rarety set to 0.002, melon and coffee now spawn in savannah or jungle areas

This commit is contained in:
TenPlus1 2018-04-26 14:25:02 +01:00
parent ad60e1e117
commit 206910a477
3 changed files with 27 additions and 25 deletions

View File

@ -32,4 +32,4 @@ farming.peas = true
farming.donuts = true
-- rarety of crops on map, default is 0.001 (higher number = more crops)
farming.rarety = 0.001
farming.rarety = 0.002

View File

@ -601,7 +601,7 @@ farming.pepper = true
farming.pineapple = true
farming.peas = true
farming.donuts = true
farming.rarety = 0.001 -- 0.006
farming.rarety = 0.002 -- 0.006
-- Load new global settings if found inside mod folder

View File

@ -1,6 +1,6 @@
-- decoration function
local function register_plant(name, min, max, spawnby, num, enabled)
local function register_plant(name, min, max, spawnon, spawnby, num, enabled)
if enabled ~= true then
return
@ -8,7 +8,7 @@ local function register_plant(name, min, max, spawnby, num, enabled)
minetest.register_decoration({
deco_type = "simple",
place_on = {"default:dirt_with_grass"},
place_on = spawnon or {"default:dirt_with_grass"},
sidelen = 16,
noise_params = {
offset = 0,
@ -28,32 +28,34 @@ end
-- add crops to mapgen
register_plant("potato_3", 15, 40, "", -1, farming.potato)
register_plant("tomato_7", 5, 20, "", -1, farming.tomato)
register_plant("corn_7", 12, 22, "", -1, farming.corn)
register_plant("coffee_5", 20, 45, "", -1, farming.coffee)
register_plant("raspberry_4", 3, 10, "", -1, farming.raspberry)
register_plant("rhubarb_3", 3, 15, "", -1, farming.rhubarb)
register_plant("blueberry_4", 3, 10, "", -1, farming.blueberry)
register_plant("beanbush", 18, 35, "", -1, farming.beans)
register_plant("grapebush", 25, 45, "", -1, farming.grapes)
register_plant("onion_5", 5, 22, "", -1, farming.onion)
register_plant("garlic_5", 3, 30, "group:tree", 1, farming.garlic)
register_plant("pea_5", 25, 50, "", -1, farming.peas)
register_plant("potato_3", 15, 40, nil, "", -1, farming.potato)
register_plant("tomato_7", 5, 20, nil, "", -1, farming.tomato)
register_plant("corn_7", 12, 22, nil, "", -1, farming.corn)
register_plant("coffee_5", 20, 45, {"default:dirt_with_dry_grass",
"default:dirt_with_rainforest_litter"}, "", -1, farming.coffee)
register_plant("raspberry_4", 3, 10, nil, "", -1, farming.raspberry)
register_plant("rhubarb_3", 3, 15, nil, "", -1, farming.rhubarb)
register_plant("blueberry_4", 3, 10, nil, "", -1, farming.blueberry)
register_plant("beanbush", 18, 35, nil, "", -1, farming.beans)
register_plant("grapebush", 25, 45, nil, "", -1, farming.grapes)
register_plant("onion_5", 5, 22, nil, "", -1, farming.onion)
register_plant("garlic_5", 3, 30, nil, "group:tree", 1, farming.garlic)
register_plant("pea_5", 25, 50, nil, "", -1, farming.peas)
if minetest.get_mapgen_setting("mg_name") == "v6" then
register_plant("carrot_8", 1, 30, "group:water", 1, farming.carrot)
register_plant("cucumber_4", 1, 20, "group:water", 1, farming.cucumber)
register_plant("melon_8", 1, 20, "group:water", 1, farming.melon)
register_plant("pumpkin_8", 1, 20, "group:water", 1, farming.pumpkin)
register_plant("carrot_8", 1, 30, nil, "group:water", 1, farming.carrot)
register_plant("cucumber_4", 1, 20, nil, "group:water", 1, farming.cucumber)
register_plant("melon_8", 1, 20, nil, "group:water", 1, farming.melon)
register_plant("pumpkin_8", 1, 20, nil, "group:water", 1, farming.pumpkin)
else
-- v7 maps have a beach so plants growing near water is limited to 6 high
register_plant("carrot_8", 1, 15, "", -1, farming.carrot)
register_plant("cucumber_4", 1, 10, "", -1, farming.cucumber)
register_plant("melon_8", 1, 6, "", -1, farming.melon)
register_plant("pumpkin_8", 1, 6, "", -1, farming.pumpkin)
register_plant("carrot_8", 1, 15, nil, "", -1, farming.carrot)
register_plant("cucumber_4", 1, 10, nil, "", -1, farming.cucumber)
register_plant("melon_8", 1, 6, {"default:dirt_with_dry_grass",
"default:dirt_with_rainforest_litter"}, "", -1, farming.melon)
register_plant("pumpkin_8", 1, 6, nil, "", -1, farming.pumpkin)
end
if farming.hemp then
@ -63,7 +65,7 @@ minetest.register_decoration({
sidelen = 16,
noise_params = {
offset = 0,
scale = farming.rarety + 0.001, -- 0.06,
scale = farming.rarety, -- 0.06,
spread = {x = 100, y = 100, z = 100},
seed = 420,
octaves = 3,