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food/oven.lua

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-- RUBENFOOD MOD
-- A mod written by rubenwardy that adds
-- food to the minetest game
-- ======================================
-- >> rubenfood/diary.lua
-- adds diary products
-- ======================================
-- [regis-furnace] Rings
-- [regis-furnace] Oven
-- ======================================
local oven_inactive_formspec =
"invsize[8,9;]"..
"image[2,2;1,1;default_furnace_fire_bg.png]"..
"list[current_name;fuel;2,3;1,1;]"..
"list[current_name;src;2,1;1,1;]"..
"list[current_name;dst;5,1;2,2;]"..
"list[current_player;main;0,5;8,4;]"
minetest.register_node("food:oven", {
description = "Oven",
tiles = {"food_oven_top.png", "food_oven_bottom.png", "food_oven_side.png",
"food_oven_side.png", "food_oven_side.png", "food_oven_front.png"},
paramtype2 = "facedir",
groups = {cracky=2},
legacy_facedir_simple = true,
sounds = default.node_sound_stone_defaults(),
on_construct = function(pos)
local meta = minetest.env:get_meta(pos)
meta:set_string("formspec", oven_inactive_formspec)
meta:set_string("infotext", "Oven")
local inv = meta:get_inventory()
inv:set_size("fuel", 1)
inv:set_size("src", 1)
inv:set_size("dst", 4)
end,
can_dig = function(pos,player)
local meta = minetest.env:get_meta(pos);
local inv = meta:get_inventory()
if not inv:is_empty("fuel") then
return false
elseif not inv:is_empty("dst") then
return false
elseif not inv:is_empty("src") then
return false
end
return true
end,
})
minetest.register_node("food:oven_active", {
description = "Oven",
tiles = {"food_oven_top.png", "food_oven_bottom.png", "food_oven_side.png",
"food_oven_side.png", "food_oven_side.png", "food_oven_front_active.png"},
paramtype2 = "facedir",
light_source = 8,
drop = "food:furnace",
groups = {cracky=2, not_in_creative_inventory=1},
legacy_facedir_simple = true,
sounds = default.node_sound_stone_defaults(),
on_construct = function(pos)
local meta = minetest.env:get_meta(pos)
meta:set_string("formspec", oven_inactive_formspec)
meta:set_string("infotext", "Oven");
local inv = meta:get_inventory()
inv:set_size("fuel", 1)
inv:set_size("src", 1)
inv:set_size("dst", 4)
end,
can_dig = function(pos,player)
local meta = minetest.env:get_meta(pos);
local inv = meta:get_inventory()
if not inv:is_empty("fuel") then
return false
elseif not inv:is_empty("dst") then
return false
elseif not inv:is_empty("src") then
return false
end
return true
end,
})
function hacky_swap_node(pos,name)
local node = minetest.env:get_node(pos)
local meta = minetest.env:get_meta(pos)
local meta0 = meta:to_table()
if node.name == name then
return
end
node.name = name
local meta0 = meta:to_table()
minetest.env:set_node(pos,node)
meta = minetest.env:get_meta(pos)
meta:from_table(meta0)
end
minetest.register_abm({
nodenames = {"food:oven","food:oven_active"},
interval = 1.0,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
local meta = minetest.env:get_meta(pos)
for i, name in ipairs({
"fuel_totaltime",
"fuel_time",
"src_totaltime",
"src_time"
}) do
if meta:get_string(name) == "" then
meta:set_float(name, 0.0)
end
end
local inv = meta:get_inventory()
local srclist = inv:get_list("src")
local cooked = nil
if srclist then
cooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist})
end
local was_active = false
if meta:get_float("fuel_time") < meta:get_float("fuel_totaltime") then
was_active = true
meta:set_float("fuel_time", meta:get_float("fuel_time") + 1)
meta:set_float("src_time", meta:get_float("src_time") + 1)
if cooked and cooked.item and meta:get_float("src_time") >= cooked.time then
-- check if there's room for output in "dst" list
if inv:room_for_item("dst",cooked.item) then
-- Put result in "dst" list
inv:add_item("dst", cooked.item)
-- take stuff from "src" list
srcstack = inv:get_stack("src", 1)
srcstack:take_item()
inv:set_stack("src", 1, srcstack)
else
--print("Could not insert '"..cooked.item.."'")
end
meta:set_string("src_time", 0)
end
end
if meta:get_float("fuel_time") < meta:get_float("fuel_totaltime") then
local percent = math.floor(meta:get_float("fuel_time") /
meta:get_float("fuel_totaltime") * 100)
meta:set_string("infotext","Oven active: "..percent.."%")
hacky_swap_node(pos,"food:oven_active")
meta:set_string("formspec",
"invsize[8,9;]"..
"image[2,2;1,1;default_furnace_fire_bg.png^[lowpart:"..
(100-percent)..":default_furnace_fire_fg.png]"..
"list[current_name;fuel;2,3;1,1;]"..
"list[current_name;src;2,1;1,1;]"..
"list[current_name;dst;5,1;2,2;]"..
"list[current_player;main;0,5;8,4;]")
return
end
local fuel = nil
local cooked = nil
local fuellist = inv:get_list("fuel")
local srclist = inv:get_list("src")
if srclist then
cooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist})
end
if fuellist then
fuel = minetest.get_craft_result({method = "fuel", width = 1, items = fuellist})
end
if fuel.time <= 0 then
meta:set_string("infotext","Furnace out of fuel")
hacky_swap_node(pos,"food:oven")
meta:set_string("formspec", oven_inactive_formspec)
return
end
if cooked.item:is_empty() then
if was_active then
meta:set_string("infotext","Oven is empty")
hacky_swap_node(pos,"food:oven")
meta:set_string("formspec", oven_inactive_formspec)
end
return
end
meta:set_string("fuel_totaltime", fuel.time)
meta:set_string("fuel_time", 0)
local stack = inv:get_stack("fuel", 1)
stack:take_item()
inv:set_stack("fuel", 1, stack)
end,
})