Fire smoke : checking air nodes above

Fire smoke : checking air nodes above
This commit is contained in:
kilbith 2014-08-15 13:06:53 +02:00
parent f150d8146a
commit 5c442b77b3
1 changed files with 10 additions and 5 deletions

View File

@ -57,14 +57,18 @@ minetest.register_abm({
interval = 1,
chance = 2,
action = function(pos, node)
if
minetest.get_node({x=pos.x, y=pos.y+1.0, z=pos.z}).name == "air" and
minetest.get_node({x=pos.x, y=pos.y+2.0, z=pos.z}).name == "air"
then
local image_number = math.random(4)
minetest.add_particlespawner(
8, --particles amount
1, --time
{x=pos.x-0.3, y=pos.y+0.4, z=pos.z-0.3}, --min. smoke position
{x=pos.x+0.3, y=pos.y+8, z=pos.z+0.3}, --max. smoke position
{x=-0.2, y=0.2, z=-0.2}, --min. particle velocity
{x=0.2, y=2, z=0.2}, --max. particle velocity
{x=pos.x-0.25, y=pos.y+0.4, z=pos.z-0.25}, --min. smoke position
{x=pos.x+0.25, y=pos.y+8, z=pos.z+0.25}, --max. smoke position
{x=-0.2, y=0.3, z=-0.2}, --min. particle velocity
{x=0.2, y=1, z=0.2}, --max. particle velocity
{x=0,y=0,z=0}, --min. particle acceleration
{x=0,y=0,z=0}, --max. particle acceleration
0.5, --min. time particle expiration
@ -74,6 +78,7 @@ minetest.register_abm({
false, --collision detection
"smoke_particle_"..image_number..".png" --textures
)
end,
end
end
})