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add nil check for itemstack when placing and taking seed from inventory
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parent
4465c49a19
commit
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5
init.lua
5
init.lua
@ -7,7 +7,7 @@
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farming = {
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mod = "redo",
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version = "20190625",
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version = "20190728",
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path = minetest.get_modpath("farming"),
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select = {
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type = "fixed",
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@ -461,7 +461,8 @@ function farming.place_seed(itemstack, placer, pointed_thing, plantname)
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minetest.sound_play("default_place_node", {pos = pt.above, gain = 1.0})
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if placer and not farming.is_creative(placer:get_player_name()) then
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if placer and itemstack
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and not farming.is_creative(placer:get_player_name()) then
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local name = itemstack:get_name()
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