mirror of
https://github.com/mt-mods/homedecor_modpack.git
synced 2024-12-22 16:10:18 +01:00
Use a single `intllib.Getter' for all the texts.
Just a minimal code reduction, but big reduction in code duplication. This could help if in the future, support for different "internationalization" mods will be added, or in case Minetest supports I18N/L10N internally in the engine.
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@ -6,14 +6,7 @@
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-- License: GPL
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--
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-- Boilerplate to support localized strings if intllib mod is installed.
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local S
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if homedecor.intllib_modpath then
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dofile(homedecor.intllib_modpath.."/intllib.lua")
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S = intllib.Getter(minetest.get_current_modname())
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else
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S = function ( s ) return s end
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end
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local S = homedecor.gettext
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-- misc stuff :D
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@ -1,12 +1,5 @@
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-- Boilerplate to support localized strings if intllib mod is installed.
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local S
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if homedecor.intllib_modpath then
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dofile(homedecor.intllib_modpath.."/intllib.lua")
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S = intllib.Getter(minetest.get_current_modname())
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else
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S = function ( s ) return s end
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end
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local S = homedecor.gettext
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homedecor.door_models = {
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{
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@ -1,13 +1,6 @@
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-- Node definitions for Homedecor doors
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-- Boilerplate to support localized strings if intllib mod is installed.
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local S
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if homedecor.intllib_modpath then
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dofile(homedecor.intllib_modpath.."/intllib.lua")
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S = intllib.Getter(minetest.get_current_modname())
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else
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S = function ( s ) return s end
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end
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local S = homedecor.gettext
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-- doors
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@ -1,13 +1,6 @@
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-- Various home electronics
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-- Boilerplate to support localized strings if intllib mod is installed.
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local S
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if homedecor.intllib_modpath then
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dofile(homedecor.intllib_modpath.."/intllib.lua")
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S = intllib.Getter(minetest.get_current_modname())
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else
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S = function ( s ) return s end
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end
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local S = homedecor.gettext
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minetest.register_node('homedecor:speaker', {
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description = S("Large Stereo Speaker"),
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@ -1,13 +1,6 @@
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-- This file adds fences of various types
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-- Boilerplate to support localized strings if intllib mod is installed.
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local S
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if homedecor.intllib_modpath then
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dofile(homedecor.intllib_modpath.."/intllib.lua")
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S = intllib.Getter(minetest.get_current_modname())
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else
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S = function ( s ) return s end
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end
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local S = homedecor.gettext
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minetest.register_node("homedecor:fence_brass", {
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description = S("Brass Fence/railing"),
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@ -1,13 +1,6 @@
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-- This code supplies an oven/stove. Basically it's just a copy of the default furnace with different textures.
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-- Boilerplate to support localized strings if intllib mod is installed.
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local S
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if homedecor.intllib_modpath then
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dofile(homedecor.intllib_modpath.."/intllib.lua")
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S = intllib.Getter(minetest.get_current_modname())
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else
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S = function ( s ) return s end
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end
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local S = homedecor.gettext
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local function hacky_swap_node(pos,name)
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local node = minetest.get_node(pos)
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1
init.lua
1
init.lua
@ -27,6 +27,7 @@ if homedecor.intllib_modpath then
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else
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S = function ( s ) return s end
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end
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homedecor.gettext = S
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local dbg = function(s)
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if homedecor.debug == 1 then
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@ -1,13 +1,6 @@
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-- This file supplies Kitchen cabinets and kitchen sink
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-- Boilerplate to support localized strings if intllib mod is installed.
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local S
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if homedecor.intllib_modpath then
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dofile(homedecor.intllib_modpath.."/intllib.lua")
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S = intllib.Getter(minetest.get_current_modname())
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else
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S = function ( s ) return s end
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end
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local S = homedecor.gettext
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minetest.register_node('homedecor:kitchen_cabinet', {
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description = S("Kitchen Cabinet"),
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@ -1,14 +1,7 @@
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-- This file supplies glowlights
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-- Boilerplate to support localized strings if intllib mod is installed.
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local S
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if homedecor.intllib_modpath then
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dofile(homedecor.intllib_modpath.."/intllib.lua")
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S = intllib.Getter(minetest.get_current_modname())
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else
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S = function ( s ) return s end
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end
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local S = homedecor.gettext
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local colors = {"yellow","white"}
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@ -7,14 +7,7 @@
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-- License: LGPL
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--
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-- Boilerplate to support localized strings if intllib mod is installed.
