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27 Commits

Author SHA1 Message Date
wsor4035 c3f11977c7
remove default checks from before loading craft files (#19) 2024-04-21 22:30:48 -04:00
wsor4035 640bc42ae5
improve game agnostic ism (#18)
* start work on xcompating this

* make items digable in farlands

* remove reduntant if check

* use xcompat for copperblock and remove checks that prevent issues on non mtg before

* computers crafting

* last two crafts
2024-04-14 06:23:58 -04:00
Luke aka SwissalpS 4b5e58331c
nodes that aren't ground content (#16) 2024-02-29 18:48:45 -05:00
Niklp 8102117572
Cleanup translation files (#15) 2023-12-17 15:58:10 +01:00
Niklp 94836144db
Fix use_texture_alpha warnings in Minetest 5.9 (#14) 2023-12-16 14:47:22 -05:00
Niklp 1fd279435c
fix crash due nil itemstack (#13)
* fix crashes due nil itemstacks
2023-03-10 21:30:49 +01:00
Olivier Dragon 40b911e184
Prevent warning for accessing missing global (#11) 2022-07-26 22:53:26 -04:00
Niklp 0724b0dda9
fix and add crafting recipes (#10)
* fix and add crafting recipes

* Update home_vending_machines/crafts.lua

Co-authored-by: SX <50966843+S-S-X@users.noreply.github.com>

* fix luacheck warning

Co-authored-by: SX <50966843+S-S-X@users.noreply.github.com>
2022-06-29 14:02:38 +02:00
wsor4035 eacbe80fae
Merge pull request #6 from mt-mods/vending_crafts
add crafts for vending machines
2022-02-02 15:46:23 -05:00
wsor4035 b3ca88e58d
Merge pull request #8 from mt-mods/SwissalpS-patch-1
fix single glass bug
2022-02-02 15:46:12 -05:00
Luke aka SwissalpS b5ec85d037
fix single glass bug
weirdly this is all it takes to fix https://github.com/mt-mods/home_workshop_modpack/issues/7

closes: https://github.com/mt-mods/home_workshop_modpack/issues/7
2022-02-02 17:48:35 +01:00
unknown 0af4ae2eb2 add crafts for vending machines 2022-02-02 06:33:58 -05:00
wsor4035 2058c58738
Merge pull request #3 from mt-mods/mtg_removal
mtg dep removal
2021-12-26 13:00:07 -05:00
unknown 1ce0533672 make OgelGames happy 2021-12-26 12:22:40 -05:00
unknown 6f9a27ff05 relicense WFTPL -> MIT 2021-12-26 10:26:34 -05:00
unknown c350f40405 finish default dep removal 2021-12-25 22:01:50 -05:00
unknown 35a3be337d mrg dep removal pass 1 2021-12-04 23:51:15 -05:00
unknown 0664552799 small fixes 2021-11-28 22:09:13 -05:00
wsor4035 7043a7d15d
Merge pull request #1 from mt-mods/vending_machines
add ending machines and code cleanup
2021-11-28 14:33:22 -05:00
unknown 2e2d904261 small fixes 2021-11-28 14:32:38 -05:00
unknown daf04bd400 add ending machines and code cleanup 2021-11-28 11:40:59 -05:00
unknown 427b6b1f3f make luacheck happy 2021-11-28 01:31:53 -05:00
unknown 92ee7e419e add luacheck, fix errors, add github actions 2021-11-28 01:28:44 -05:00
unknown 0a43ffe46a add documentation 2021-11-28 01:20:41 -05:00
Vanessa Dannenberg eca7c55028 Merge branch 'master' into 'master'
Fix missing paramtype for mesh nodes

See merge request VanessaE/home_workshop_modpack!1
2021-05-19 11:22:10 +00:00
OgelGames 7e517d8386 fix missing paramtype for mesh nodes 2021-05-19 20:50:05 +10:00
Vanessa Dannenberg 03325e886a Fix missing "slaystation_off" alias 2021-04-15 06:48:28 -04:00
56 changed files with 482 additions and 411 deletions

18
.github/workflows/luacheck.yml vendored Normal file
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@ -0,0 +1,18 @@
name: luacheck
on: [push, pull_request]
jobs:
build:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v1
- name: apt
run: sudo apt-get install -y luarocks
- name: luacheck install
run: luarocks install --local luacheck
- name: luacheck run
run: $HOME/.luarocks/bin/luacheck ./

25
.luacheckrc Normal file
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@ -0,0 +1,25 @@
unused_args = false
allow_defined_top = true
exclude_files = {".luacheckrc"}
globals = {
"minetest", "core",
--mod provided
"home_vending_machines",
}
read_globals = {
string = {fields = {"split"}},
table = {fields = {"copy", "getn"}},
--luac
"math", "table",
-- Builtin
"vector", "ItemStack", "dump", "DIR_DELIM", "VoxelArea", "Settings", "PcgRandom", "VoxelManip", "PseudoRandom",
--mod produced
"default", "screwdriver", "unifieddyes", "computers", "farming", "xcompat",
}

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@ -1,21 +0,0 @@
unused_args = false
allow_defined_top = true
max_comment_line_length = 999
read_globals = {
"DIR_DELIM",
"minetest", "core",
"unpack",
"dump",
table = { fields = { "copy", "getn" } },
"vector", "nodeupdate",
"VoxelManip", "VoxelArea",
"PseudoRandom", "ItemStack",
"default",
"unifieddyes",
"screwdriver",
}
globals = {
}

View File

@ -1,6 +1,7 @@
 
Decorative Computers Mod for Minetest Decorative Computers Mod for Minetest
by Diego Martínez <kaeza@users.sf.net> by Diego Martínez <kaeza@users.sf.net> and contributors
license [MIT](https://spdx.org/licenses/MIT.html)
How to install: How to install:
Unzip the archive an place it in minetest-base-directory/mods/minetest/ Unzip the archive an place it in minetest-base-directory/mods/minetest/
@ -46,4 +47,4 @@ Thanks to all the people in the forums and the #minetest IRC channel for
was you ;) ). was you ;) ).
See also: See also:
http://minetest.net/ http://minetest.net/

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@ -3,6 +3,7 @@ minetest.register_alias("computer:shefriendSOO_off", "computers:shefriendSOO
minetest.register_alias("computer:vanio", "computers:vanio") minetest.register_alias("computer:vanio", "computers:vanio")
minetest.register_alias("computer:vanio_off", "computers:vanio_off") minetest.register_alias("computer:vanio_off", "computers:vanio_off")
minetest.register_alias("computer:slaystation", "computers:slaystation") minetest.register_alias("computer:slaystation", "computers:slaystation")
minetest.register_alias("computer:slaystation_off", "computers:slaystation_off")
minetest.register_alias("computer:slaystation2", "computers:slaystation2") minetest.register_alias("computer:slaystation2", "computers:slaystation2")
minetest.register_alias("computer:slaystation2_off", "computers:slaystation2_off") minetest.register_alias("computer:slaystation2_off", "computers:slaystation2_off")
minetest.register_alias("computer:specter", "computers:specter") minetest.register_alias("computer:specter", "computers:specter")

