mirror of
https://github.com/mt-mods/hangglider.git
synced 2024-11-16 07:20:39 +01:00
cleanup
This commit is contained in:
parent
cd67eb2d19
commit
b8d380668d
|
@ -9,7 +9,5 @@ read_globals = {
|
|||
"vector", "ItemStack",
|
||||
|
||||
-- Mod deps
|
||||
"wardzones",
|
||||
"minetestd",
|
||||
"player_monoids"
|
||||
}
|
||||
|
|
117
init.lua
117
init.lua
|
@ -55,54 +55,14 @@
|
|||
|
||||
local HUD_Overlay = true --show glider struts as overlay on HUD
|
||||
local debug = false --show debug info in top-center of hud
|
||||
local moveModelUp = false
|
||||
if tonumber(string.sub(minetest.get_version().string, 1, 1)) and
|
||||
tonumber(string.sub(minetest.get_version().string, 1, 1)) > 4 then
|
||||
moveModelUp = true
|
||||
end
|
||||
hangglider = {} --Make this global, so other mods can tell if hangglider exists.
|
||||
hangglider.use = {}
|
||||
|
||||
if HUD_Overlay then
|
||||
hangglider.id = {} -- hud id for displaying overlay with struts
|
||||
end
|
||||
if debug then hangglider.debug = {} end -- hud id for debug data
|
||||
--hangglider.airbreak = {} -- true if falling fast when equip
|
||||
--[[
|
||||
minetest.register_entity("hangglider:airstopper", { --A one-instant entity that catches the player and stops them.
|
||||
is_visible = false,
|
||||
physical = false,
|
||||
immortal = true,
|
||||
attach = nil,
|
||||
on_step = function(self, _)
|
||||
local canExist = false
|
||||
if self.attach then
|
||||
local player = self.attach
|
||||
if player:is_player() then
|
||||
local pname = player:get_player_name()
|
||||
canExist = true
|
||||
if player:get_player_velocity().y < 0.5 and player:get_player_velocity().y > -0.5 then
|
||||
--Let go when the player actually stops, as that's the whole point.
|
||||
if hangglider.use[pname] then
|
||||
if moveModelUp then
|
||||
minetest.add_entity(player:get_pos(), "hangglider:glider"):set_attach(player, "", {x=0,y=10,z=0}, {x=0,y=0,z=0})
|
||||
else
|
||||
minetest.add_entity(player:get_pos(), "hangglider:glider"):set_attach(player, "", {x=0,y=0,z=0}, {x=0,y=0,z=0})
|
||||
end
|
||||
end
|
||||
canExist = false
|
||||
end
|
||||
end
|
||||
if not canExist then
|
||||
player:set_detach()
|
||||
end
|
||||
end
|
||||
if not canExist then
|
||||
self.object:remove()
|
||||
end
|
||||
end
|
||||
})]]
|
||||
|
||||
if minetest.global_exists("areas") then
|
||||
if minetest.get_modpath("areas") then
|
||||
hangglider.flak = true
|
||||
-- chat command definition essentially copied from areas mod.
|
||||
minetest.register_chatcommand("area_flak",{
|
||||
|
@ -115,8 +75,7 @@ if minetest.global_exists("areas") then
|
|||
end
|
||||
|
||||
if not areas:isAreaOwner(id, name) then
|
||||
return false, "Area "..id.." does not exist"
|
||||
.." or is not owned by you."
|
||||
return false, "Area "..id.." does not exist".." or is not owned by you."
|
||||
end
|
||||
local open = not areas.areas[id].flak
|
||||
-- Save false as nil to avoid inflating the DB.
