_hemp"}, rarity = 1}
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}
}
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minetest.register_node("farming:hemp_6", table.copy(def))
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-- stage 7
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def.tiles = {"farming_hemp_7.png"}
def.drop = {
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items = {
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{items = {"farming:hemp_leaf"}, rarity = 1},
{items = {"farming:hemp_leaf"}, rarity = 3},
{items = {"farming:seed_hemp"}, rarity = 1},
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{items = {"farming:seed_hemp"}, rarity = 3}
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}
}
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minetest.register_node("farming:hemp_7", table.copy(def))
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-- stage 8 (final)
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def.tiles = {"farming_hemp_8.png"}
def.groups.growing = nil
def.selection_box = farming.select_final
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def.drop = {
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items = {
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{items = {"farming:hemp_leaf 2"}, rarity = 1},
{items = {"farming:hemp_leaf"}, rarity = 2},
{items = {"farming:seed_hemp"}, rarity = 1},
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{items = {"farming:seed_hemp"}, rarity = 2}
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}
}
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minetest.register_node("farming:hemp_8", table.copy(def))
-- add to registered_plants
farming.registered_plants["farming:hemp"] = {
crop = "farming:hemp",
seed = "farming:seed_hemp",
minlight = farming.min_light,
maxlight = farming.max_light,
steps = 8
}
-- mapgen
minetest.register_decoration({
deco_type = "simple",
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place_on = {
"default:dirt_with_grass", "default:dirt_with_rainforest_litter",
"mcl_core:dirt_with_grass"
},
sidelen = 16,
noise_params = {
offset = 0,
scale = farming.hemp,
spread = {x = 100, y = 100, z = 100},
seed = 420,
octaves = 3,
persist = 0.6
},
y_min = 3,
y_max = 45,
decoration = "farming:hemp_7",
spawn_by = "group:tree",
num_spawn_by = 1
})