View File

@ -21,8 +21,10 @@ minetest.register_node("computers:vanio", {
tiles = {"computers_laptop.png"}, tiles = {"computers_laptop.png"},
paramtype = "light", paramtype = "light",
paramtype2 = "facedir", paramtype2 = "facedir",
use_texture_alpha = "clip",
light_source = 4, light_source = 4,
groups = {snappy=3}, groups = {snappy=3},
is_ground_content = false,
walkable = false, walkable = false,
selection_box = { selection_box = {
type = "fixed", type = "fixed",
@ -41,7 +43,9 @@ minetest.register_node("computers:vanio_off", {
tiles = {"computers_laptop.png"}, tiles = {"computers_laptop.png"},
paramtype = "light", paramtype = "light",
paramtype2 = "facedir", paramtype2 = "facedir",
use_texture_alpha = "clip",
groups = {snappy=3, not_in_creative_inventory=1}, groups = {snappy=3, not_in_creative_inventory=1},
is_ground_content = false,
walkable = false, walkable = false,
selection_box = { selection_box = {
type = "fixed", type = "fixed",
@ -79,8 +83,9 @@ minetest.register_node("computers:piepad", {
light_source = 8, light_source = 8,
walkable = false, walkable = false,
groups = {oddly_breakable_by_hand=2}, groups = {oddly_breakable_by_hand=2},
is_ground_content = false,
selection_box = {type = "wallmounted"}, selection_box = {type = "wallmounted"},
sounds = default.node_sound_wood_defaults() sounds = xcompat.sounds.node_sound_wood_defaults()
}) })
-- Commodore 64 lookalike -- Commodore 64 lookalike
@ -116,11 +121,14 @@ minetest.register_node("computers:monitor", {
inventory_image = "computers_monitor_inv.png", inventory_image = "computers_monitor_inv.png",
drawtype = "mesh", drawtype = "mesh",
mesh = "computers_monitor.obj", mesh = "computers_monitor.obj",
tiles = {"computers_black.png", "computers_monitor_plastic.png", "computers_black.png", "computers_monitor_plastic.png"}, tiles = {
"computers_black.png", "computers_monitor_plastic.png", "computers_black.png", "computers_monitor_plastic.png"
},
paramtype = "light", paramtype = "light",
paramtype2 = "facedir", paramtype2 = "facedir",
walkable = false, walkable = false,
groups = {snappy=3}, groups = {snappy=3},
is_ground_content = false,
selection_box = mo_sbox, selection_box = mo_sbox,
on_rightclick = function(pos, node, clicker, itemstack) on_rightclick = function(pos, node, clicker, itemstack)
node.name = "computers:monitor_on" node.name = "computers:monitor_on"
@ -132,12 +140,18 @@ minetest.register_node("computers:monitor", {
minetest.register_node("computers:monitor_on", { minetest.register_node("computers:monitor_on", {
drawtype = "mesh", drawtype = "mesh",
mesh = "computers_monitor.obj", mesh = "computers_monitor.obj",
tiles = {"computers_monitor_display.png^[transformFX", "computers_monitor_plastic.png", "computers_black.png", "computers_monitor_plastic.png"}, tiles = {
"computers_monitor_display.png^[transformFX",
"computers_monitor_plastic.png",
"computers_black.png",
"computers_monitor_plastic.png"
},
paramtype = "light", paramtype = "light",
paramtype2 = "facedir", paramtype2 = "facedir",
light_source = 9, light_source = 9,
walkable = false, walkable = false,
groups = {snappy=3, not_in_creative_inventory=1}, groups = {snappy=3, not_in_creative_inventory=1},
is_ground_content = false,
selection_box = mo_sbox, selection_box = mo_sbox,
drop = "computers:monitor", drop = "computers:monitor",
on_rightclick = function(pos, node, clicker, itemstack) on_rightclick = function(pos, node, clicker, itemstack)
@ -164,9 +178,11 @@ minetest.register_node("computers:router", {
}, --"computers_router_f.png"}, }, --"computers_router_f.png"},
paramtype = "light", paramtype = "light",
paramtype2 = "facedir", paramtype2 = "facedir",
use_texture_alpha = "clip",
walkable = false, walkable = false,
groups = {snappy=3}, groups = {snappy=3},
sound = default.node_sound_wood_defaults(), is_ground_content = false,
sound = xcompat.sounds.node_sound_wood_defaults(),
drawtype = "nodebox", drawtype = "nodebox",
node_box = { node_box = {
type = "fixed", type = "fixed",
@ -194,7 +210,8 @@ minetest.register_node("computers:tower", {
paramtype = "light", paramtype = "light",
paramtype2 = "facedir", paramtype2 = "facedir",
groups = {snappy=3}, groups = {snappy=3},
sound = default.node_sound_wood_defaults(), is_ground_content = false,
sound = xcompat.sounds.node_sound_wood_defaults(),
selection_box = pct_cbox, selection_box = pct_cbox,
collision_box = pct_cbox collision_box = pct_cbox
}) })
@ -214,7 +231,9 @@ minetest.register_node("computers:server", {
inventory_image = "computers_server_inv.png", inventory_image = "computers_server_inv.png",
paramtype = "light", paramtype = "light",
paramtype2 = "facedir", paramtype2 = "facedir",
use_texture_alpha = "clip",
groups = {snappy=3}, groups = {snappy=3},
is_ground_content = false,
selection_box = { selection_box = {
type = "fixed", type = "fixed",
fixed = {-0.5, -0.5, -0.25, 0.5, 1.125, 0.4375} fixed = {-0.5, -0.5, -0.25, 0.5, 1.125, 0.4375}
@ -223,7 +242,7 @@ minetest.register_node("computers:server", {
type = "fixed", type = "fixed",
fixed = {-0.5, -0.5, -0.25, 0.5, 1.125, 0.4375} fixed = {-0.5, -0.5, -0.25, 0.5, 1.125, 0.4375}
}, },
sounds = default.node_sound_wood_defaults(), sounds = xcompat.sounds.node_sound_wood_defaults(),
on_rightclick = function(pos, node, clicker, itemstack) on_rightclick = function(pos, node, clicker, itemstack)
node.name = "computers:server_on" node.name = "computers:server_on"
minetest.set_node(pos, node) minetest.set_node(pos, node)
@ -253,7 +272,9 @@ minetest.register_node("computers:server_on", {
inventory_image = "computers_server_inv.png", inventory_image = "computers_server_inv.png",
paramtype = "light", paramtype = "light",
paramtype2 = "facedir", paramtype2 = "facedir",
use_texture_alpha = "clip",
groups = {snappy=3,not_in_creative_inventory=1}, groups = {snappy=3,not_in_creative_inventory=1},
is_ground_content = false,
selection_box = { selection_box = {
type = "fixed", type = "fixed",
fixed = {-0.5, -0.5, -0.25, 0.5, 1.125, 0.4375} fixed = {-0.5, -0.5, -0.25, 0.5, 1.125, 0.4375}
@ -262,7 +283,7 @@ minetest.register_node("computers:server_on", {
type = "fixed", type = "fixed",
fixed = {-0.5, -0.5, -0.25, 0.5, 1.125, 0.4375} fixed = {-0.5, -0.5, -0.25, 0.5, 1.125, 0.4375}
}, },
sounds = default.node_sound_wood_defaults(), sounds = xcompat.sounds.node_sound_wood_defaults(),
drop = 'computers:server', drop = 'computers:server',
on_rightclick = function(pos, node, clicker, itemstack) on_rightclick = function(pos, node, clicker, itemstack)
node.name = "computers:server" node.name = "computers:server"
@ -280,9 +301,11 @@ minetest.register_node("computers:printer", {
"computers_printer_r.png","computers_printer_b.png","computers_printer_f.png"}, "computers_printer_r.png","computers_printer_b.png","computers_printer_f.png"},
paramtype = "light", paramtype = "light",
paramtype2 = "facedir", paramtype2 = "facedir",
use_texture_alpha = "clip",
walkable = true, walkable = true,
groups = {snappy=3}, groups = {snappy=3},
sound = default.node_sound_wood_defaults(), is_ground_content = false,
sound = xcompat.sounds.node_sound_wood_defaults(),
drawtype = "nodebox", drawtype = "nodebox",
node_box = { node_box = {
type = "fixed", type = "fixed",

View File

@ -298,8 +298,7 @@ local function step(pos, fields)
t.score, close, buttons } t.score, close, buttons }
meta:set_string("formspec", concat(scr) meta:set_string("formspec", concat(scr))
..default.gui_bg..default.gui_bg_img..default.gui_slots)
meta:set_string("tetris", minetest.serialize(t)) meta:set_string("tetris", minetest.serialize(t))
end end
@ -314,6 +313,7 @@ minetest.register_node("computers:tetris_arcade", {
paramtype = "light", paramtype = "light",
paramtype2 = "facedir", paramtype2 = "facedir",
groups = {snappy=3}, groups = {snappy=3},
is_ground_content = false,
on_rotate = minetest.get_modpath("screwdriver") and screwdriver.rotate_simple or nil, on_rotate = minetest.get_modpath("screwdriver") and screwdriver.rotate_simple or nil,
selection_box = { selection_box = {
type = "fixed", type = "fixed",
@ -326,8 +326,7 @@ minetest.register_node("computers:tetris_arcade", {
on_construct = function(pos) on_construct = function(pos)
local meta = minetest.get_meta(pos) local meta = minetest.get_meta(pos)
meta:set_string("formspec", formsize meta:set_string("formspec", formsize
.."button[2,2.5;2,2;new;"..minetest.formspec_escape(S("New Game")).."]" .."button[2,2.5;2,2;new;"..minetest.formspec_escape(S("New Game")).."]")
..default.gui_bg..default.gui_bg_img..default.gui_slots)
end, end,
on_timer = function(pos) on_timer = function(pos)
return step(pos, nil) return step(pos, nil)

