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homedecor_modpack/homedecor/refrigerator.lua

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-- This file supplies refrigerators
local S = homedecor.gettext
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-- nodebox models
local fridge_model_bottom = {
type = "fixed",
fixed = {
{0, -0.4375, -0.4375, 0.5, 0.5, 0.5}, -- NodeBox1
{-0.5, -0.5, -0.42, 0.5, 0.5, 0.5}, -- NodeBox2
{-0.5, -0.4375, -0.4375, -0.0625, 0.5, 0.5}, -- NodeBox3
{0, 0.25, -0.5, 0.0625, 0.3125, -0.4375}, -- NodeBox4
{-0.125, 0.25, -0.5, -0.0625, 0.3125, -0.4375}, -- NodeBox5
{0, 0.25, -0.5, 0.0625, 0.5, -0.473029}, -- NodeBox6
{-0.125, 0.25, -0.5, -0.0625, 0.5, -0.473029}, -- NodeBox7
}
}
local fridge_model_top = {
type = "fixed",
fixed = {
{0, -0.5, -0.4375, 0.5, 0.5, 0.5}, -- NodeBox1
{-0.0625, -0.5, -0.42, 0, 0.5, 0.5}, -- NodeBox2
{-0.5, -0.5, -0.4375, -0.0625, -0.4375, 0.5}, -- NodeBox3
{-0.5, -0.5, -0.4375, -0.4375, 0.5, 0.5}, -- NodeBox4
{-0.5, -0.1875, -0.4375, -0.0625, 0.5, 0.5}, -- NodeBox5
{-0.4375, -0.4375, -0.125, -0.0625, -0.1875, 0.5}, -- NodeBox6
{-0.125, -0.4375, -0.4375, -0.0625, -0.1875, -0.125}, -- NodeBox7
{-0.3125, -0.3125, -0.307054, -0.25, -0.1875, -0.286307}, -- NodeBox8
{-0.125, 0, -0.5, -0.0625, 0.0625, -0.4375}, -- NodeBox9
{0, 0, -0.5, 0.0625, 0.0625, -0.4375}, -- NodeBox10
{0, -0.5, -0.5, 0.0625, 0.0625, -0.473029}, -- NodeBox11
{-0.125, -0.5, -0.5, -0.0625, 0.0625, -0.473029}, -- NodeBox12
}
}
-- steel-textured fridge
minetest.register_node("homedecor:refrigerator_steel_bottom", {
tiles = {
"default_steel_block.png",
"homedecor_refrigerator_steel_bottom.png",
"homedecor_refrigerator_steel_sides2.png",
"homedecor_refrigerator_steel_sides2.png^[transformFX",
"homedecor_refrigerator_steel_back2.png",
"homedecor_refrigerator_steel_front2.png"
},
inventory_image = "homedecor_refrigerator_steel_inv.png",
description = S("Refrigerator (stainless steel)"),
drawtype = "nodebox",
paramtype = "light",
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paramtype2 = "facedir",
groups = {snappy=3},
node_box = fridge_model_bottom,
selection_box = {
type = "fixed",
fixed = { -0.5, -0.5, -0.5, 0.5, 1.5, 0.5 }
},
on_place = function(itemstack, placer, pointed_thing)
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print("started on_place")
local pos = pointed_thing.under
local pnode = minetest.get_node(pointed_thing.under)
local rnodedef = minetest.registered_nodes[pnode.name]
if not rnodedef["buildable_to"] then
pos = pointed_thing.above
end
local fdir = minetest.dir_to_facedir(placer:get_look_dir())
local pos2 = { x = pos.x, y=pos.y + 1, z = pos.z }
local tnode = minetest.get_node(pos)
local tnode2 = minetest.get_node(pos2)
if homedecor.get_nodedef_field(tnode.name, "buildable_to")
and homedecor.get_nodedef_field(tnode2.name, "buildable_to")
and not minetest.is_protected(pos, placer:get_player_name())
and not minetest.is_protected(pos2, placer:get_player_name()) then
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local nodename = itemstack:get_name()
minetest.add_node(pos, { name = nodename, param2 = fdir })
minetest.add_node(pos2, { name = "homedecor:refrigerator_steel_top", param2 = fdir })
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if string.find(nodename, "_locked") then
local meta = minetest.get_meta(pos)
meta:set_string("owner", placer:get_player_name() or "")
meta:set_string("infotext", S("Locked Refrigerator (owned by %s)"):format(meta:get_string("owner")))
end
if not homedecor.expect_infinite_stacks then
itemstack:take_item()
return itemstack
end
end
end,
after_dig_node = function(pos, oldnode, oldmetadata, digger)
local pos2 = { x = pos.x, y=pos.y + 1, z = pos.z }
if minetest.get_node(pos2).name == "homedecor:refrigerator_steel_top" then
minetest.remove_node(pos2)
end
end,
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on_construct = function(pos)
local meta = minetest.get_meta(pos)
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meta:set_string("formspec",
"size[10,10]"..