|
||||
|
@ -150,12 +109,14 @@ hangglider.shot_sound = function (pos)
|
|||
pos = pos,
|
||||
max_hear_distance = 30,
|
||||
gain = 10.0,
|
||||
})
|
||||
}, true)
|
||||
end
|
||||
|
||||
local has_player_monoids = minetest.get_modpath("player_monoids")
|
||||
|
||||
local physics_attrs = {"jump", "speed", "gravity"}
|
||||
local function apply_physics_override(player, overrides)
|
||||
if minetest.get_modpath("player_monoids") then
|
||||
if has_player_monoids then
|
||||
for _, attr in pairs(physics_attrs) do
|
||||
if overrides[attr] then
|
||||
player_monoids[attr]:add_change(player, overrides[attr], "hangglider:glider")
|
||||
|
@ -169,7 +130,7 @@ end
|
|||
local function remove_physics_override(player, overrides)
|
||||
for _, attr in pairs(physics_attrs) do
|
||||
if overrides[attr] then
|
||||
if minetest.global_exists("player_monoids") then
|
||||
if has_player_monoids then
|
||||
player_monoids[attr]:del_change(player, "hangglider:glider")
|
||||
else
|
||||
player:set_physics_override({[attr] = 1})
|
||||
|
@ -186,7 +147,7 @@ minetest.register_entity("hangglider:glider", {
|
|||
mesh = "glider.obj",
|
||||
immortal = true,
|
||||
static_save = false,
|
||||
textures = {"wool_white.png","default_wood.png"},
|
||||
textures = {"wool_white.png", "default_wood.png"},
|
||||
on_step = function(self, dtime)
|
||||
local canExist = false
|
||||
if self.object:get_attach() then
|
||||
|
@ -199,20 +160,19 @@ minetest.register_entity("hangglider:glider", {
|
|||
if mrn_name then
|
||||
if not (mrn_name.walkable or mrn_name.liquidtype ~= "none") then
|
||||
canExist = true
|
||||
|
||||
step_v = player:get_velocity().y
|
||||
if step_v < 0 and step_v > -3 then
|
||||
apply_physics_override(player, {speed=math.abs(step_v/2) + 0.75})
|
||||
elseif step_v <= -3 then --Cap our gliding movement speed.
|
||||
apply_physics_override(player, {speed=2.25})
|
||||
else
|
||||
remove_physics_override(player, {speed=1})
|
||||
end
|
||||
if debug then
|
||||
player:hud_change(hangglider.debug[pname].id, "text", step_v..', '..
|
||||
player:get_physics_override().gravity..', '..tostring(hangglider.airbreak[pname]))
|
||||
end
|
||||
apply_physics_override(player, {gravity=((step_v + 3)/20)})
|
||||
step_v = player:get_velocity().y
|
||||
if step_v < 0 and step_v > -3 then
|
||||
apply_physics_override(player, {speed=math.abs(step_v/2) + 0.75})
|
||||
elseif step_v <= -3 then --Cap our gliding movement speed.
|
||||
apply_physics_override(player, {speed=2.25})
|
||||
else
|
||||
remove_physics_override(player, {speed=1})
|
||||
end
|
||||
if debug then
|
||||
player:hud_change(hangglider.debug[pname].id, "text", step_v..', '..
