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code consistency
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@ -187,14 +187,17 @@ farming.register_plant("farming:cotton", {
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})]]
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-- mapgen
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local grow_on = farming.mapgen == "v6" and {"default:dirt_with_grass"}
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or {"default:dry_dirt_with_dry_grass"}
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local biome = farming.mapgen == "v6" and {"jungle"} or {"savanna"}
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local mg = farming.mapgen == "v6"
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def = {
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grow_on = mg and {"default:dirt_with_grass"} or {"default:dry_dirt_with_dry_grass"},
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biome = mg and {"jungle"} or {"savanna"}
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}
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minetest.register_decoration({
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name = "farming:cotton_wild",
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deco_type = "simple",
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place_on = grow_on,
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place_on = def.grow_on,
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sidelen = 16,
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noise_params = {
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offset = -0.1,
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@ -204,7 +207,7 @@ minetest.register_decoration({
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octaves = 3,
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persist = 0.7
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},
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biomes = biome,
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biomes = def.biome,
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y_max = 31000,
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y_min = 1,
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decoration = "farming:cotton_wild"
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@ -156,12 +156,15 @@ farming.registered_plants["farming:pepper"] = {
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}
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-- mapgen
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local grow_on = farming.mapgen == "v6" and {"default:dirt_with_grass"}
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or {"default:dirt_with_rainforest_litter"}
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local mg = farming.mapgen == "v6"
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def = {
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grow_on = mg and {"default:dirt_with_grass"} or {"default:dirt_with_rainforest_litter"}
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}
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minetest.register_decoration({
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deco_type = "simple",
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place_on = grow_on,
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place_on = def.grow_on,
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sidelen = 16,
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noise_params = {
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offset = 0,
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@ -142,14 +142,18 @@ farming.registered_plants["farming:pineapple"] = {
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}
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-- mapgen
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local grow_on = farming.mapgen == "v6" and {"default:dirt_with_grass"}
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or {"default:dirt_with_dry_grass", "default:dry_dirt_with_dry_grass"}
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local grow_near = farming.mapgen == "v6" and "default:desert_sand" or nil
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local num = farming.mapgen == "v6" and 1 or -1
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local mg = farming.mapgen == "v6"
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def = {
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grow_on = mg and {"default:dirt_with_grass"} or {"default:dirt_with_dry_grass",
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"default:dry_dirt_with_dry_grass"},
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grow_near = mg and "default:desert_sand" or nil,
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num = mg and 1 or -1
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}
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minetest.register_decoration({
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deco_type = "simple",
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place_on = grow_on,
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place_on = def.grow_on,
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sidelen = 16,
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noise_params = {
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offset = 0,
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@ -162,6 +166,6 @@ minetest.register_decoration({
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y_min = 18,
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y_max = 30,
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decoration = {"farming:pineapple_8"},
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spawn_by = grow_near,
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num_spawn_by = num
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spawn_by = def.grow_near,
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num_spawn_by = def.num
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})
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