tweak soil dry abm

This commit is contained in:
tenplus1 2023-04-23 08:54:22 +01:00
parent ad9b0dc255
commit 31c7b589c1
1 changed files with 11 additions and 12 deletions

View File

@ -173,11 +173,6 @@ minetest.register_abm({
return
end
-- if map around soil not loaded then skip until loaded
if minetest.find_node_near(pos, 3, {"ignore"}) then
return
end
-- check if water is within 3 nodes
if minetest.find_node_near(pos, 3, {"group:water"}) then
@ -186,14 +181,18 @@ minetest.register_abm({
minetest.set_node(pos, {name = ndef.soil.wet})
end
elseif node.name == ndef.soil.wet then
minetest.set_node(pos, {name = ndef.soil.dry})
-- only dry out soil if no unloaded blocks nearby, just incase
elseif not minetest.find_node_near(pos, 3, {"ignore"}) then
-- if crop or seed found don't turn to dry soil
elseif node.name == ndef.soil.dry
and minetest.get_item_group(nn, "plant") == 0
and minetest.get_item_group(nn, "growing") == 0 then
minetest.set_node(pos, {name = ndef.soil.base})
if node.name == ndef.soil.wet then
minetest.set_node(pos, {name = ndef.soil.dry})
-- if crop or seed found don't turn to dry soil
elseif node.name == ndef.soil.dry
and minetest.get_item_group(nn, "plant") == 0
and minetest.get_item_group(nn, "growing") == 0 then
minetest.set_node(pos, {name = ndef.soil.base})
end
end
end
})