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https://codeberg.org/tenplus1/farming.git
synced 2024-12-27 03:00:20 +01:00
placable mint and sunflower seeds, added waving to most crops
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c218d5aada
commit
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@ -20,6 +20,7 @@ local def = {
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walkable = false,
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buildable_to = true,
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drop = "",
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waving = 1,
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selection_box = farming.select,
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groups = {
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snappy = 3, flammable = 2, plant = 1, attached_node = 1,
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@ -23,6 +23,7 @@ local def = {
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walkable = false,
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buildable_to = true,
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drop = "",
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waving = 1,
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selection_box = farming.select,
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groups = {
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snappy = 3, flammable = 2, plant = 1, attached_node = 1,
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@ -48,6 +48,7 @@ local def = {
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walkable = false,
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buildable_to = true,
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drop = "",
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waving = 1,
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selection_box = farming.select,
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groups = {
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snappy = 3, flammable = 2, plant = 1, attached_node = 1,
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@ -58,6 +58,7 @@ local def = {
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walkable = false,
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buildable_to = true,
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drop = "",
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waving = 1,
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selection_box = farming.select,
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groups = {
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snappy = 3, flammable = 2, plant = 1, attached_node = 1,
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@ -58,6 +58,7 @@ local def = {
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walkable = false,
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buildable_to = true,
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drop = "",
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waving = 1,
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selection_box = farming.select,
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groups = {
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snappy = 3, flammable = 4, plant = 1, attached_node = 1,
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@ -52,6 +52,7 @@ local def = {
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walkable = false,
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buildable_to = true,
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drop = "",
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waving = 1,
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selection_box = farming.select,
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groups = {
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snappy = 3, flammable = 2, plant = 1, attached_node = 1,
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@ -113,6 +113,7 @@ local def = {
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walkable = false,
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buildable_to = true,
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drop = "",
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waving = 1,
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selection_box = farming.select,
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groups = {
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snappy = 3, flammable = 2, plant = 1, attached_node = 1,
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@ -100,6 +100,7 @@ local def = {
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walkable = false,
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buildable_to = true,
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drop = "",
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waving = 1,
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selection_box = farming.select,
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groups = {
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snappy = 3, flammable = 4, plant = 1, attached_node = 1,
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@ -22,6 +22,7 @@ local def = {
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walkable = false,
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buildable_to = true,
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drop = "",
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waving = 1,
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selection_box = farming.select,
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groups = {
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snappy = 3, flammable = 2, plant = 1, attached_node = 1,
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@ -7,7 +7,7 @@
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local S = farming.intllib
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-- potato
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-- garlic clove
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minetest.register_craftitem("farming:garlic_clove", {
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description = S("Garlic clove"),
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inventory_image = "crops_garlic_clove.png",
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@ -21,6 +21,7 @@ local def = {
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walkable = false,
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buildable_to = true,
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drop = "",
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waving = 1,
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selection_box = farming.select,
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groups = {
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snappy = 3, flammable = 2, plant = 1, attached_node = 1,
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@ -192,6 +192,7 @@ local def = {
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walkable = false,
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buildable_to = true,
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drop = "",
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waving = 1,
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selection_box = farming.select,
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groups = {
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snappy = 3, flammable = 2, plant = 1, attached_node = 1,
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@ -2,13 +2,21 @@
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local S = farming.intllib
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-- mint seed
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minetest.register_craftitem("farming:seed_mint", {
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minetest.register_node("farming:seed_mint", {
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description = S("Mint Seeds"),
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tiles = {"farming_mint_seeds.png"},
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inventory_image = "farming_mint_seeds.png",
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groups = {seed = 2, flammable = 2},
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wield_image = "farming_mint_seeds.png",
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drawtype = "signlike",
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groups = {seed = 1, snappy = 3, attached_node = 1, growing = 1, flammable = 2},
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paramtype = "light",
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paramtype2 = "wallmounted",
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walkable = false,
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sunlight_propagates = true,
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selection_box = farming.select,
