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add Z-Index (#2)

* whitespace indents

* add z_index

* changelog
This commit is contained in:
Luke aka SwissalpS 2022-05-17 06:47:15 +02:00 committed by GitHub
parent 54afc348ee
commit b65b6473c7
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@ -49,7 +49,9 @@
-- 2018-12-29
-- Physics overrides use player_monoids mod if available
-- Modifications by SwissalpS
-- 2022-05-16
-- Add Z-index to theoretically be behind hotbar and practically behind other HUDs
local HUD_Overlay = true --show glider struts as overlay on HUD
local debug = false --show debug info in top-center of hud
@ -61,7 +63,7 @@ end
hangglider = {} --Make this global, so other mods can tell if hangglider exists.
hangglider.use = {}
if HUD_Overlay then
hangglider.id = {} -- hud id for displaying overlay with struts
hangglider.id = {} -- hud id for displaying overlay with struts
end
if debug then hangglider.debug = {} end -- hud id for debug data
--hangglider.airbreak = {} -- true if falling fast when equip
@ -296,14 +298,16 @@ minetest.register_on_joinplayer(function(player)
})
hangglider.use[pname] = false
if HUD_Overlay then
hangglider.id[pname] = player:hud_add({
hud_elem_type = "image",
text = "blank.png",
position = {x=0, y=0},
scale = {x=-100, y=-100},
alignment = {x=1, y=1},
offset = {x=0, y=0}
}) end
hangglider.id[pname] = player:hud_add({
hud_elem_type = "image",
text = "blank.png",
position = {x=0, y=0},
scale = {x=-100, y=-100},
alignment = {x=1, y=1},
offset = {x=0, y=0},
z_index = -150
})
end
if debug then
hangglider.debug[pname] = {id = player:hud_add({hud_elem_type = "text",
position = {x=0.5, y=0.1},