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https://github.com/mt-mods/hangglider.git
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up to 256 colors of glider with only one recipe
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36261640d4
commit
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@ -7,4 +7,5 @@ read_globals = {
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"vector", "ItemStack",
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"player_monoids",
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"unifieddyes",
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}
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101
crafts.lua
Normal file
101
crafts.lua
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@ -0,0 +1,101 @@
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local get_dye_color
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if minetest.get_modpath("unifieddyes") then
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get_dye_color = unifieddyes.get_color_from_dye_name
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else
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local colors = {
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white = "ffffff",
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grey = "888888",
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dark_grey = "444444",
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black = "111111",
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violet = "8000ff",
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blue = "0000ff",
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cyan = "00ffff",
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dark_green = "005900",
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green = "00ff00",
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yellow = "ffff00",
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brown = "592c00",
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orange = "ff7f00",
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red = "ff0000",
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magenta = "ff00ff",
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pink = "ff7f9f",
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}
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get_dye_color = function(name)
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local color = string.match(name, "^dye:(%w+)$")
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if color then
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return colors[color]
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end
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end
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end
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local function get_color_name(name)
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name = string.gsub(name, "^dye:", "")
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name = string.gsub(name, "_", " ")
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name = string.gsub(name, "(%l)(%w*)", function(a, b) return string.upper(a)..b end)
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return name
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end
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-- This recipe is just a placeholder
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do
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local item = ItemStack("hangglider:hangglider")
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item:get_meta():set_string("description", "Colored Glider")
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minetest.register_craft({
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output = item:to_string(),
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recipe = {"hangglider:hangglider", "group:dye"},
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type = "shapeless",
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})
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end
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-- This is what actually creates the colored hangglider
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minetest.register_on_craft(function(crafted_item, _, old_craft_grid)
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if crafted_item:get_name() ~= "hangglider:hangglider" then
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return
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end
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local wear, color, color_name
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for _,stack in ipairs(old_craft_grid) do
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local name = stack:get_name()
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if name == "hangglider:hangglider" then
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wear = stack:get_wear()
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elseif minetest.get_item_group(name, "dye") ~= 0 then
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color = get_dye_color(name)
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color_name = get_color_name(name)
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end
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end
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if wear and color and color_name then
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if color == "ffffff" then
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return ItemStack({name = "hangglider:hangglider", wear = wear})
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end
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local meta = crafted_item:get_meta()
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meta:set_string("description", color_name.." Glider")
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meta:set_string("inventory_image", "hangglider_item.png^(hangglider_color.png^[multiply:#"..color..")")
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meta:set_string("hangglider_color", color)
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crafted_item:set_wear(wear)
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return crafted_item
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end
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end)
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-- Repairing
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minetest.register_craft({
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output = "hangglider:hangglider",
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recipe = {
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{"default:paper", "default:paper", "default:paper"},
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{"default:paper", "hangglider:hangglider", "default:paper"},
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{"default:paper", "default:paper", "default:paper"},
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},
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})
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minetest.register_craft({
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output = "hangglider:hangglider",
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recipe = {
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{"hangglider:hangglider", "wool:white"},
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},
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})
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-- Main craft
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minetest.register_craft({
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output = "hangglider:hangglider",
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recipe = {
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{"wool:white", "wool:white", "wool:white"},
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{"default:stick", "", "default:stick"},
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{"", "default:stick", ""},
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}
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})
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31
init.lua
31
init.lua
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@ -181,6 +181,12 @@ local function hangglider_use(stack, player)
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local entity = minetest.add_entity(pos, "hangglider:glider")
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if entity then
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entity:set_attach(player, "", vector.new(0, 10, 0), vector.new(0, 0, 0))
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local color = stack:get_meta():get("hangglider_color")
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if color then
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entity:set_properties({
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textures = {"wool_white.png^[multiply:#"..color, "default_wood.png"}
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})
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end
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set_hud_overlay(player, name, "hangglider_overlay.png")
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set_physics_overrides(player, {jump = 0, gravity = 0.25})
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hanggliding_players[name] = true
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@ -236,27 +242,4 @@ minetest.register_tool("hangglider:hangglider", {
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on_use = hangglider_use,
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})
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minetest.register_craft({
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output = "hangglider:hangglider",
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recipe = {
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{"default:paper", "default:paper", "default:paper"},
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{"default:paper", "hangglider:hangglider", "default:paper"},
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{"default:paper", "default:paper", "default:paper"},
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},
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})
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minetest.register_craft({
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output = "hangglider:hangglider",
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recipe = {
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{"hangglider:hangglider", "wool:white"},
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},
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})
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minetest.register_craft({
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output = "hangglider:hangglider",
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recipe = {
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{"wool:white", "wool:white", "wool:white"},
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{"default:stick", "", "default:stick"},
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{"", "default:stick", ""},
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}
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})
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dofile(minetest.get_modpath("hangglider").."/crafts.lua")
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4
mod.conf
4
mod.conf
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@ -1,4 +1,4 @@
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name = hangglider
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depends = default, wool
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optional_depends = areas, player_monoids
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depends = default, wool, dye
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optional_depends = areas, player_monoids, unifieddyes
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min_minetest_version = 5.0
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BIN
textures/hangglider_color.png
Normal file
BIN
textures/hangglider_color.png
Normal file
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After Width: | Height: | Size: 95 B |
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