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Update support.lua
Fix bugs that stop food working when farming is not installed
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@ -40,7 +40,7 @@ minetest.register_craftitem("food:strawberry", {
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end)
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node_implement("farming","farming:carrot_item","food:carrot",function()
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minetest.register_craftitem("farming:carrot_item", {
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minetest.register_craftitem("food:carrot", {
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description = "Carrot",
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inventory_image = "farming_carrot.png",
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on_use = minetest.item_eat(3),
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