farming/crops/peas.lua

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local S = farming.intllib
-- Textures for Pea crop and Peas were done by Andrey01
-- pea pod
minetest.register_craftitem("farming:pea_pod", {
description = S("Pea Pod"),
inventory_image = "farming_pea_pod.png",
groups = {food_pea_pod = 1, flammable = 2},
on_place = function(itemstack, placer, pointed_thing)
return farming.place_seed(itemstack, placer, pointed_thing, "farming:pea_1")
end
})
minetest.register_craftitem("farming:peas", {
description = S("Peas"),
inventory_image = "farming_pea_peas.png",
groups = {food_peas = 1, flammable = 2},
on_use = minetest.item_eat(1)
})
minetest.register_craft({
type = "shapeless",
output = "farming:peas",
recipe = {"farming:pea_pod"}
})
-- pea soup
minetest.register_craftitem("farming:pea_soup", {
description = S("Pea Soup"),
inventory_image = "farming_pea_soup.png",
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groups = {flammable = 2},
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on_use = minetest.item_eat(4, "farming:bowl"),
})
minetest.register_craft({
type = "shapeless",
output = "farming:pea_soup",
recipe = {"group:food_peas", "group:food_peas", "group:food_bowl"}
})
local crop_def = {
drawtype = "plantlike",
tiles = {"farming_pea_1.png"},
paramtype = "light",
paramtype2 = "meshoptions",
place_param2 = 3,
sunlight_propagates = true,
waving = 1,
walkable = false,
buildable_to = true,
drop = "",
selection_box = farming.select,
groups = {
snappy = 3, flammable = 2, plant = 1, attached_node = 1,
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not_in_creative_inventory = 1, growing = 1
},
sounds = default.node_sound_leaves_defaults()
}
-- stage 1
minetest.register_node("farming:pea_1", table.copy(crop_def))
-- stage 2
crop_def.tiles = {"farming_pea_2.png"}
minetest.register_node("farming:pea_2", table.copy(crop_def))
-- stage 3
crop_def.tiles = {"farming_pea_3.png"}
minetest.register_node("farming:pea_3", table.copy(crop_def))
-- stage 4
crop_def.tiles = {"farming_pea_4.png"}
minetest.register_node("farming:pea_4", table.copy(crop_def))
-- stage 5
crop_def.tiles = {"farming_pea_5.png"}
crop_def.groups.growing = 0
crop_def.drop = {
max_items = 5, items = {
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{items = {"farming:pea_pod"}, rarity = 1},
{items = {"farming:pea_pod"}, rarity = 2},
{items = {"farming:pea_pod"}, rarity = 3},
{items = {"farming:pea_pod"}, rarity = 5},
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}
}
minetest.register_node("farming:pea_5", table.copy(crop_def))
-- add to registered_plants
farming.registered_plants["farming:pea_pod"] = {
crop = "farming:pea",
seed = "farming:pea_pod",
minlight = 13,
maxlight = 15,
steps = 5
}