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Hangglider rewrite and improvements (#11)
* hangglider rewrite * correct job name and use faster luacheck action * more powerful airbrake and less antigravity * optimize textures * Update .luacheckrc * update item texture to match actual appearance * up to 256 colors of glider with only one recipe * fix mtg dye colors not working * almost forgot to add a readme * export ignore * Update mod.conf * Update README.md
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# How long (in seconds) before hang gliders get shot down when flying over
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# protected areas
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# The number of times the hangglider can be used before breaking. Set to 0 for infinite uses.
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hangglider.uses (Hangglider uses) int 250
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# If true, an image of the hangglider struts is shown on the hud when gliding.
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hangglider.enable_hud_overlay (Enable overlay) bool true
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# If enabled, and the `areas` mod is installed, enables airspace restrictions to be added to areas.
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hangglider.enable_flak (Enable flak) bool true
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# Time in seconds before hanggliders get shot down when flying in restricted airspace
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hangglider.flak_warning_time (Flak warning time) float 2
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