View File

@ -11,9 +11,11 @@ computers.register = function (name, def)
drawtype = "nodebox", drawtype = "nodebox",
paramtype = "light", paramtype = "light",
paramtype2 = "facedir", paramtype2 = "facedir",
use_texture_alpha = "clip",
description = cdef.description, description = cdef.description,
inventory_image = cdef.inventory_image, inventory_image = cdef.inventory_image,
groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2}, groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2},
is_ground_content = false,
tiles = { tiles = {
TEXPFX.."tp.png", TEXPFX.."tp.png",
TEXPFX.."bt.png", TEXPFX.."bt.png",
@ -37,7 +39,9 @@ computers.register = function (name, def)
drawtype = "nodebox", drawtype = "nodebox",
paramtype = "light", paramtype = "light",
paramtype2 = "facedir", paramtype2 = "facedir",
use_texture_alpha = "clip",
groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2, not_in_creative_inventory=1}, groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2, not_in_creative_inventory=1},
is_ground_content = false,
tiles = { tiles = {
(TEXPFX.."tp"..(cdef.tiles_off.top and "_off" or "")..".png"), (TEXPFX.."tp"..(cdef.tiles_off.top and "_off" or "")..".png"),
(TEXPFX.."bt"..(cdef.tiles_off.bottom and "_off" or "")..".png"), (TEXPFX.."bt"..(cdef.tiles_off.bottom and "_off" or "")..".png"),
@ -93,6 +97,9 @@ end
local MODPATH = minetest.get_modpath("computers") local MODPATH = minetest.get_modpath("computers")
dofile(MODPATH.."/computers.lua") dofile(MODPATH.."/computers.lua")
dofile(MODPATH.."/recipes.lua")
dofile(MODPATH.."/gaming.lua") dofile(MODPATH.."/gaming.lua")
dofile(MODPATH.."/aliases.lua") dofile(MODPATH.."/aliases.lua")
if minetest.get_modpath("basic_materials") then
dofile(MODPATH.."/recipes.lua")
end

View File

@ -1,31 +1,24 @@
# textdomain: computers # textdomain: computers
SheFriendSOO=Freundin S00
Pony Vanio=Pony Oiva
### computers.lua ### SX Specter=Z Inspektor
Snapple Piepad=Apfel-Ei-Pat
Admiral128=Admiral 128
Admiral64=Admiral 64 Admiral64=Admiral 64
Computer Tower=Computerturm Admiral128=Admiral 128
HUEG Box=YBOX
Monitor and keyboard=Bildschirm und Tastatur Monitor and keyboard=Bildschirm und Tastatur
Nientiendo Wee=Tinnendo iiW WIFI Router=WiFi-Router
Computer Tower=Computerturm
Rack Server=Serverschrank
Not enough vertical space to place a server!=Es gibt nicht genug vertikalen Platz, um einen Server zu platzieren! Not enough vertical space to place a server!=Es gibt nicht genug vertikalen Platz, um einen Server zu platzieren!
Printer-Scanner Combo=Multifunktionsdrucker
Pony SlayStation=Pony Slaystation Pony SlayStation=Pony Slaystation
Pony SlayStation 2=Pony Slaystation 2 Pony SlayStation 2=Pony Slaystation 2
Pony Vanio=Pony Oiva Nientiendo Wee=Tinnendo iiW
Rack Server=Serverschrank HUEG Box=YBOX
SX Specter=Z Inspektor
SheFriendSOO=Freundin S00
Snapple Piepad=Apfel-Ei-Pat
WIFI Router=WiFi-Router
Printer-Scanner Combo=Multifunktionsdrucker
### tetris.lua ###
L=L L=L
R=R
New Game=Neues Spiel New Game=Neues Spiel
Next...=Nächster… Next...=Nächster…
No room for place the Arcade!=Kein Platz, um den Arkadeautomaten zu platzieren!
R=R
Score: =Punktzahl: Score: =Punktzahl:
Tetris Arcade=Tetris-Arkadeautomat Tetris Arcade=Tetris-Arkadeautomat
No room for place the Arcade!=Kein Platz, um den Arkadeautomaten zu platzieren!

View File

@ -1,31 +1,24 @@
# textdomain: computers # textdomain: computers
SheFriendSOO=
Pony Vanio=
### computers.lua ### SX Specter=
Snapple Piepad=
Admiral128=
Admiral64= Admiral64=
Computer Tower=Torre de ordenador Admiral128=
HUEG Box=
Monitor and keyboard=Monitor y teclado Monitor and keyboard=Monitor y teclado
Nientiendo Wee= WIFI Router=Enrutador WIFI
Computer Tower=Torre de ordenador
Rack Server=Servidor en rack
Not enough vertical space to place a server!=¡No hay suficiente espacio para colocar un servidor! Not enough vertical space to place a server!=¡No hay suficiente espacio para colocar un servidor!
Printer-Scanner Combo=Impresora y escáner combinados
Pony SlayStation= Pony SlayStation=
Pony SlayStation 2= Pony SlayStation 2=
Pony Vanio= Nientiendo Wee=
Rack Server=Servidor en rack HUEG Box=
SX Specter=
SheFriendSOO=
Snapple Piepad=
WIFI Router=Enrutador WIFI
Printer-Scanner Combo=Impresora y escáner combinados
### tetris.lua ###
L= L=
R=
New Game=Juego Nuevo New Game=Juego Nuevo
Next...= Next...=
No room for place the Arcade!=¡No hay lugar para colocar el arcade!
R=
Score: = Score: =
Tetris Arcade=Arcade Tetris Tetris Arcade=Arcade Tetris
No room for place the Arcade!=¡No hay lugar para colocar el arcade!

View File

@ -1,31 +1,24 @@
# textdomain: computers # textdomain: computers
SheFriendSOO=
Pony Vanio=
### computers.lua ### SX Specter=
Snapple Piepad=
Admiral128=
Admiral64= Admiral64=
Computer Tower=Ordinateur (tour) Admiral128=
HUEG Box=
Monitor and keyboard=Écran et clavier Monitor and keyboard=Écran et clavier
Nientiendo Wee= WIFI Router=Routeur WiFi
Computer Tower=Ordinateur (tour)
Rack Server=Serveur en rack
Not enough vertical space to place a server!=Pas assez d'espace vertical pour placer un serveur ! Not enough vertical space to place a server!=Pas assez d'espace vertical pour placer un serveur !
Printer-Scanner Combo=Imprimante multi-fonction
Pony SlayStation= Pony SlayStation=
Pony SlayStation 2= Pony SlayStation 2=
Pony Vanio= Nientiendo Wee=
Rack Server=Serveur en rack HUEG Box=
SX Specter=
SheFriendSOO=
Snapple Piepad=
WIFI Router=Routeur WiFi
Printer-Scanner Combo=Imprimante multi-fonction
### tetris.lua ###
L=G L=G
R=D
New Game=Nouveau Jeu New Game=Nouveau Jeu
Next...=Suivant… Next...=Suivant…
No room for place the Arcade!=Pas assez de place pour placer la borne d'arcade !
R=D
Score: =Score : Score: =Score :
Tetris Arcade=Borne Tetris Tetris Arcade=Borne Tetris
No room for place the Arcade!=Pas assez de place pour placer la borne d'arcade !

View File

@ -1,31 +1,24 @@
# textdomain: computers # textdomain: computers
SheFriendSOO=
Pony Vanio=
### computers.lua ### SX Specter=
Snapple Piepad=
Admiral128=
Admiral64= Admiral64=
Computer Tower= Admiral128=
HUEG Box=
Monitor and keyboard= Monitor and keyboard=
Nientiendo Wee= WIFI Router=
Computer Tower=
Rack Server=
Not enough vertical space to place a server!=Non c'è abbastanza spazio verticale per mettere un frigorifero! Not enough vertical space to place a server!=Non c'è abbastanza spazio verticale per mettere un frigorifero!
Printer-Scanner Combo=
Pony SlayStation= Pony SlayStation=
Pony SlayStation 2= Pony SlayStation 2=
Pony Vanio= Nientiendo Wee=
Rack Server= HUEG Box=
SX Specter=
SheFriendSOO=
Snapple Piepad=
WIFI Router=
Printer-Scanner Combo=
### tetris.lua ###
L= L=
R=
New Game= New Game=
Next...= Next...=
No room for place the Arcade!=
R=
Score: = Score: =
Tetris Arcade= Tetris Arcade=
No room for place the Arcade!=

View File

@ -1,31 +1,24 @@
# textdomain: computers # textdomain: computers
SheFriendSOO=
Pony Vanio=
### computers.lua ### SX Specter=
Snapple Piepad=
Admiral128=
Admiral64= Admiral64=
Computer Tower=Sistem Unit Admiral128=
HUEG Box=
Monitor and keyboard=Monitor dan Papan Kekunci Monitor and keyboard=Monitor dan Papan Kekunci
Nientiendo Wee= WIFI Router=Penghala WIFI
Computer Tower=Sistem Unit
Rack Server=Rak Pelayan
Not enough vertical space to place a server!=Tidak cukup ruang menegak untuk letak rak pelayan! Not enough vertical space to place a server!=Tidak cukup ruang menegak untuk letak rak pelayan!
Printer-Scanner Combo=Pencetak Semua Dalam Satu
Pony SlayStation= Pony SlayStation=
Pony SlayStation 2= Pony SlayStation 2=
Pony Vanio= Nientiendo Wee=
Rack Server=Rak Pelayan HUEG Box=
SX Specter=
SheFriendSOO=
Snapple Piepad=
WIFI Router=Penghala WIFI
Printer-Scanner Combo=Pencetak Semua Dalam Satu
### tetris.lua ###
L= L=
R=
New Game=Main Baru New Game=Main Baru
Next...=Seterusnya... Next...=Seterusnya...
No room for place the Arcade!=Tiada ruang untuk letak Arked!
R=
Score: =Markah: Score: =Markah:
Tetris Arcade=Arked Tetris Tetris Arcade=Arked Tetris
No room for place the Arcade!=Tiada ruang untuk letak Arked!

