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tweak soil types to work better with older 0.4.x clients
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parent
8842235ec6
commit
60a6bad9d0
129
soil.lua
129
soil.lua
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@ -1,6 +1,11 @@
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local S = farming.intllib
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-- default dry soil node
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local dry_soil = "farming:soil"
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-- add soil types to existing dirt blocks
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minetest.override_item("default:dirt", {
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soil = {
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@ -34,29 +39,71 @@ minetest.override_item("default:dirt_with_rainforest_litter", {
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}
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})
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minetest.override_item("default:dirt_with_coniferous_litter", {
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soil = {
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base = "default:dirt_with_coniferous_litter",
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dry = "farming:soil",
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wet = "farming:soil_wet"
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}
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})
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if minetest.registered_nodes["default:dirt_with_coniferous_litter"] then
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minetest.override_item("default:dry_dirt", {
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soil = {
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base = "default:dry_dirt",
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dry = "farming:dry_soil",
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wet = "farming:dry_soil_wet"
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}
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})
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minetest.override_item("default:dirt_with_coniferous_litter", {
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soil = {
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base = "default:dirt_with_coniferous_litter",
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dry = "farming:soil",
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wet = "farming:soil_wet"
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}
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})
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end
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minetest.override_item("default:dry_dirt_with_dry_grass", {
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soil = {
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base = "default:dry_dirt_with_dry_grass",
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dry = "farming:dry_soil",
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wet = "farming:dry_soil_wet"
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}
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})
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-- savanna soil
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if minetest.registered_nodes["default:dry_dirt"] then
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minetest.override_item("default:dry_dirt", {
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soil = {
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base = "default:dry_dirt",
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dry = "farming:dry_soil",
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wet = "farming:dry_soil_wet"
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}
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})
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minetest.override_item("default:dry_dirt_with_dry_grass", {
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soil = {
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base = "default:dry_dirt_with_dry_grass",
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dry = "farming:dry_soil",
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wet = "farming:dry_soil_wet"
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}
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})
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minetest.register_node("farming:dry_soil", {
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description = S("Savanna Soil"),
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tiles = {
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"default_dry_dirt.png^farming_soil.png",
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"default_dry_dirt.png"
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},
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drop = "default:dry_dirt",
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groups = {crumbly = 3, not_in_creative_inventory = 1, soil = 2, field = 1},
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sounds = default.node_sound_dirt_defaults(),
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soil = {
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base = "default:dry_dirt",
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dry = "farming:dry_soil",
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wet = "farming:dry_soil_wet"
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}
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})
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minetest.register_node("farming:dry_soil_wet", {
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description = S("Wet Savanna Soil"),
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tiles = {
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"default_dry_dirt.png^farming_soil_wet.png",
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"default_dry_dirt.png^farming_soil_wet_side.png"
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},
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drop = "default:dry_dirt",
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groups = {crumbly = 3, not_in_creative_inventory = 1, soil = 3, field = 1},
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sounds = default.node_sound_dirt_defaults(),
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soil = {
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base = "default:dry_dirt",
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dry = "farming:dry_soil",
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wet = "farming:dry_soil_wet"
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}
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})
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dry_soil = "farming:dry_soil"
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end
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-- normal soil
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minetest.register_node("farming:soil", {
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@ -77,7 +124,8 @@ minetest.register_node("farming:soil_wet", {
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description = S("Wet Soil"),
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tiles = {
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"default_dirt.png^farming_soil_wet.png",
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"default_dirt.png^farming_soil_wet_side.png"},
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"default_dirt.png^farming_soil_wet_side.png"
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},
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drop = "default:dirt",
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groups = {crumbly = 3, not_in_creative_inventory = 1, soil = 3, field = 1},
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sounds = default.node_sound_dirt_defaults(),
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@ -88,42 +136,11 @@ minetest.register_node("farming:soil_wet", {
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}
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})
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-- savanna soil
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if minetest.registered_nodes["default:dry_dirt"] then
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minetest.register_node("farming:dry_soil", {
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description = S("Savanna Soil"),
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tiles = {
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"default_dry_dirt.png^farming_soil.png",
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"default_dry_dirt.png"},
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drop = "default:dry_dirt",
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groups = {crumbly = 3, not_in_creative_inventory = 1, soil = 2, field = 1},
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sounds = default.node_sound_dirt_defaults(),
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soil = {
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base = "default:dry_dirt",
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dry = "farming:dry_soil",
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wet = "farming:dry_soil_wet"
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}
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})
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minetest.register_node("farming:dry_soil_wet", {
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description = S("Wet Savanna Soil"),
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tiles = {
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"default_dry_dirt.png^farming_soil_wet.png",
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"default_dry_dirt.png^farming_soil_wet_side.png"},
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drop = "default:dry_dirt",
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groups = {crumbly = 3, not_in_creative_inventory = 1, soil = 3, field = 1},
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sounds = default.node_sound_dirt_defaults(),
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soil = {
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base = "default:dry_dirt",
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dry = "farming:dry_soil",
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wet = "farming:dry_soil_wet"
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}
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})
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end
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-- sand is not soil, change existing sand-soil to use dry soil
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minetest.register_alias("farming:desert_sand_soil", "farming:dry_soil")
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minetest.register_alias("farming:desert_sand_soil_wet", "farming:dry_soil_wet")
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minetest.register_alias("farming:desert_sand_soil", dry_soil)
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minetest.register_alias("farming:desert_sand_soil_wet", dry_soil .. "_wet")
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-- if water near soil then change to wet soil
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minetest.register_abm({
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