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That didn't work, how about now?
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init.lua
2
init.lua
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@ -121,7 +121,7 @@ minetest.register_entity("hangglider:glider", {
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if hangglider.use[pname] then
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local mrn_name = minetest.registered_nodes[minetest.get_node(vector.new(pos.x, pos.y-0.5, pos.z)).name]
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if mrn_name then
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if not (mrn_name.walkable or mrn_name.liquidtype) then
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if not (mrn_name.walkable or mrn_name.liquidtype ~= "none") then
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canExist = true
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step_v = player:get_player_velocity().y
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if step_v < 0 and step_v > -3 then
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