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@ -1,31 +1,24 @@
# textdomain: computers # textdomain: computers
SheFriendSOO=
Pony Vanio=
### computers.lua ### SX Specter=
Snapple Piepad=
Admiral128=
Admiral64= Admiral64=
Computer Tower=Gabinete do Computador Admiral128=
HUEG Box=
Monitor and keyboard=Tela e teclado Monitor and keyboard=Tela e teclado
Nientiendo Wee= WIFI Router=Roteador WIFI
Computer Tower=Gabinete do Computador
Rack Server=Rack para Servidor
Not enough vertical space to place a server!=Sem espaço vertical suficiente para colocar um servidor. Not enough vertical space to place a server!=Sem espaço vertical suficiente para colocar um servidor.
Printer-Scanner Combo=Tudo em Um Impressora-Scaner
Pony SlayStation= Pony SlayStation=
Pony SlayStation 2= Pony SlayStation 2=
Pony Vanio= Nientiendo Wee=
Rack Server=Rack para Servidor HUEG Box=
SX Specter=
SheFriendSOO=
Snapple Piepad=
WIFI Router=Roteador WIFI
Printer-Scanner Combo=Tudo em Um Impressora-Scaner
### tetris.lua ###
L= L=
R=
New Game=Novo Jogo New Game=Novo Jogo
Next...= Next...=
No room for place the Arcade!=Sem espaço para colocar o Fliperama!
R=
Score: = Score: =
Tetris Arcade=Fliperama Tetris Tetris Arcade=Fliperama Tetris
No room for place the Arcade!=Sem espaço para colocar o Fliperama!

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@ -1,31 +1,24 @@
# textdomain: computers # textdomain: computers
SheFriendSOO=
Pony Vanio=
### computers.lua ### SX Specter=
Snapple Piepad=
Admiral128=
Admiral64= Admiral64=
Computer Tower=Gabinete do Computador Admiral128=
HUEG Box=
Monitor and keyboard=Tela e teclado Monitor and keyboard=Tela e teclado
Nientiendo Wee= WIFI Router=Roteador WIFI
Computer Tower=Gabinete do Computador
Rack Server=Rack para Servidor
Not enough vertical space to place a server!=Sem espaço vertical suficiente para colocar um servidor. Not enough vertical space to place a server!=Sem espaço vertical suficiente para colocar um servidor.
Printer-Scanner Combo=Tudo em Um Impressora-Scaner
Pony SlayStation= Pony SlayStation=
Pony SlayStation 2= Pony SlayStation 2=
Pony Vanio= Nientiendo Wee=
Rack Server=Rack para Servidor HUEG Box=
SX Specter=
SheFriendSOO=
Snapple Piepad=
WIFI Router=Roteador WIFI
Printer-Scanner Combo=Tudo em Um Impressora-Scaner
### tetris.lua ###
L= L=
R=
New Game=Novo Jogo New Game=Novo Jogo
Next...= Next...=
No room for place the Arcade!=Sem espaço para colocar o Fliperama!
R=
Score: = Score: =
Tetris Arcade=Fliperama Tetris Tetris Arcade=Fliperama Tetris
No room for place the Arcade!=Sem espaço para colocar o Fliperama!

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@ -1,31 +1,24 @@
# textdomain: computers # textdomain: computers
SheFriendSOO=
Pony Vanio=
### computers.lua ### SX Specter=
Snapple Piepad=
Admiral128=
Admiral64= Admiral64=
Computer Tower=Системный блок Admiral128=
HUEG Box=
Monitor and keyboard=Монитор и клавиатура Monitor and keyboard=Монитор и клавиатура
Nientiendo Wee= WIFI Router=WIFI-роутер
Computer Tower=Системный блок
Rack Server=Стоечный сервер
Not enough vertical space to place a server!=Недостаточно вертикального пространства для размещения сервера! Not enough vertical space to place a server!=Недостаточно вертикального пространства для размещения сервера!
Printer-Scanner Combo=МФУ
Pony SlayStation= Pony SlayStation=
Pony SlayStation 2= Pony SlayStation 2=
Pony Vanio= Nientiendo Wee=
Rack Server=Стоечный сервер HUEG Box=
SX Specter=
SheFriendSOO=
Snapple Piepad=
WIFI Router=WIFI-роутер
Printer-Scanner Combo=МФУ
### tetris.lua ###
L= L=
R=
New Game=Новая игра New Game=Новая игра
Next...=Далее... Next...=Далее...
No room for place the Arcade!=Недостаточно места для размещения игрового автомата!
R=
Score: =Счёт: Score: =Счёт:
Tetris Arcade=Игровой автомат Тетрис Tetris Arcade=Игровой автомат Тетрис
No room for place the Arcade!=Недостаточно места для размещения игрового автомата!

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@ -1,31 +1,24 @@
# textdomain: computers # textdomain: computers
SheFriendSOO=
Pony Vanio=
### computers.lua ### SX Specter=
Snapple Piepad=
Admiral128=
Admiral64= Admiral64=
Computer Tower=计算机箱 Admiral128=
HUEG Box=
Monitor and keyboard=显示器和键盘 Monitor and keyboard=显示器和键盘
Nientiendo Wee= WIFI Router=无线路由器
Computer Tower=计算机箱
Rack Server=机架式服务器
Not enough vertical space to place a server!=高度不足,无法放置服务器! Not enough vertical space to place a server!=高度不足,无法放置服务器!
Printer-Scanner Combo=打印扫描一体机
Pony SlayStation= Pony SlayStation=
Pony SlayStation 2= Pony SlayStation 2=
Pony Vanio= Nientiendo Wee=
Rack Server=机架式服务器 HUEG Box=
SX Specter=
SheFriendSOO=
Snapple Piepad=
WIFI Router=无线路由器
Printer-Scanner Combo=打印扫描一体机
### tetris.lua ###
L= L=
R=
New Game=新游戏 New Game=新游戏
Next...=下一个。。。 Next...=下一个。。。
No room for place the Arcade!=没有地方放游戏机!
R=
Score: =分数: Score: =分数:
Tetris Arcade=俄罗斯方块游戏机 Tetris Arcade=俄罗斯方块游戏机
No room for place the Arcade!=没有地方放游戏机!

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@ -1,31 +1,24 @@
# textdomain: computers # textdomain: computers
SheFriendSOO=
Pony Vanio=
### computers.lua ### SX Specter=
Snapple Piepad=
Admiral128=
Admiral64= Admiral64=
Computer Tower= Admiral128=
HUEG Box=
Monitor and keyboard= Monitor and keyboard=
Nientiendo Wee= WIFI Router=
Computer Tower=
Rack Server=
Not enough vertical space to place a server!= Not enough vertical space to place a server!=
Printer-Scanner Combo=
Pony SlayStation= Pony SlayStation=
Pony SlayStation 2= Pony SlayStation 2=
Pony Vanio= Nientiendo Wee=
Rack Server= HUEG Box=
SX Specter=
SheFriendSOO=
Snapple Piepad=
WIFI Router=
Printer-Scanner Combo=
### tetris.lua ###
L= L=
R=
New Game= New Game=
Next...= Next...=
No room for place the Arcade!=
R=
Score: = Score: =
Tetris Arcade= Tetris Arcade=
No room for place the Arcade!=

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@ -1,3 +1,3 @@
name = computers name = computers
depends = default, basic_materials depends = xcompat
optional_depends = screwdriver optional_depends = screwdriver, default, basic_materials

