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split 4-bottle model into separate materials

(obsoletes the "4/multi" model)
This commit is contained in:
Vanessa Ezekowitz 2015-04-28 00:26:54 -04:00
parent aaf25a97e4
commit 084c82f4ce
4 changed files with 1729 additions and 4127 deletions

View File

@ -371,39 +371,44 @@ local bottle_colors = {"brown", "green"}
for _, b in ipairs(bottle_colors) do
homedecor.register("bottle_"..b, {
tiles = { "homedecor_bottle_"..b..".png" },
inventory_image = "homedecor_bottle_"..b.."_inv.png",
description = "Bottle ("..b..")",
mesh = "homedecor_bottle.obj",
sunlight_propagates = true,
groups = {snappy=3},
sounds = default.node_sound_glass_defaults(),
collision_box = bottle_cbox,
selection_box = bottle_cbox
})
homedecor.register("bottle_"..b, {
tiles = { "homedecor_bottle_"..b..".png" },
inventory_image = "homedecor_bottle_"..b.."_inv.png",
description = "Bottle ("..b..")",
mesh = "homedecor_bottle.obj",
sunlight_propagates = true,
groups = {snappy=3},
sounds = default.node_sound_glass_defaults(),
collision_box = bottle_cbox,
selection_box = bottle_cbox
})
-- 4-bottle sets
homedecor.register("4_bottles_"..b, {
tiles = { "homedecor_bottle_"..b..".png" },
inventory_image = "homedecor_4_bottles_"..b.."_inv.png",
description = "Four "..b.." bottles",
mesh = "homedecor_4_bottles.obj",
sunlight_propagates = true,
groups = {snappy=3},
sounds = default.node_sound_glass_defaults(),
collision_box = fbottle_cbox,
selection_box = fbottle_cbox
})
-- 4-bottle sets
homedecor.register("4_bottles_"..b, {
tiles = {
"homedecor_bottle_"..b..".png",
"homedecor_bottle_"..b..".png"
},
inventory_image = "homedecor_4_bottles_"..b.."_inv.png",
description = "Four "..b.." bottles",
mesh = "homedecor_4_bottles.obj",
sunlight_propagates = true,
groups = {snappy=3},
sounds = default.node_sound_glass_defaults(),
collision_box = fbottle_cbox,
selection_box = fbottle_cbox
})
end
homedecor.register("4_bottles_multi", {
tiles = { "homedecor_4_bottles_multi.png" },
tiles = {
"homedecor_bottle_brown.png",
"homedecor_bottle_green.png"
},
inventory_image = "homedecor_4_bottles_multi_inv.png",
description = "Four misc brown/green bottles",
mesh = "homedecor_4_bottles_multi.obj",
mesh = "homedecor_4_bottles.obj",
sunlight_propagates = true,
groups = {snappy=3},
sounds = default.node_sound_glass_defaults(),

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