|
||||
player:get_physics_override().gravity..', '..tostring(hangglider.airbreak[pname]))
|
||||
end
|
||||
apply_physics_override(player, {gravity=((step_v + 3)/20)})
|
||||
end
|
||||
end
|
||||
end
|
||||
|
@ -231,13 +191,11 @@ minetest.register_entity("hangglider:glider", {
|
|||
end
|
||||
end
|
||||
if not canExist then
|
||||
|
||||
remove_physics_override(player, { gravity=1, jump = 1, speed = 1,})
|
||||
remove_physics_override(player, {gravity = 1, jump = 1, speed = 1})
|
||||
hangglider.use[pname] = false
|
||||
if HUD_Overlay then
|
||||
player:hud_change(hangglider.id[pname], "text", "blank.png")
|
||||
player:hud_change(hangglider.id[pname], "text", "blank.png")
|
||||
end
|
||||
--hangglider.airbreak[pname] = false
|
||||
end
|
||||
end
|
||||
end
|
||||
|
@ -256,7 +214,6 @@ minetest.register_on_dieplayer(function(player)
|
|||
hangglider.use[player:get_player_name()] = false
|
||||
end)
|
||||
|
||||
|
||||
minetest.register_on_joinplayer(function(player)
|
||||
local pname = player:get_player_name()
|
||||
remove_physics_override(player, {
|
||||
|
@ -283,7 +240,6 @@ minetest.register_on_joinplayer(function(player)
|
|||
-- ht = {50,50,50},
|
||||
}
|
||||
end
|
||||
--hangglider.airbreak[pname] = false
|
||||
end)
|
||||
|
||||
minetest.register_on_leaveplayer(function(player)
|
||||
|
@ -291,13 +247,12 @@ minetest.register_on_leaveplayer(function(player)
|
|||
hangglider.use[pname] = nil
|
||||
if HUD_Overlay then hangglider.id[pname] = nil end
|
||||
if debug then hangglider.debug[pname] = nil end
|
||||
--hangglider.airbreak[pname] = nil
|
||||
end)
|
||||
|
||||
minetest.register_tool("hangglider:hangglider", {
|
||||
description = "Glider",
|
||||
inventory_image = "glider_item.png",
|
||||
stack_max=1,
|
||||
stack_max = 1,
|
||||
on_use = function(itemstack, player)
|
||||
if not player or player.is_fake_player then
|
||||
-- player does not exist or is created from an automated machine (fake_player)
|
||||
|
@ -306,32 +261,14 @@ minetest.register_tool("hangglider:hangglider", {
|
|||
local pos = player:get_pos()
|
||||
local pname = player:get_player_name()
|
||||
if not hangglider.use[pname] then --Equip
|
||||
minetest.sound_play("bedsheet", {pos=pos, max_hear_distance = 8, gain = 1.0})
|
||||
minetest.sound_play("bedsheet", {pos=pos, max_hear_distance = 8, gain = 1.0}, true)
|
||||
if HUD_Overlay then player:hud_change(hangglider.id[pname], "text", "glider_struts.png") end
|
||||
local airbreak = false
|
||||
--[[if vel < -1.5 then -- engage mid-air, falling fast, so stop but ramp velocity more quickly
|
||||
--hangglider.airbreak[pname] = true
|
||||
airbreak = true
|
||||
local stopper = minetest.add_entity(pos, "hangglider:airstopper")
|
||||
minetest.after(0, function(stopper, player) --"Extreme Measures"
|
||||
stopper:set_pos(player:get_pos())
|
||||
stopper:get_luaentity().attach = player
|
||||
player:set_attach( stopper, "", {x=0,y=0,z=0}, {x=0,y=0,z=0})
|
||||
end, stopper, player)
|
||||
end]]
|
||||
if not airbreak then
|
||||
if moveModelUp then
|
||||
minetest.add_entity(pos, "hangglider:glider"):set_attach(player, "", {x=0,y=10,z=0}, {x=0,y=0,z=0})
|
||||
else
|
||||
minetest.add_entity(pos, "hangglider:glider"):set_attach(player, "", {x=0,y=0,z=0}, {x=0,y=0,z=0})
|
||||
end
|
||||
minetest.add_entity(pos, "hangglider:glider"):set_attach(player, "", {x=0,y=10,z=0}, {x=0,y=0,z=0})
|
||||
end
|
||||
hangglider.use[pname] = true
|
||||
apply_physics_override(player, {jump = 0})
|
||||
-- if minetest 0.4.x use this:
|
||||
|
||||
-- if minetest 5.x use this:
|
||||
-- minetest.add_entity(player:get_pos(), "hangglider:glider"):set_attach(player, "", {x=0,y=10,z=0}, {x=0,y=0,z=0})
|
||||
itemstack:set_wear(itemstack:get_wear() + 255)
|
||||
return itemstack
|
||||
elseif hangglider.use[pname] then --Unequip
|
||||
|
|
Loading…
Reference in New Issue
Block a user