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@ -1,10 +1,11 @@
-- Copyright (C) 2012-2013 Diego Martínez <kaeza@users.sf.net> -- Copyright (C) 2012-2013 Diego Martínez <kaeza@users.sf.net>
local materials = xcompat.materials
minetest.register_craft({ minetest.register_craft({
output = "computers:shefriendSOO", output = "computers:shefriendSOO",
recipe = { recipe = {
{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" }, { "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" },
{ "basic_materials:plastic_sheet", "default:glass", "basic_materials:plastic_sheet" }, { "basic_materials:plastic_sheet", materials.glass, "basic_materials:plastic_sheet" },
{ "basic_materials:plastic_sheet", "group:wood", "basic_materials:plastic_sheet" } { "basic_materials:plastic_sheet", "group:wood", "basic_materials:plastic_sheet" }
} }
}) })
@ -21,7 +22,7 @@ minetest.register_craft({
output = "computers:vanio", output = "computers:vanio",
recipe = { recipe = {
{ "basic_materials:plastic_sheet", "", "" }, { "basic_materials:plastic_sheet", "", "" },
{ "default:glass", "", "" }, { materials.glass, "", "" },
{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" } { "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" }
} }
}) })
@ -39,7 +40,7 @@ minetest.register_craft({
output = "computers:slaystation2", output = "computers:slaystation2",
recipe = { recipe = {
{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" }, { "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" },
{ "basic_materials:plastic_sheet", "default:steel_ingot", "basic_materials:plastic_sheet" } { "basic_materials:plastic_sheet", materials.steel_ingot, "basic_materials:plastic_sheet" }
} }
}) })
@ -55,7 +56,7 @@ minetest.register_craft({
output = "computers:admiral128", output = "computers:admiral128",
recipe = { recipe = {
{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" }, { "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" },
{ "default:steel_ingot", "default:steel_ingot", "default:steel_ingot" } { materials.steel_ingot, materials.steel_ingot, materials.steel_ingot }
} }
}) })
@ -63,7 +64,7 @@ minetest.register_craft({
output = "computers:wee", output = "computers:wee",
recipe = { recipe = {
{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" }, { "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" },
{ "basic_materials:plastic_sheet", "default:copper_ingot", "basic_materials:plastic_sheet" } { "basic_materials:plastic_sheet", materials.copper_ingot, "basic_materials:plastic_sheet" }
} }
}) })
@ -71,7 +72,7 @@ minetest.register_craft({
output = "computers:piepad", output = "computers:piepad",
recipe = { recipe = {
{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" }, { "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" },
{ "basic_materials:plastic_sheet", "default:glass", "basic_materials:plastic_sheet" } { "basic_materials:plastic_sheet", materials.glass, "basic_materials:plastic_sheet" }
} }
}) })
@ -80,45 +81,45 @@ minetest.register_craft({
minetest.register_craft({ minetest.register_craft({
output = "computers:monitor", output = "computers:monitor",
recipe = { recipe = {
{ "basic_materials:plastic_sheet", "default:glass","" }, { "basic_materials:plastic_sheet", materials.glass,"" },
{ "basic_materials:plastic_sheet", "default:glass","" }, { "basic_materials:plastic_sheet", materials.glass,"" },
{ "basic_materials:plastic_sheet", "default:mese_crystal_fragment", "basic_materials:plastic_sheet" } { "basic_materials:plastic_sheet", materials.mese_crystal_fragment, "basic_materials:plastic_sheet" }
} }
}) })
minetest.register_craft({ minetest.register_craft({
output = "computers:router", output = "computers:router",
recipe = { recipe = {
{ "default:steel_ingot","","" }, { materials.steel_ingot,"","" },
{ "default:steel_ingot" ,"basic_materials:plastic_sheet", "basic_materials:plastic_sheet" }, { materials.steel_ingot ,"basic_materials:plastic_sheet", "basic_materials:plastic_sheet" },
{ "default:mese_crystal_fragment","basic_materials:plastic_sheet", "basic_materials:plastic_sheet" } { materials.mese_crystal_fragment,"basic_materials:plastic_sheet", "basic_materials:plastic_sheet" }
} }
}) })
minetest.register_craft({ minetest.register_craft({
output = "computers:tower", output = "computers:tower",
recipe = { recipe = {
{ "basic_materials:plastic_sheet", "default:steel_ingot", "basic_materials:plastic_sheet" }, { "basic_materials:plastic_sheet", materials.steel_ingot, "basic_materials:plastic_sheet" },
{ "basic_materials:plastic_sheet", "default:mese_crystal", "basic_materials:plastic_sheet" }, { "basic_materials:plastic_sheet", materials.mese_crystal, "basic_materials:plastic_sheet" },
{ "basic_materials:plastic_sheet", "default:steel_ingot", "basic_materials:plastic_sheet" } { "basic_materials:plastic_sheet", materials.steel_ingot, "basic_materials:plastic_sheet" }
} }
}) })
minetest.register_craft({ minetest.register_craft({
output = "computers:printer", output = "computers:printer",
recipe = { recipe = {
{ "basic_materials:plastic_sheet", "default:steel_ingot","" }, { "basic_materials:plastic_sheet", materials.steel_ingot,"" },
{ "basic_materials:plastic_sheet", "default:mese_crystal", "basic_materials:plastic_sheet" }, { "basic_materials:plastic_sheet", materials.mese_crystal, "basic_materials:plastic_sheet" },
{ "basic_materials:plastic_sheet", "default:coal_lump", "basic_materials:plastic_sheet" } { "basic_materials:plastic_sheet", materials.coal_lump, "basic_materials:plastic_sheet" }
} }
}) })
minetest.register_craft({ minetest.register_craft({
output = "computers:printer", output = "computers:printer",
recipe = { recipe = {
{ "basic_materials:plastic_sheet", "default:steel_ingot","" }, { "basic_materials:plastic_sheet", materials.steel_ingot,"" },
{ "basic_materials:plastic_sheet", "default:mese_crystal", "basic_materials:plastic_sheet" }, { "basic_materials:plastic_sheet", materials.mese_crystal, "basic_materials:plastic_sheet" },
{ "basic_materials:plastic_sheet", "dye:black", "basic_materials:plastic_sheet", } { "basic_materials:plastic_sheet", materials.dye_black, "basic_materials:plastic_sheet", }
} }
}) })
@ -135,7 +136,7 @@ minetest.register_craft({
output = "computers:tetris_arcade", output = "computers:tetris_arcade",
recipe = { recipe = {
{ "basic_materials:plastic_sheet", "basic_materials:energy_crystal_simple", "basic_materials:plastic_sheet", }, { "basic_materials:plastic_sheet", "basic_materials:energy_crystal_simple", "basic_materials:plastic_sheet", },
{ "dye:black", "default:glass", "dye:black" }, { materials.dye_black, materials.glass, materials.dye_black },
{ "basic_materials:plastic_sheet", "basic_materials:energy_crystal_simple", "basic_materials:plastic_sheet" } { "basic_materials:plastic_sheet", "basic_materials:energy_crystal_simple", "basic_materials:plastic_sheet" }
} }
}) })

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@ -0,0 +1,61 @@
local registered_currency = {}
function home_vending_machines.register_currency(name, worth)
registered_currency[name] = worth
end
local function reg_simple(name, def)
minetest.register_node(":" .. name, {
description = def.description,
drawtype = "mesh",
mesh = "home_vending_machines_machine.obj",
tiles = def.tiles,
paramtype = "light",
paramtype2 = "facedir",
groups = def.groups or {snappy=3, dig_tree=2},
is_ground_content = false,
selection_box = {
type = "fixed",
fixed = {-0.5, -0.5, -0.5, 0.5, 1.5, 0.5}
},
collision_box = {
type = "fixed",
fixed = {-0.5, -0.5, -0.5, 0.5, 1.5, 0.5}
},
sounds = def.sounds,
on_rotate = function(pos, node, user, mode, new_param2)
if minetest.get_modpath("screwdriver") then
return screwdriver.rotate_simple(pos, node, user, mode, new_param2)
end
end,
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
if not itemstack then return end
local pname = clicker:get_player_name()
local iname = itemstack:get_name()
local dpos = vector.add((vector.multiply(minetest.facedir_to_dir(node.param2), -1)), pos)
if registered_currency[iname] and registered_currency[iname] == 1 then
local item = def._vmachine.item
if type(item) == "table" then
item = item[math.random(#item)]
end
minetest.add_item(dpos, item)
if not minetest.is_creative_enabled(pname) then
itemstack:take_item()
return itemstack
end
else
minetest.chat_send_player(pname, "Please insert valid currency.")
end
end
})
end
function home_vending_machines.register_machine(type, name, def)
if type == "simple" then
reg_simple(name, def)
end
--TODO: add more complex machine type with formspec and selections
end

