Added wardzones support

This commit is contained in:
Piezo_ 2018-12-29 13:13:18 -08:00
parent 954ce03435
commit 1ffed41784
1 changed files with 7 additions and 1 deletions

View File

@ -137,7 +137,13 @@ end
hangglider.can_fly = function (pname, pos)
-- Checks if the player will get shot down at the position
if minetest.is_protected(vector.round(pos), pname) then
if wardzones then
local zone = wardzones.getZone(pos)
if zone then
return (minetest.check_player_privs(pname, {protection_bypass=true}) or wardzones.checkPlayerZoneAccess(pname, zone) or not zone["data"]["no_fly"])
end
end
if areas and minetest.is_protected(vector.round(pos), pname) then
if hangglider.flak then
for id, area in pairs(areas:getAreasAtPos(pos)) do
if area.flak then