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mirror of https://codeberg.org/tenplus1/farming.git synced 2024-12-25 02:00:20 +01:00

Added farming.conf setting file check

This commit is contained in:
TenPlus1 2017-04-28 18:40:57 +01:00
parent bd3ac972e7
commit 34f61731fa
4 changed files with 121 additions and 62 deletions

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@ -13,6 +13,7 @@ This mod works by adding your new plant to the {growing=1} group and numbering t
Changelog:
1.25 - Added check for farming.conf setting file to disable specific crops globally (inside mod folder) or world specific (inside world folder)
1.24 - Added Hemp which can be crafted into fibre, paper, string, rope and oil.
1.23 - Huge code tweak and tidy done and added barley seeds to be found in dry grass, barley can make flour for bread also.
1.22 - Added grape bushes at high climates which can be cultivated into grape vines using trellis (9 sticks).

27
farming.conf_example Normal file
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@ -0,0 +1,27 @@
--[[
Farming settings can be changed here and kept inside mod folder
even after the mod has been updated, or you can place inside
world folder for map specific settings.
--]]
-- true to enable crop/food in-game and on mapgen
farming.carrot = true
farming.potato = true
farming.tomato = true
farming.cucumber = true
farming.corn = true
farming.coffee = true
farming.coffee = true
farming.melon = true
farming.sugar = true
farming.pumpkin = true
farming.cocoa = true
farming.raspberry = true
farming.blueberry = true
farming.rhubarb = true
farming.beans = true
farming.grapes = true
farming.barley = true
farming.hemp = true
farming.donuts = true

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@ -1,5 +1,5 @@
--[[
Minetest Farming Redo Mod 1.24 (8th April 2017)
Minetest Farming Redo Mod 1.24 (28th April 2017)
by TenPlus1
NEW growing routine by prestidigitator
auto-refill by crabman77
@ -689,31 +689,71 @@ farming.register_plant = function(name, def)
return r
end
-- load crops
-- default settings
farming.carrot = true
farming.potato = true
farming.tomato = true
farming.cucumber = true
farming.corn = true
farming.coffee = true
farming.coffee = true
farming.melon = true
farming.sugar = true
farming.pumpkin = true
farming.cocoa = true
farming.raspberry = true
farming.blueberry = true
farming.rhubarb = true
farming.beans = true
farming.grapes = true
farming.barley = true
farming.hemp = true
farming.donuts = true
-- Load new global settings if found inside mod folder
local input = io.open(farming.path.."/farming.conf", "r")
if input then
dofile(farming.path .. "/farming.conf")
input:close()
input = nil
end
-- load new world-specific settings if found inside world folder
local worldpath = minetest.get_worldpath()
local input = io.open(worldpath.."/farming.conf", "r")
if input then
dofile(worldpath .. "/farming.conf")
input:close()
input = nil
end
-- load crops
dofile(farming.path.."/soil.lua")
dofile(farming.path.."/hoes.lua")
dofile(farming.path.."/grass.lua")
dofile(farming.path.."/wheat.lua")
dofile(farming.path.."/cotton.lua")
dofile(farming.path.."/carrot.lua")
dofile(farming.path.."/potato.lua")
dofile(farming.path.."/tomato.lua")
dofile(farming.path.."/cucumber.lua")
dofile(farming.path.."/corn.lua")
dofile(farming.path.."/coffee.lua")
dofile(farming.path.."/melon.lua")
dofile(farming.path.."/sugar.lua")
dofile(farming.path.."/pumpkin.lua")
dofile(farming.path.."/cocoa.lua")
dofile(farming.path.."/raspberry.lua")
dofile(farming.path.."/blueberry.lua")
dofile(farming.path.."/rhubarb.lua")
dofile(farming.path.."/beanpole.lua")
dofile(farming.path.."/grapes.lua")
dofile(farming.path.."/barley.lua")
dofile(farming.path.."/hemp.lua")
dofile(farming.path.."/donut.lua")
if farming.carrot then dofile(farming.path.."/carrot.lua") end
if farming.potato then dofile(farming.path.."/potato.lua") end
if farming.tomato then dofile(farming.path.."/tomato.lua") end
if farming.cucumber then dofile(farming.path.."/cucumber.lua") end
if farming.corn then dofile(farming.path.."/corn.lua") end
if farming.coffee then dofile(farming.path.."/coffee.lua") end
if farming.melon then dofile(farming.path.."/melon.lua") end
if farming.sugar then dofile(farming.path.."/sugar.lua") end
if farming.pumpkin then dofile(farming.path.."/pumpkin.lua") end
if farming.cocoa then dofile(farming.path.."/cocoa.lua") end
if farming.raspberry then dofile(farming.path.."/raspberry.lua") end
if farming.blueberry then dofile(farming.path.."/blueberry.lua") end
if farming.rhubarb then dofile(farming.path.."/rhubarb.lua") end
if farming.beans then dofile(farming.path.."/beanpole.lua") end
if farming.grapes then dofile(farming.path.."/grapes.lua") end
if farming.barley then dofile(farming.path.."/barley.lua") end
if farming.hemp then dofile(farming.path.."/hemp.lua") end
if farming.donuts then dofile(farming.path.."/donut.lua") end
dofile(farming.path.."/mapgen.lua")
dofile(farming.path.."/compatibility.lua") -- Farming Plus compatibility
dofile(farming.path.."/lucky_block.lua")