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local S
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if homedecor.intllib_modpath then
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dofile(homedecor.intllib_modpath.."/intllib.lua")
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S = intllib.Getter(minetest.get_current_modname())
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else
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S = function ( s ) return s end
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end
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local S = homedecor.gettext
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--[[
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| create_locked ( name, infotext )
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@ -1,13 +1,6 @@
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-- Various misc. nodes
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-- Boilerplate to support localized strings if intllib mod is installed.
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local S
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if homedecor.intllib_modpath then
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dofile(homedecor.intllib_modpath.."/intllib.lua")
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S = intllib.Getter(minetest.get_current_modname())
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else
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S = function ( s ) return s end
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end
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local S = homedecor.gettext
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minetest.register_node('homedecor:ceiling_paint', {
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description = S("Textured Ceiling Paint"),
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@ -1,13 +1,6 @@
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-- This file supplies nightstands
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-- Boilerplate to support localized strings if intllib mod is installed.
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local S
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if homedecor.intllib_modpath then
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dofile(homedecor.intllib_modpath.."/intllib.lua")
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S = intllib.Getter(minetest.get_current_modname())
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else
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S = function ( s ) return s end
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end
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local S = homedecor.gettext
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minetest.register_node('homedecor:nightstand_oak_one_drawer', {
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drawtype = "nodebox",
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@ -1,10 +1,5 @@
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local S
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if homedecor.intllib_modpath then
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dofile(homedecor.intllib_modpath.."/intllib.lua")
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S = intllib.Getter(minetest.get_current_modname())
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else
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S = function ( s ) return s end
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end
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local S = homedecor.gettext
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function homedecor:node_is_owned(pos, placer)
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local ownername = false
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-- This file supplies refrigerators
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-- Boilerplate to support localized strings if intllib mod is installed.
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local S
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if homedecor.intllib_modpath then
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dofile(homedecor.intllib_modpath.."/intllib.lua")
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S = intllib.Getter(minetest.get_current_modname())
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else
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S = function ( s ) return s end
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end
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local S = homedecor.gettext
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minetest.register_node('homedecor:refrigerator', {
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drawtype = "nodebox",
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-- Various kidns of shingles
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-- Boilerplate to support localized strings if intllib mod is installed.
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local S
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if homedecor.intllib_modpath then
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dofile(homedecor.intllib_modpath.."/intllib.lua")
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S = intllib.Getter(minetest.get_current_modname())
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else
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S = function ( s ) return s end
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end
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local S = homedecor.gettext
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minetest.register_node("homedecor:skylight", {
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description = S("Glass Skylight"),
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-- Various kinds of window shutters
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-- Boilerplate to support localized strings if intllib mod is installed.
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local S
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if homedecor.intllib_modpath then
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dofile(homedecor.intllib_modpath.."/intllib.lua")
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S = intllib.Getter(minetest.get_current_modname())
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else
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S = function ( s ) return s end
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end
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local S = homedecor.gettext
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local shutters = {
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{"oak", "Unpainted oak"},
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-- Boilerplate to support localized strings if intllib mod is installed.
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local S
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if homedecor.intllib_modpath then
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dofile(homedecor.intllib_modpath.."/intllib.lua")
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S = intllib.Getter(minetest.get_current_modname())
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else
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S = function ( s ) return s end
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end
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local S = homedecor.gettext
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-- CONSTANTS
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-- Various kinds of shingles
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-- Boilerplate to support localized strings if intllib mod is installed.
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local S
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if homedecor.intllib_modpath then
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dofile(homedecor.intllib_modpath.."/intllib.lua")
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S = intllib.Getter(minetest.get_current_modname())
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else
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S = function ( s ) return s end
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end
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local S = homedecor.gettext
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-- Corner shingle nodes, courtesy Bas080
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-- Various kinds of tables
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-- Boilerplate to support localized strings if intllib mod is installed.
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local S
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if homedecor.intllib_modpath then
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dofile(homedecor.intllib_modpath.."/intllib.lua")
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S = intllib.Getter(minetest.get_current_modname())
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else
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S = function ( s ) return s end
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end
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local S = homedecor.gettext
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materials = {
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{"glass","Glass"},
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