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@ -0,0 +1,26 @@
local materials = xcompat.materials
minetest.register_craft({
output = "home_workshop_misc:soda_machine",
recipe = {
{materials.steel_ingot, materials.steel_ingot, materials.steel_ingot},
{materials.steel_ingot, materials.dye_red, materials.steel_ingot},
{materials.steel_ingot, materials.copper_block, materials.steel_ingot},
},
})
minetest.register_craft({
output = "home_vending_machines:drink_machine",
recipe = {
{materials.steel_ingot, "group:vessel", materials.steel_ingot},
{materials.steel_ingot, materials.steel_ingot, materials.steel_ingot},
{materials.steel_ingot, materials.copper_block, materials.steel_ingot},
},
})
minetest.register_craft({
output = "home_vending_machines:sweet_machine",
recipe = {
{materials.steel_ingot, "group:food_sugar", materials.steel_ingot},
{materials.steel_ingot, materials.steel_ingot, materials.steel_ingot},
{materials.steel_ingot, materials.copper_block, materials.steel_ingot},
},
})

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@ -0,0 +1,9 @@
local modpath = minetest.get_modpath("home_vending_machines")
home_vending_machines = {}
dofile(modpath .. "/api.lua")
dofile(modpath .. "/machines.lua")
dofile(modpath .. "/items.lua")
dofile(modpath .. "/crafts.lua")
home_vending_machines.init = true

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@ -0,0 +1,12 @@
local function reg_item(name, evalue)
minetest.register_craftitem("home_vending_machines:" .. name, {
description = string.gsub(name, "_", " "),
inventory_image = "home_vending_machines_" .. name .. ".png",
on_use = minetest.item_eat(evalue),
})
end
reg_item("soda_can", 2)
minetest.register_alias("home_workshop_misc:soda_can", "home_vending_machines:soda_can")
reg_item("water_bottle", 3)

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@ -0,0 +1,29 @@
home_vending_machines.register_currency("default:gold_ingot", 1)
home_vending_machines.register_currency("currency:minegeld_cent_25", 1)
home_vending_machines.register_machine("simple", "home_workshop_misc:soda_machine", {
description = "Soda vending machine",
tiles = {"home_vending_machines_soda_machine.png"},
sounds = nil,
_vmachine = {
item = "home_vending_machines:soda_can"
}
})
home_vending_machines.register_machine("simple", "home_vending_machines:drink_machine", {
description = "Drinks vending machine",
tiles = {"home_vending_machines_drink_machine.png"},
sounds = nil,
_vmachine = {
item = {"home_vending_machines:soda_can", "home_vending_machines:water_bottle"}
}
})
home_vending_machines.register_machine("simple", "home_vending_machines:sweet_machine", {
description = "Sweets vending machine",
tiles = {"home_vending_machines_sweet_machine.png"},
sounds = nil,
_vmachine = {
item = "home_vending_machines:soda_can"
}
})

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@ -0,0 +1,3 @@
name = home_vending_machines
depends = xcompat
optional_depends = screwdriver, default, dye, vessels, farming

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@ -0,0 +1,11 @@
code wsor MIT
VanessaE (cc-by-sa 4.0):
home_vending_machines_machine.obj
home_vending_machines_soda_can.png
home_vending_machines_soda_machine.png
Andrey01 (CC BY-SA 3.0):
home_vending_machines_drimk_machine.png
home_vending_machines_sweet_machine.png
home_vending_machines_water_bottle.png

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@ -1,2 +0,0 @@
-- nothing to see here :P
-- this is just a stub to provide a few textures

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@ -1,4 +1,5 @@
local S = minetest.get_translator("home_workshop_machines") local S = minetest.get_translator("home_workshop_machines")
local materials = xcompat.materials
-- "bedflinger" style 3D Printer (Prusa i3 or equivalent) -- "bedflinger" style 3D Printer (Prusa i3 or equivalent)
@ -16,8 +17,9 @@ minetest.register_node("home_workshop_machines:3dprinter_bedflinger", {
}, },
paramtype = "light", paramtype = "light",
walkable = true, walkable = true,
groups = {snappy=3, ud_param2_colorable = 1}, groups = {snappy=3, ud_param2_colorable = 1, dig_tree=2},
sound = default.node_sound_wood_defaults(), is_ground_content = false,
sound = xcompat.sounds.node_sound_wood_defaults(),
drawtype = "mesh", drawtype = "mesh",
mesh = "home_workshop_machines_3dprinter_bedflinger.obj", mesh = "home_workshop_machines_3dprinter_bedflinger.obj",
paramtype2 = "colorwallmounted", paramtype2 = "colorwallmounted",
@ -46,8 +48,9 @@ minetest.register_node("home_workshop_machines:3dprinter_corexy", {
}, },
paramtype = "light", paramtype = "light",
walkable = true, walkable = true,
groups = {snappy=3, ud_param2_colorable = 1}, groups = {snappy=3, ud_param2_colorable = 1, dig_tree=2},
sound = default.node_sound_wood_defaults(), is_ground_content = false,
sound = xcompat.sounds.node_sound_wood_defaults(),
drawtype = "mesh", drawtype = "mesh",
mesh = "home_workshop_machines_3dprinter_corexy.obj", mesh = "home_workshop_machines_3dprinter_corexy.obj",
paramtype2 = "colorwallmounted", paramtype2 = "colorwallmounted",
@ -61,6 +64,26 @@ minetest.register_node("home_workshop_machines:3dprinter_corexy", {
on_rotate = unifieddyes.fix_after_screwdriver_nsew, on_rotate = unifieddyes.fix_after_screwdriver_nsew,
}) })
if minetest.get_modpath("basic_materials") then
minetest.register_craft({
output = "home_workshop_machines:3dprinter_bedflinger",
recipe = {
{"basic_materials:plastic_sheet", materials.dye_white, "basic_materials:plastic_sheet"},
{"basic_materials:motor", "basic_materials:heating_element", "basic_materials:motor"},
{materials.steel_ingot, materials.steel_ingot, materials.steel_ingot},
},
})
minetest.register_craft({
output = "home_workshop_machines:3dprinter_corexy",
recipe = {
{materials.steel_ingot, "basic_materials:motor", "basic_materials:plastic_sheet"},
{materials.glass, "basic_materials:heating_element", materials.glass},
{materials.steel_ingot, "basic_materials:motor", materials.steel_ingot},
},
})
end
minetest.register_alias("computer:3dprinter_bedflinger", "home_workshop_machines:3dprinter_bedflinger") minetest.register_alias("computer:3dprinter_bedflinger", "home_workshop_machines:3dprinter_bedflinger")
minetest.register_alias("computers:3dprinter_bedflinger", "home_workshop_machines:3dprinter_bedflinger") minetest.register_alias("computers:3dprinter_bedflinger", "home_workshop_machines:3dprinter_bedflinger")
minetest.register_alias("computer:3dprinter_corexy", "home_workshop_machines:3dprinter_corexy") minetest.register_alias("computer:3dprinter_corexy", "home_workshop_machines:3dprinter_corexy")

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@ -1,6 +1,3 @@
# textdomain: home_workshop_machines # textdomain: home_workshop_machines
### init.lua ###
3D Printer ("bedflinger" design)=3D Drucker ("Bettschubser") 3D Printer ("bedflinger" design)=3D Drucker ("Bettschubser")
3D Printer (CoreXY design)= 3D Printer (CoreXY design)=

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@ -1,6 +1,3 @@
# textdomain: home_workshop_machines # textdomain: home_workshop_machines
### init.lua ###
3D Printer ("bedflinger" design)= 3D Printer ("bedflinger" design)=
3D Printer (CoreXY design)= 3D Printer (CoreXY design)=

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@ -1,3 +1,3 @@
name = home_workshop_machines name = home_workshop_machines
depends = default, unifieddyes depends = unifieddyes, xcompat
optional_depends = screwdriver optional_depends = default, screwdriver, dye, basic_materials

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@ -1,26 +1,19 @@
local materials = xcompat.materials
minetest.register_craft({ minetest.register_craft({
output = "home_workshop_misc:tool_cabinet", output = "home_workshop_misc:tool_cabinet",
recipe = { recipe = {
{ "basic_materials:motor", "default:axe_steel", "default:pick_steel" }, { "basic_materials:motor", materials.axe_steel, materials.pick_steel },
{ "default:steel_ingot", "home_workshop_misc:drawer_small", "default:steel_ingot" }, { materials.steel_ingot, "home_workshop_misc:drawer_small", materials.steel_ingot },
{ "default:steel_ingot", "home_workshop_misc:drawer_small", "default:steel_ingot" } { materials.steel_ingot, "home_workshop_misc:drawer_small", materials.steel_ingot }
}, },
}) })
minetest.register_craft({ minetest.register_craft({
output = "home_workshop_misc:beer_tap", output = "home_workshop_misc:beer_tap",
recipe = { recipe = {
{ "group:stick", "default:steel_ingot", "group:stick" }, { "group:stick", materials.steel_ingot, "group:stick" },
{ "basic_materials:steel_bar", "default:steel_ingot", "basic_materials:steel_bar" }, { "basic_materials:steel_bar", materials.steel_ingot, "basic_materials:steel_bar" },
{ "default:steel_ingot", "default:steel_ingot", "default:steel_ingot" } { materials.steel_ingot, materials.steel_ingot, materials.steel_ingot }
}, },
}) })
minetest.register_craft({
output = "homedecor:soda_machine",
recipe = {
{"default:steel_ingot", "default:steel_ingot", "default:steel_ingot"},
{"default:steel_ingot", "dye:red", "default:steel_ingot"},
{"default:steel_ingot", "default:copperblock", "default:steel_ingot"},
},
})