"list[current_name;main;0,0;10,5;]"..
"list[current_player;main;1,6;8,4;]")
meta:set_string("infotext", S("Refrigerator"))
local inv = meta:get_inventory()
inv:set_size("main",50)
end,
can_dig = function(pos,player)
local meta = minetest.get_meta(pos);
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local inv = meta:get_inventory()
return inv:is_empty("main")
end,
on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
minetest.log("action", S("%s moves stuff in refrigerator at %s"):format(
player:get_player_name(),
minetest.pos_to_string(pos)
))
end,
on_metadata_inventory_put = function(pos, listname, index, stack, player)
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minetest.log("action", S("%s moves stuff to refrigerator at %s"):format(
player:get_player_name(),
minetest.pos_to_string(pos)
))
end,
on_metadata_inventory_take = function(pos, listname, index, stack, player)
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minetest.log("action", S("%s takes stuff from refrigerator at %s"):format(
player:get_player_name(),
minetest.pos_to_string(pos)
))
end,
})
minetest.register_node("homedecor:refrigerator_steel_top", {
tiles = {
"homedecor_refrigerator_steel_top.png",
"default_steel_block.png",
"homedecor_refrigerator_steel_sides1.png",
"homedecor_refrigerator_steel_sides1.png^[transformFX",
"homedecor_refrigerator_steel_back1.png",
"homedecor_refrigerator_steel_front1.png"
},
drawtype = "nodebox",
paramtype = "light",
paramtype2 = "facedir",
groups = {snappy=3},
node_box = fridge_model_top,
selection_box = {
type = "fixed",
fixed = { 0, 0, 0, 0, 0, 0 }
},
})
-- white, enameled fridge
minetest.register_node("homedecor:refrigerator_white_bottom", {
tiles = {
"default_steel_block.png",
"homedecor_refrigerator_white_bottom.png",
"homedecor_refrigerator_white_sides2.png",
"homedecor_refrigerator_white_sides2.png^[transformFX",
"homedecor_refrigerator_white_back2.png",
"homedecor_refrigerator_white_front2.png"
},
inventory_image = "homedecor_refrigerator_white_inv.png",
description = S("Refrigerator"),
drawtype = "nodebox",
paramtype = "light",
paramtype2 = "facedir",
groups = {snappy=3},
node_box = fridge_model_bottom,
selection_box = {
type = "fixed",
fixed = { -0.5, -0.5, -0.5, 0.5, 1.5, 0.5 }
},
on_place = function(itemstack, placer, pointed_thing)
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print("started on_place")
local pos = pointed_thing.under
local pnode = minetest.get_node(pointed_thing.under)
local rnodedef = minetest.registered_nodes[pnode.name]
if not rnodedef["buildable_to"] then
pos = pointed_thing.above
end
local fdir = minetest.dir_to_facedir(placer:get_look_dir())
local pos2 = { x = pos.x, y=pos.y + 1, z = pos.z }
local tnode = minetest.get_node(pos)
local tnode2 = minetest.get_node(pos2)
if homedecor.get_nodedef_field(tnode.name, "buildable_to")
and homedecor.get_nodedef_field(tnode2.name, "buildable_to")
and not minetest.is_protected(pos, placer:get_player_name())
and not minetest.is_protected(pos2, placer:get_player_name()) then
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local nodename = itemstack:get_name()
minetest.add_node(pos, { name = nodename, param2 = fdir })
minetest.add_node(pos2, { name = "homedecor:refrigerator_white_top", param2 = fdir })
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if string.find(nodename, "_locked") then
local meta = minetest.get_meta(pos)
meta:set_string("owner", placer:get_player_name() or "")
meta:set_string("infotext", S("Locked Refrigerator (owned by %s)"):format(meta:get_string("owner")))
end
if not homedecor.expect_infinite_stacks then
itemstack:take_item()
return itemstack
end
end
end,
after_dig_node = function(pos, oldnode, oldmetadata, digger)
local pos2 = { x = pos.x, y=pos.y + 1, z = pos.z }
if minetest.get_node(pos2).name == "homedecor:refrigerator_white_top" then
minetest.remove_node(pos2)
end
end,
on_construct = function(pos)
local meta = minetest.get_meta(pos)
meta:set_string("formspec",
"size[10,10]"..
