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mirror of https://codeberg.org/tenplus1/farming.git synced 2024-11-13 05:50:16 +01:00
This commit is contained in:
tenplus1 2023-09-12 08:48:21 +01:00
parent fd205e10fc
commit 85c5c9abab
2 changed files with 30 additions and 13 deletions

View File

@ -63,3 +63,10 @@ end,
This is a function to add items to a list that scythes will not drop, e.g. farming:trellis or farming:beanpole.
farming.add_to_scythe_not_drops(item_name)
### Start timer function
A handy function that starts a crops timer with a randomly selected time set by using
stage_length setting. This is mostly used for special functions or 3rd party mods.
farming.start_seed_timer(pos)

View File

@ -7,7 +7,7 @@
farming = {
mod = "redo",
version = "20230911",
version = "20230912",
path = minetest.get_modpath("farming"),
select = {
type = "fixed",
@ -53,6 +53,9 @@ local S = minetest.get_translator("farming")
farming.translate = S
-- localise
local random = math.random
local floor = math.floor
-- Utility Function
local time_speed = tonumber(minetest.settings:get("time_speed")) or 72
@ -92,7 +95,7 @@ local function day_or_night_time(dt, count_day)
local dt_c = clamp(t2_c, 0, 0.5) - clamp(t1_c, 0, 0.5) -- this cycle
if t1_c < -0.5 then
local nc = math.floor(-t1_c)
local nc = floor(-t1_c)
t1_c = t1_c + nc
dt_c = dt_c + 0.5 * nc + clamp(-t1_c - 0.5, 0, 0.5)
end
@ -111,7 +114,7 @@ local STAGE_LENGTH_DEV = STAGE_LENGTH_AVG / 6
farming.start_seed_timer = function(pos)
local timer = minetest.get_node_timer(pos)
local grow_time = math.floor(math.random(STAGE_LENGTH_DEV, STAGE_LENGTH_AVG))
local grow_time = floor(random(STAGE_LENGTH_DEV, STAGE_LENGTH_AVG))
timer:start(grow_time)
end
@ -277,7 +280,7 @@ local function set_growing(pos, stages_left)
stage_length = clamp(stage_length, 0.5 * STAGE_LENGTH_AVG, 3.0 * STAGE_LENGTH_AVG)
timer:set(stage_length, -0.5 * math.random() * STAGE_LENGTH_AVG)
timer:set(stage_length, -0.5 * random() * STAGE_LENGTH_AVG)
end
elseif timer:is_started() then
@ -319,30 +322,37 @@ minetest.register_abm({
catch_up = false,
action = function(pos, node)
-- skip if node timer already active
if minetest.get_node_timer(pos):is_started() then
return
end
-- check if group:growing node is a seed
local def = minetest.registered_nodes[node.name]
if def and def.groups and def.groups.seed then
-- start node timer if found
if def.on_timer then
farming.start_seed_timer(pos)
return
end
local next_stage = def.next_plant
def = minetest.registered_nodes[next_stage]
local timer = minetest.get_node_timer(pos):is_started()
-- if seed has timer function that isn't started then start timer
if def and def.on_timer and not timer then
farming.start_seed_timer(pos)
-- otherwise switch seed to stage_1 of crop
elseif def then
-- switch seed without timer to stage_1 of crop
if def then
local p2 = def.place_param2 or 1
minetest.set_node(pos, {name = next_stage, param2 = p2})
end
else
-- start normal crop timer
farming.handle_growth(pos, node)
end
end