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@ -14,10 +14,12 @@ minetest.register_node("home_workshop_misc:tool_cabinet", {
"home_workshop_common_generic_metal_bright.png", "home_workshop_common_generic_metal_bright.png",
"home_workshop_misc_tool_cabinet_misc.png", "home_workshop_misc_tool_cabinet_misc.png",
}, },
paramtype = "light",
paramtype2="facedir", paramtype2="facedir",
inventory_image = "home_workshop_misc_tool_cabinet_inv.png", inventory_image = "home_workshop_misc_tool_cabinet_inv.png",
on_rotate = minetest.get_modpath("screwdriver") and screwdriver.rotate_simple or nil, on_rotate = minetest.get_modpath("screwdriver") and screwdriver.rotate_simple or nil,
groups = { snappy=3 }, groups = { snappy=3, dig_tree=2 },
is_ground_content = false,
expand = { top="placeholder" }, expand = { top="placeholder" },
inventory = { inventory = {
size=24, size=24,
@ -33,8 +35,10 @@ minetest.register_node("home_workshop_misc:beer_tap", {
{ name = "home_workshop_common_generic_metal.png", color = 0xff303030 } { name = "home_workshop_common_generic_metal.png", color = 0xff303030 }
}, },
inventory_image = "home_workshop_misc_beertap_inv.png", inventory_image = "home_workshop_misc_beertap_inv.png",
paramtype = "light",
paramtype2 = "facedir", paramtype2 = "facedir",
groups = { snappy=3 }, groups = { snappy=3, dig_tree=2 },
is_ground_content = false,
walkable = false, walkable = false,
selection_box = { selection_box = {
type = "fixed", type = "fixed",
@ -42,13 +46,14 @@ minetest.register_node("home_workshop_misc:beer_tap", {
}, },
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing) on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
local inv = clicker:get_inventory() local inv = clicker:get_inventory()
if not itemstack then return end
local wieldname = itemstack:get_name() local wieldname = itemstack:get_name()
if wieldname == "vessels:drinking_glass" then if wieldname == "vessels:drinking_glass" then
if inv:room_for_item("main", "home_workshop_misc:beer_mug 1") then if inv:room_for_item("main", "home_workshop_misc:beer_mug 1") then
inv:add_item("main", "home_workshop_misc:beer_mug 1")
itemstack:take_item() itemstack:take_item()
clicker:set_wielded_item(itemstack) clicker:set_wielded_item(itemstack)
inv:add_item("main", "home_workshop_misc:beer_mug 1")
minetest.chat_send_player(clicker:get_player_name(), minetest.chat_send_player(clicker:get_player_name(),
S("Ahh, a frosty cold beer - look in your inventory for it!")) S("Ahh, a frosty cold beer - look in your inventory for it!"))
else else
@ -70,76 +75,34 @@ minetest.register_node("home_workshop_misc:beer_mug", {
mesh = "home_workshop_misc_beer_mug.obj", mesh = "home_workshop_misc_beer_mug.obj",
tiles = { "home_workshop_misc_beer_mug.png" }, tiles = { "home_workshop_misc_beer_mug.png" },
inventory_image = "home_workshop_misc_beer_mug_inv.png", inventory_image = "home_workshop_misc_beer_mug_inv.png",
paramtype = "light",
paramtype2 = "facedir", paramtype2 = "facedir",
groups = { snappy=3, oddly_breakable_by_hand=3 }, groups = { snappy=3, oddly_breakable_by_hand=3 },
is_ground_content = false,
walkable = false, walkable = false,
sounds = default.node_sound_glass_defaults(), sounds = xcompat.sounds.node_sound_glass_defaults(),
selection_box = beer_cbox, selection_box = beer_cbox,
on_use = function(itemstack, user, pointed_thing) on_use = function(itemstack, user, pointed_thing)
if not creative.is_enabled_for(user:get_player_name()) then if not minetest.is_creative_enabled(user:get_player_name()) then
minetest.do_item_eat(2, "vessels:drinking_glass 1", itemstack, user, pointed_thing) minetest.do_item_eat(2, "vessels:drinking_glass 1", itemstack, user, pointed_thing)
return itemstack return itemstack
end end
end end
}) })
local svm_cbox = {
type = "fixed",
fixed = {-0.5, -0.5, -0.5, 0.5, 1.5, 0.5}
}
minetest.register_node("home_workshop_misc:soda_machine", {
description = S("Soda vending machine"),
drawtype = "mesh",
mesh = "home_workshop_misc_soda_machine.obj",
tiles = {"home_workshop_misc_soda_machine.png"},
paramtype2 = "facedir",
groups = {snappy=3},
selection_box = svm_cbox,
collision_box = svm_cbox,
expand = { top="placeholder" },
sounds = default.node_sound_wood_defaults(),
on_rotate = minetest.get_modpath("screwdriver") and screwdriver.rotate_simple or nil,
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
local playername = clicker:get_player_name()
local wielditem = clicker:get_wielded_item()
local wieldname = wielditem:get_name()
local fdir_to_fwd = { {0, -1}, {-1, 0}, {0, 1}, {1, 0} }
local fdir = node.param2
local pos_drop = { x=pos.x+fdir_to_fwd[fdir+1][1], y=pos.y, z=pos.z+fdir_to_fwd[fdir+1][2] }
if wieldname == "currency:minegeld_cent_25" then
minetest.spawn_item(pos_drop, "home_workshop_misc:soda_can")
minetest.sound_play("insert_coin", {
pos=pos, max_hear_distance = 5
})
if not creative.is_enabled_for(playername) then
wielditem:take_item()
clicker:set_wielded_item(wielditem)
return wielditem
end
else
minetest.chat_send_player(playername, S("Please insert a 25 Mg cent coin in the machine."))
end
end
})
minetest.register_craftitem("home_workshop_misc:soda_can", {
description = S("Soda Can"),
inventory_image = "home_workshop_misc_soda_can.png",
on_use = minetest.item_eat(2),
})
if minetest.get_modpath("homedecor_common") then if minetest.get_modpath("homedecor_common") then
minetest.register_alias("home_workshop_misc:drawer_small", "homedecor:drawer_small") minetest.register_alias("home_workshop_misc:drawer_small", "homedecor:drawer_small")
else else
minetest.register_craftitem("home_workshop_misc:drawer_small", { minetest.register_craftitem("home_workshop_misc:drawer_small", {
description = S("Small Wooden Drawer"), description = S("Small Wooden Drawer"),
inventory_image = "home_workshop_machines_drawer_small.png", inventory_image = "home_workshop_common_drawer_small.png",
}) })
end end
local MODPATH = minetest.get_modpath("home_workshop_misc") local MODPATH = minetest.get_modpath("home_workshop_misc")
dofile(MODPATH.."/crafts.lua") if minetest.get_modpath("basic_materials") then
dofile(MODPATH.."/crafts.lua")
end
minetest.register_alias("homedecor:tool_cabinet", "home_workshop_misc:tool_cabinet") minetest.register_alias("homedecor:tool_cabinet", "home_workshop_misc:tool_cabinet")
minetest.register_alias("homedecor:tool_cabinet_bottom", "home_workshop_misc:tool_cabinet") minetest.register_alias("homedecor:tool_cabinet_bottom", "home_workshop_misc:tool_cabinet")

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@ -1,12 +1,7 @@
# textdomain: home_workshop_misc # textdomain: home_workshop_misc
### init.lua ###
Metal tool cabinet and work table=Metallwerkzeugschrank und Arbeitstisch Metal tool cabinet and work table=Metallwerkzeugschrank und Arbeitstisch
Ahh, a frosty cold beer - look in your inventory for it!=Ahh ein kühles Bier sehen Sie in Ihrem Inventar nach!
Beer mug=Bierkrug
Beer tap=Bierzapfhahn Beer tap=Bierzapfhahn
Soda Can=Limodose Ahh, a frosty cold beer - look in your inventory for it!=Ahh ein kühles Bier sehen Sie in Ihrem Inventar nach!
Soda vending machine=Limoautomat
No room in your inventory to add a beer mug!=Kein Platz im Inventar für einen Bierkrug! No room in your inventory to add a beer mug!=Kein Platz im Inventar für einen Bierkrug!
Please insert a 25 Mg cent coin in the machine.=Bitte Münze in Automaten einwerfen. Beer mug=Bierkrug
Small Wooden Drawer=

