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food/init.lua

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-- RUBENFOOD MOD
-- A mod written by rubenwardy that adds
-- food to the minetest game
-- =====================================
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-- >> rubenfood/init.lua
-- inits the mod
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-- =====================================
-- [regis-item] Cup
-- [craft] Cup
-- [regis-food] Cigerette (-4)
-- =====================================
print ("RubenFood: Loading mainframe: [Master]")
dofile(minetest.get_modpath("rubenfood").."/drinks.lua")
dofile(minetest.get_modpath("rubenfood").."/cakes.lua")
dofile(minetest.get_modpath("rubenfood").."/fruits.lua")
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----------------------------Cup------------------------------
minetest.register_craftitem(":rubenfood:cup",{
description = "Cup",
tiles = {"ruben_coffee.png"},
inventory_image = "ruben_coffee.png",
})
minetest.register_craft({
output = '"rubenfood:cup" 4',
recipe = {
{'"bucket:bucket_water"'},
}
})
----------------------------Cigerete----------------------------
minetest.register_node(":rubenfood:cigarette", {
description = "Cigarette",
drawtype = "plantlike",
visual_scale = 1.0,
tiles = {"ruben_cigar.png"},
inventory_image = "ruben_cigar.png",
paramtype = "light",
sunlight_propagates = true,
walkable = false,
groups = {fleshy=3,dig_immediate=3,flammable=2},
on_use = minetest.item_eat(-4),
sounds = default.node_sound_defaults(),
})
minetest.register_craft({
output = '"rubenfood:cigarette" 1',
recipe = {
{'"default:dry_shrub"','"default:dry_shrub"','"default:dry_shrub"'},
}
})
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print("Rubenfood: Mainframe loaded")