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next_plant = "farming:mint_1",
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on_place = function(itemstack, placer, pointed_thing)
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return farming.place_seed(
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itemstack, placer, pointed_thing, "farming:mint_1")
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return farming.place_seed(itemstack, placer, pointed_thing, "farming:seed_mint")
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end
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})
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@ -47,6 +55,7 @@ local def = {
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walkable = false,
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buildable_to = true,
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drop = "",
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waving = 1,
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selection_box = farming.select,
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groups = {
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snappy = 3, flammable = 2, plant = 1, attached_node = 1,
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@ -54,6 +54,7 @@ local def = {
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walkable = false,
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buildable_to = true,
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drop = "",
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waving = 1,
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selection_box = farming.select,
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groups = {
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snappy = 3, flammable = 3, plant = 1, attached_node = 1,
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@ -19,6 +19,7 @@ local def = {
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walkable = false,
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buildable_to = true,
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drop = "",
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waving = 1,
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selection_box = farming.select,
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groups = {
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snappy = 3, flammable = 2, plant = 1, attached_node = 1,
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@ -85,6 +85,7 @@ local def = {
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walkable = false,
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buildable_to = true,
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drop = "",
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waving = 1,
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selection_box = farming.select,
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groups = {
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snappy = 3, flammable = 2, plant = 1, attached_node = 1,
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@ -38,6 +38,7 @@ local def = {
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walkable = false,
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buildable_to = true,
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drop = "",
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waving = 1,
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selection_box = farming.select,
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groups = {
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snappy = 3, flammable = 2, plant = 1, attached_node = 1,
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@ -54,6 +54,7 @@ local def = {
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walkable = false,
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buildable_to = true,
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drop = "",
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waving = 1,
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selection_box = farming.select,
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groups = {
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snappy = 3, flammable = 4, plant = 1, attached_node = 1,
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@ -8,12 +8,22 @@ minetest.register_craftitem("farming:sunflower", {
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})
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-- sunflower seeds
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minetest.register_craftitem("farming:seed_sunflower", {
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minetest.register_node("farming:seed_sunflower", {
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description = S("Sunflower Seeds"),
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tiles = {"farming_sunflower_seeds.png"},
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inventory_image = "farming_sunflower_seeds.png",
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groups = {seed = 2, food_sunflower_seeds = 1, flammable = 2},
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wield_image = "farming_sunflower_seeds.png",
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drawtype = "signlike",
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groups = {seed = 1, snappy = 3, attached_node = 1, growing = 1,
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food_sunflower_seeds = 1, flammable = 2},
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paramtype = "light",
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paramtype2 = "wallmounted",
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walkable = false,
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sunlight_propagates = true,
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selection_box = farming.select,
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next_plant = "farming:sunflower_1",
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on_place = function(itemstack, placer, pointed_thing)
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return farming.place_seed(itemstack, placer, pointed_thing, "farming:sunflower_1")
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return farming.place_seed(itemstack, placer, pointed_thing, "farming:seed_sunflower")
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end
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})
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@ -98,6 +108,7 @@ local def = {
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walkable = false,
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buildable_to = true,
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drop = "",
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waving = 1,
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selection_box = farming.select,
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groups = {
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snappy = 3, flammable = 2, plant = 1, attached_node = 1,
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@ -43,6 +43,7 @@ local def = {
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walkable = false,
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buildable_to = true,
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drop = "",
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waving = 1,
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selection_box = farming.select,
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groups = {
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snappy = 3, flammable = 2, plant = 1, attached_node = 1,
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@ -20,6 +20,7 @@ local def = {
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walkable = false,
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buildable_to = true,
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drop = "",
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waving = 1,
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selection_box = farming.select,
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groups = {
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snappy = 3, flammable = 2, plant = 1, attached_node = 1,
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@ -159,6 +159,7 @@ local def = {
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walkable = false,
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buildable_to = true,
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drop = "",
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waving = 1,
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selection_box = farming.select,
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groups = {
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snappy = 3, flammable = 4, plant = 1, attached_node = 1,
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