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@ -1,11 +1,7 @@
# textdomain: home_workshop_misc # textdomain: home_workshop_misc
### init.lua ###
Metal tool cabinet and work table=Mesa de trabajo y gabinete en hierro Metal tool cabinet and work table=Mesa de trabajo y gabinete en hierro
Ahh, a frosty cold beer - look in your inventory for it!=¡Ah, una cerveza fría! La encontrarás en tu inventario.
Beer mug=Jarra de cerveza
Beer tap=Grifo de cerveza Beer tap=Grifo de cerveza
Soda Can=Lata de refresco Ahh, a frosty cold beer - look in your inventory for it!=¡Ah, una cerveza fría! La encontrarás en tu inventario.
Soda vending machine=Máquina expendedora de refrescos
No room in your inventory to add a beer mug!=¡No hay lugar para tomar una jarra de cerveza! No room in your inventory to add a beer mug!=¡No hay lugar para tomar una jarra de cerveza!
Please insert a 25 Mg cent coin in the machine.=Por favor introduzca una moneda en la máquina. Beer mug=Jarra de cerveza
Small Wooden Drawer=

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@ -1,11 +1,7 @@
# textdomain: home_workshop_misc # textdomain: home_workshop_misc
### init.lua ###
Metal tool cabinet and work table=Établi pour le travail du métal Metal tool cabinet and work table=Établi pour le travail du métal
Ahh, a frosty cold beer - look in your inventory for it!=Ahh, une bière bien fraîche - regardez dans votre inventaire !
Beer mug=Pinte de bière
Beer tap=Pompe à bière Beer tap=Pompe à bière
Ahh, a frosty cold beer - look in your inventory for it!=Ahh, une bière bien fraîche - regardez dans votre inventaire !
No room in your inventory to add a beer mug!=Pas de place dans votre inventaire pour ajouter une pinte de bière ! No room in your inventory to add a beer mug!=Pas de place dans votre inventaire pour ajouter une pinte de bière !
Please insert a 25 Mg cent coin in the machine.=Veuillez insérer une pièce dans la machine. Beer mug=Pinte de bière
Soda Can=Canette de soda Small Wooden Drawer=
Soda vending machine=Distributeur de boissons

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@ -1,11 +1,7 @@
# textdomain: home_workshop_misc # textdomain: home_workshop_misc
### init.lua ###
Metal tool cabinet and work table=Kabinet Alatan Logam dan Meja Kerja Metal tool cabinet and work table=Kabinet Alatan Logam dan Meja Kerja
Ahh, a frosty cold beer - look in your inventory for it!=Ahh, bir sejuk dingin - cari dalam inventori anda!
Beer mug=Kole Bir
Beer tap=Paip Bir Beer tap=Paip Bir
Ahh, a frosty cold beer - look in your inventory for it!=Ahh, bir sejuk dingin - cari dalam inventori anda!
No room in your inventory to add a beer mug!=Tiada ruang dalam inventori anda untuk menambah kole bir! No room in your inventory to add a beer mug!=Tiada ruang dalam inventori anda untuk menambah kole bir!
Please insert a 25 Mg cent coin in the machine.=Sila masukkan duit syiling ke dalam mesin. Beer mug=Kole Bir
Soda Can=Tin Soda Small Wooden Drawer=
Soda vending machine=Mesin Soda Layan Diri

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@ -1,11 +1,7 @@
# textdomain: home_workshop_misc # textdomain: home_workshop_misc
### init.lua ###
Metal tool cabinet and work table=Gabinete de ferramentas metálicas e mesa de trabalho Metal tool cabinet and work table=Gabinete de ferramentas metálicas e mesa de trabalho
Ahh, a frosty cold beer - look in your inventory for it!=Ahh, uma cerveja bem gelada - procure por ela em seu inventário!
Beer mug=Caneca de cerveja
Beer tap=Torneira de cerveja Beer tap=Torneira de cerveja
Ahh, a frosty cold beer - look in your inventory for it!=Ahh, uma cerveja bem gelada - procure por ela em seu inventário!
No room in your inventory to add a beer mug!=Sem espaço no inventário para colocar uma caneca de cerveja No room in your inventory to add a beer mug!=Sem espaço no inventário para colocar uma caneca de cerveja
Please insert a 25 Mg cent coin in the machine.=Por favor insira uma moeda na máquina. Beer mug=Caneca de cerveja
Soda Can=Lata de Refrigerante Small Wooden Drawer=
Soda vending machine=Máquina de refrigerante

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@ -1,11 +1,7 @@
# textdomain: home_workshop_misc # textdomain: home_workshop_misc
### init.lua ###
Metal tool cabinet and work table=Gabinete de ferramentas metálicas e mesa de trabalho Metal tool cabinet and work table=Gabinete de ferramentas metálicas e mesa de trabalho
Ahh, a frosty cold beer - look in your inventory for it!=Ahh, uma cerveja bem gelada - procure por ela em seu inventário!
Beer mug=Caneca de cerveja
Beer tap=Torneira de cerveja Beer tap=Torneira de cerveja
Ahh, a frosty cold beer - look in your inventory for it!=Ahh, uma cerveja bem gelada - procure por ela em seu inventário!
No room in your inventory to add a beer mug!=Sem espaço no inventário para colocar uma caneca de cerveja No room in your inventory to add a beer mug!=Sem espaço no inventário para colocar uma caneca de cerveja
Please insert a 25 Mg cent coin in the machine.=Por favor insira uma moeda na máquina. Beer mug=Caneca de cerveja
Soda Can=Lata de Refrigerante Small Wooden Drawer=
Soda vending machine=Máquina de refrigerante

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@ -1,11 +1,7 @@
# textdomain: home_workshop_misc # textdomain: home_workshop_misc
### init.lua ###
Metal tool cabinet and work table=Шкаф с металлическим инструментом и рабочий стол Metal tool cabinet and work table=Шкаф с металлическим инструментом и рабочий стол
Ahh, a frosty cold beer - look in your inventory for it!=О, холодное пиво! Ищи его в инвентаре!
Beer mug=Пивная кружка
Beer tap=Пивной кран Beer tap=Пивной кран
Ahh, a frosty cold beer - look in your inventory for it!=О, холодное пиво! Ищи его в инвентаре!
No room in your inventory to add a beer mug!=В инвентаре нет места для пивной кружки! No room in your inventory to add a beer mug!=В инвентаре нет места для пивной кружки!
Please insert a 25 Mg cent coin in the machine.=Вставьте монету в автомат. Beer mug=Пивная кружка
Soda Can=Банка газировки Small Wooden Drawer=
Soda vending machine=Автомат с газировкой

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@ -1,12 +1,7 @@
# textdomain: home_workshop_misc # textdomain: home_workshop_misc
### init.lua ###
Metal tool cabinet and work table=金属工具柜及工作台 Metal tool cabinet and work table=金属工具柜及工作台
Ahh, a frosty cold beer - look in your inventory for it!=啊,一杯冰凉的啤酒-看看你的库存吧!
Beer mug=啤酒杯
Beer tap=啤酒龙头 Beer tap=啤酒龙头
Ahh, a frosty cold beer - look in your inventory for it!=啊,一杯冰凉的啤酒-看看你的库存吧!
No room in your inventory to add a beer mug!=你的库存里没有地方放啤酒杯! No room in your inventory to add a beer mug!=你的库存里没有地方放啤酒杯!
Please insert a 25 Mg cent coin in the machine.=请在机器里放一枚硬币。 Beer mug=啤酒杯
Soda Can=易拉罐 Small Wooden Drawer=
Soda vending machine=汽水自动售货机

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@ -1,12 +1,7 @@
# textdomain: home_workshop_misc # textdomain: home_workshop_misc
### init.lua ###
Metal tool cabinet and work table= Metal tool cabinet and work table=
Ahh, a frosty cold beer - look in your inventory for it!=
Beer mug=
Beer tap= Beer tap=
Ahh, a frosty cold beer - look in your inventory for it!=
No room in your inventory to add a beer mug!= No room in your inventory to add a beer mug!=
Please insert a 25 Mg cent coin in the machine.= Beer mug=
Soda Can= Small Wooden Drawer=
Soda vending machine=

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@ -1,3 +1,3 @@
name = home_workshop_misc name = home_workshop_misc
depends = default, home_workshop_common depends = xcompat
optional_depends = currency, screwdriver, homedecor_common optional_depends = currency, screwdriver, homedecor_common, default

2
license.txt Normal file
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@ -0,0 +1,2 @@
LGPL-3.0 for code,
CC-BY-SA-4.0 for media.

2
modpack.conf Normal file
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@ -0,0 +1,2 @@
name = home_workshop_modpack
min_minetest_version = 5.4.0

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