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farming/crops/chili.lua

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local S = farming.translate
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local a = farming.recipe_items
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-- chili pepper
minetest.register_craftitem("farming:chili_pepper", {
description = S("Chili Pepper"),
inventory_image = "farming_chili_pepper.png",
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groups = {compostability = 48, seed = 2, food_chili_pepper = 1, flammable = 4},
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on_place = function(itemstack, placer, pointed_thing)
return farming.place_seed(itemstack, placer, pointed_thing, "farming:chili_1")
end,
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on_use = minetest.item_eat(2)
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})
-- bowl of chili
minetest.register_craftitem("farming:chili_bowl", {
description = S("Bowl of Chili"),
inventory_image = "farming_chili_bowl.png",
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on_use = minetest.item_eat(8, a.bowl),
groups = {compostability = 65}
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})
minetest.register_craft({
output = "farming:chili_bowl",
recipe = {
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{"group:food_chili_pepper", "group:food_rice", "group:food_tomato"},
{"group:food_beans", "group:food_bowl", ""}
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}
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})
-- chili can be used for red dye
minetest.register_craft({
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output = a.dye_red,
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recipe = {{"farming:chili_pepper"}}
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})
-- chili powder
minetest.register_craftitem("farming:chili_powder", {
description = S("Chili Powder"),
on_use = minetest.item_eat(-1),
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inventory_image = "farming_chili_powder.png",
groups = {compostability = 45}
})
minetest.register_craft({
output = "farming:chili_powder",
recipe = {
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{"farming:chili_pepper", a.mortar_pestle}
},
replacements = {{"farming:mortar_pestle", "farming:mortar_pestle"}}
})
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-- chili definition
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local def = {
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drawtype = "plantlike",
tiles = {"farming_chili_1.png"},
paramtype = "light",
sunlight_propagates = true,
walkable = false,
buildable_to = true,
drop = "",
waving = 1,
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selection_box = farming.select,
groups = {
handy = 1, snappy = 3, flammable = 4, plant = 1, attached_node = 1,
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not_in_creative_inventory = 1, growing = 1
},
sounds = farming.sounds.node_sound_leaves_defaults()
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}
-- stage 1
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minetest.register_node("farming:chili_1", table.copy(def))
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-- stage 2
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def.tiles = {"farming_chili_2.png"}
minetest.register_node("farming:chili_2", table.copy(def))
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-- stage 3
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def.tiles = {"farming_chili_3.png"}
minetest.register_node("farming:chili_3", table.copy(def))
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-- stage 4
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def.tiles = {"farming_chili_4.png"}
minetest.register_node("farming:chili_4", table.copy(def))
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-- stage 5
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def.tiles = {"farming_chili_5.png"}
minetest.register_node("farming:chili_5", table.copy(def))
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-- stage 6
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def.tiles = {"farming_chili_6.png"}
minetest.register_node("farming:chili_6", table.copy(def))
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-- stage 7
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def.tiles = {"farming_chili_7.png"}
minetest.register_node("farming:chili_7", table.copy(def))
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-- stage 8 (final)
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def.tiles = {"farming_chili_8.png"}
def.groups.growing = nil
def.selection_box = farming.select_final
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def.drop = {
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items = {
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{items = {"farming:chili_pepper 3"}, rarity = 1},
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{items = {"farming:chili_pepper 2"}, rarity = 2}
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}
}
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minetest.register_node("farming:chili_8", table.copy(def))
-- add to registered_plants
farming.registered_plants["farming:chili_pepper"] = {
crop = "farming:chili",
seed = "farming:chili_pepper",
minlight = farming.min_light,
maxlight = farming.max_light,
steps = 8
}
-- mapgen
minetest.register_decoration({
deco_type = "simple",
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place_on = {
"default:dirt_with_grass", "default:dirt_with_rainforest_litter",
"mcl_core:dirt_with_grass"
},
sidelen = 16,
noise_params = {
offset = 0,
scale = farming.chili,
spread = {x = 100, y = 100, z = 100},
seed = 901,
octaves = 3,
persist = 0.6
},
y_min = 5,
y_max = 35,
decoration = {"farming:chili_8"},
spawn_by = "group:tree",
num_spawn_by = 1
})