"list[current_name;main;0,0;10,5;]"..
"list[current_player;main;1,6;8,4;]")
meta:set_string("infotext", S("Refrigerator"))
local inv = meta:get_inventory()
inv:set_size("main",50)
end,
can_dig = function(pos,player)
local meta = minetest.get_meta(pos);
local inv = meta:get_inventory()
return inv:is_empty("main")
end,
on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
minetest.log("action", S("%s moves stuff in refrigerator at %s"):format(
player:get_player_name(),
minetest.pos_to_string(pos)
))
end,
on_metadata_inventory_put = function(pos, listname, index, stack, player)
minetest.log("action", S("%s moves stuff to refrigerator at %s"):format(
player:get_player_name(),
minetest.pos_to_string(pos)
))
end,
on_metadata_inventory_take = function(pos, listname, index, stack, player)
minetest.log("action", S("%s takes stuff from refrigerator at %s"):format(
player:get_player_name(),
minetest.pos_to_string(pos)
))
end,
})
minetest.register_node("homedecor:refrigerator_white_top", {
tiles = {
"homedecor_refrigerator_white_top.png",
"default_steel_block.png",
"homedecor_refrigerator_white_sides1.png",
"homedecor_refrigerator_white_sides1.png^[transformFX",
"homedecor_refrigerator_white_back1.png",
"homedecor_refrigerator_white_front1.png"
},
drawtype = "nodebox",
paramtype = "light",
paramtype2 = "facedir",
groups = {snappy=3},
node_box = fridge_model_top,
selection_box = {
type = "fixed",
fixed = { 0, 0, 0, 0, 0, 0 }
},
})
-- convert the old single-node fridges to the new two-node models
minetest.register_abm({
nodenames = { "homedecor:refrigerator" },
interval = 1,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
local fdir = node.param2
local p_top = { x=pos.x, y=pos.y+1, z=pos.z }
minetest.swap_node(pos, { name = "homedecor:refrigerator_white_bottom", param2 = fdir })
minetest.set_node(p_top, { name = "homedecor:refrigerator_white_top", param2 = fdir })
end
})
minetest.register_abm({
nodenames = { "homedecor:refrigerator_locked" },
interval = 1,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
local fdir = node.param2
local p_top = { x=pos.x, y=pos.y+1, z=pos.z }
minetest.swap_node(pos, { name = "homedecor:refrigerator_white_bottom_locked", param2 = fdir })
minetest.set_node(p_top, { name = "homedecor:refrigerator_white_top", param2 = fdir })
end
})
minetest.register_abm({
nodenames = { "homedecor:refrigerator_steel" },
interval = 1,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
local fdir = node.param2
local p_top = { x=pos.x, y=pos.y+1, z=pos.z }
minetest.swap_node(pos, { name = "homedecor:refrigerator_steel_bottom", param2 = fdir })
minetest.set_node(p_top, { name = "homedecor:refrigerator_steel_top", param2 = fdir })
end
})
minetest.register_abm({
nodenames = { "homedecor:refrigerator_steel_locked" },
interval = 1,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
local fdir = node.param2
local p_top = { x=pos.x, y=pos.y+1, z=pos.z }
minetest.swap_node(pos, { name = "homedecor:refrigerator_steel_bottom_locked", param2 = fdir })
minetest.set_node(p_top, { name = "homedecor:refrigerator_steel_top", param2 = fdir })
end
})