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fix api.txt hoe recipe, add check for register_hoe recipe (thx the4codeblocks)
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8
api.txt
8
api.txt
@@ -27,8 +27,8 @@ The farming API allows you to easily register plants and hoes.
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material = "", -- Material for recipes
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recipe = { -- Craft recipe, if material isn't used
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{"air", "air", "air"},
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{"", "group:stick"},
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{"", "group:stick"},
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{"", "group:stick", ""},
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{"", "group:stick", ""},
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}
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}
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@@ -40,7 +40,7 @@ The farming API allows you to easily register plants and hoes.
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steps = 8, -- How many steps the plant has to grow, until it can be harvested
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-- ^ Always provide a plant texture for each step, format: modname_plantname_i.png (i = stepnumber)
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minlight = 13, -- Minimum light to grow
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maxlight = minetest.LIGHT_MAX -- Maximum light to grow
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maxlight = core.LIGHT_MAX -- Maximum light to grow
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can_grow = function(pos) -- Called every growth tick to check if plant can grow returning True if needs are met (optional, defaults to checking for wet soil below plant).
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}
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@@ -52,7 +52,7 @@ If a mod registers nodes to be used as crops using the {growing=1} group then an
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growth_check = function(pos, [node_name]) [DEPRECATED for above can_grow function]
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-- check surrounding for jungle tree
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if minetest.find_node_near(pos, 1, {"default:jungletree"}) then
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if core.find_node_near(pos, 1, {"default:jungletree"}) then
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return true -- place next growth stage
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end
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return false -- condition not met, skip next growth stage until next check
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19
hoes.lua
19
hoes.lua
@@ -36,19 +36,14 @@ farming.register_hoe = function(name, def)
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})
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-- Register its recipe
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if def.recipe then
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core.register_craft({ output = name:sub(2), recipe = def.recipe })
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local recipe = def.recipe or (def.material and {
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{def.material, def.material},
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{"", "group:stick"},
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{"", "group:stick"}
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})
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elseif def.material then
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core.register_craft({
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output = name:sub(2),
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recipe = {
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{def.material, def.material, ""},
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{"", "group:stick", ""},
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{"", "group:stick", ""}
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}
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})
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if recipe then
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core.register_craft({ output = name:sub(2), recipe = recipe })
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end
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end
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