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@ -1,5 +1,11 @@
-- decoration function
local function register_plant(name, min, max, spawnby, num)
local function register_plant(name, min, max, spawnby, num, enabled)
if enabled ~= true then
return
end
minetest.register_decoration({
deco_type = "simple",
place_on = {"default:dirt_with_grass"},
@ -20,41 +26,34 @@ local function register_plant(name, min, max, spawnby, num)
})
end
function farming.register_mgv6_decorations()
register_plant("potato_3", 15, 40, "", -1)
register_plant("tomato_7", 5, 20, "", -1)
register_plant("carrot_8", 1, 30, "group:water", 1)
register_plant("cucumber_4", 1, 20, "group:water", 1)
register_plant("corn_7", 12, 22, "", -1)
register_plant("corn_8", 10, 20, "", -1)
register_plant("coffee_5", 20, 45, "", -1)
register_plant("melon_8", 1, 20, "group:water", 1)
register_plant("pumpkin_8", 1, 20, "group:water", 1)
register_plant("raspberry_4", 3, 10, "", -1)
register_plant("rhubarb_3", 3, 15, "", -1)
register_plant("blueberry_4", 3, 10, "", -1)
register_plant("beanbush", 18, 35, "", -1)
register_plant("grapebush", 25, 45, "", -1)
end
-- v7 maps have a beach so plants growing near water is limited to 6 high
function farming.register_mgv7_decorations()
register_plant("potato_3", 15, 40, "", -1)
register_plant("tomato_7", 5, 20, "", -1)
register_plant("carrot_8", 1, 6, "", -1)
register_plant("cucumber_4", 1, 6, "", -1)
register_plant("corn_7", 12, 22, "", -1)
register_plant("corn_8", 10, 20, "", -1)
register_plant("coffee_5", 20, 45, "", -1)
register_plant("melon_8", 1, 6, "", -1)
register_plant("pumpkin_8", 1, 6, "", -1)
register_plant("raspberry_4", 3, 10, "", -1)
register_plant("rhubarb_3", 3, 15, "", -1)
register_plant("blueberry_4", 3, 10, "", -1)
register_plant("beanbush", 18, 35, "", -1)
register_plant("grapebush", 25, 45, "", -1)
-- add crops to mapgen
register_plant("potato_3", 15, 40, "", -1, farming.potato)
register_plant("tomato_7", 5, 20, "", -1, farming.tomato)
register_plant("corn_7", 12, 22, "", -1, farming.corn)
register_plant("coffee_5", 20, 45, "", -1, farming.coffee)
register_plant("raspberry_4", 3, 10, "", -1, farming.raspberry)
register_plant("rhubarb_3", 3, 15, "", -1, farming.rhubarb)
register_plant("blueberry_4", 3, 10, "", -1, farming.blueberry)
register_plant("beanbush", 18, 35, "", -1, farming.beans)
register_plant("grapebush", 25, 45, "", -1, farming.grapes)
if minetest.get_mapgen_params().mgname == "v6" then
register_plant("carrot_8", 1, 30, "group:water", 1, farming.carrot)
register_plant("cucumber_4", 1, 20, "group:water", 1, farming.cucumber)
register_plant("melon_8", 1, 20, "group:water", 1, farming.melon)
register_plant("pumpkin_8", 1, 20, "group:water", 1, farming.pumpkin)
else
-- v7 maps have a beach so plants growing near water is limited to 6 high
register_plant("carrot_8", 1, 6, "", -1, farming.carrot)
register_plant("cucumber_4", 1, 6, "", -1, farming.cucumber)
register_plant("melon_8", 1, 6, "", -1, farming.melon)
register_plant("pumpkin_8", 1, 6, "", -1, farming.pumpkin)
end
if farming.hemp then
minetest.register_decoration({
deco_type = "simple",
place_on = {"default:dirt_with_grass", "default:dirt_with_rainforest_litter"},
@ -73,12 +72,4 @@ minetest.register_decoration({
spawn_by = "group:tree",
num_spawn_by = 1,
})
-- detect mapgen
local mg_name = minetest.get_mapgen_params().mgname
if mg_name == "v6" then
farming.register_mgv6_decorations()
else
farming.register_mgv7_decorations()
end