make luacheck happy

This commit is contained in:
unknown 2021-11-28 01:31:53 -05:00
parent 92ee7e419e
commit 427b6b1f3f
1 changed files with 9 additions and 2 deletions

View File

@ -116,7 +116,9 @@ minetest.register_node("computers:monitor", {
inventory_image = "computers_monitor_inv.png",
drawtype = "mesh",
mesh = "computers_monitor.obj",
tiles = {"computers_black.png", "computers_monitor_plastic.png", "computers_black.png", "computers_monitor_plastic.png"},
tiles = {
"computers_black.png", "computers_monitor_plastic.png", "computers_black.png", "computers_monitor_plastic.png"
},
paramtype = "light",
paramtype2 = "facedir",
walkable = false,
@ -132,7 +134,12 @@ minetest.register_node("computers:monitor", {
minetest.register_node("computers:monitor_on", {
drawtype = "mesh",
mesh = "computers_monitor.obj",
tiles = {"computers_monitor_display.png^[transformFX", "computers_monitor_plastic.png", "computers_black.png", "computers_monitor_plastic.png"},
tiles = {
"computers_monitor_display.png^[transformFX",
"computers_monitor_plastic.png",
"computers_black.png",
"computers_monitor_plastic.png"
},
paramtype = "light",
paramtype2 = "facedir",
light_source = 9,