don't deduct sofas from inventory in creative mode

This commit is contained in:
Vanessa Ezekowitz 2017-02-22 14:57:52 -05:00
parent cf44a85684
commit 3ea7d5d84e
2 changed files with 8 additions and 2 deletions

View File

@ -25,12 +25,15 @@ minetest.register_node("lrfurn:longsofa", {
on_rotate = screwdriver.disallow,
after_place_node = function(pos, placer, itemstack, pointed_thing)
unifieddyes.fix_rotation_nsew(pos, placer, itemstack, pointed_thing)
local playername = placer:get_player_name()
if minetest.is_protected(pos, placer:get_player_name()) then return true end
local fdir = minetest.dir_to_facedir(placer:get_look_dir(), false)
if lrfurn.check_forward(pos, fdir, true, placer) then
itemstack:take_item()
if not creative.is_enabled_for(playername) then
itemstack:take_item()
end
else
minetest.chat_send_player(placer:get_player_name(), S("No room to place the sofa!"))
minetest.set_node(pos, { name = "air" })

View File

@ -25,12 +25,15 @@ minetest.register_node("lrfurn:sofa", {
on_rotate = screwdriver.disallow,
after_place_node = function(pos, placer, itemstack, pointed_thing)
unifieddyes.fix_rotation_nsew(pos, placer, itemstack, pointed_thing)
local playername = placer:get_player_name()
if minetest.is_protected(pos, placer:get_player_name()) then return true end
local fdir = minetest.dir_to_facedir(placer:get_look_dir(), false)
if lrfurn.check_forward(pos, fdir, false, placer) then
itemstack:take_item()
if not creative.is_enabled_for(playername) then
itemstack:take_item()
end
else
minetest.chat_send_player(placer:get_player_name(), S("No room to place the sofa!"))
minetest.set_node(pos, { name = "air" })