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mirror of https://github.com/mt-mods/homedecor_modpack.git synced 2024-12-24 17:00:18 +01:00

initial progress

This commit is contained in:
unknown 2022-04-02 16:32:44 -04:00
parent 3ba59dc2d5
commit 63439e19ea
24 changed files with 397 additions and 321 deletions

39
.luacheckrc Normal file
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@ -0,0 +1,39 @@
unused_args = false
globals = {
"homedecor",
"homedecor_lighting",
"homedecor_windows_and_treatments",
"homedecor_roofing",
"homedecor_misc",
"homedecor_exterior",
"homedecor_electrical",
"homedecor_cobweb",
"lavalamp",
"lrfurn",
"signs_lib",
-- mod-deps
"armor"
}
read_globals = {
"minetest", "core",
"vector", "ItemStack",
-- Stdlib
string = {fields = {"split", "trim"}},
table = {fields = {"copy", "getn"}},
-- mod-deps
"default",
"unifieddyes",
"player_api",
"screwdriver",
"hopper",
"mesecon",
"skins",
"homedecor_doors_and_gates",
"stairsplus",
"creative"
}

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@ -1,18 +0,0 @@
unused_args = false
allow_defined_top = true
max_comment_line_length = 999
read_globals = {
"DIR_DELIM",
"minetest", "core",
"unpack",
"dump",
table = { fields = { "copy", "getn" } },
"vector", "nodeupdate",
"VoxelManip", "VoxelArea",
"PseudoRandom", "ItemStack",
}
globals = {
}

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@ -1,14 +1,16 @@
minetest.override_item("default:bookshelf", {
drawtype = "mesh",
mesh = "homedecor_3d_bookshelf.obj",
tiles = {
"default_wood.png",
"default_wood.png^homedecor_3d_bookshelf_inside_back.png",
"homedecor_3d_bookshelf_books.png",
},
paramtype = "light",
paramtype2 = "facedir",
})
if minetest.get_modpath("default") then
minetest.override_item("default:bookshelf", {
drawtype = "mesh",
mesh = "homedecor_3d_bookshelf.obj",
tiles = {
"default_wood.png",
"default_wood.png^homedecor_3d_bookshelf_inside_back.png",
"homedecor_3d_bookshelf_books.png",
},
paramtype = "light",
paramtype2 = "facedir",
})
end
if minetest.get_modpath("vessels") then
minetest.override_item("vessels:shelf", {

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@ -1,4 +1,3 @@
name = homedecor_3d_extras
description = Homedecor Mod: 3d extras
depends = default
optional_depends = vessels, moreblocks, doors
optional_depends = vessels, moreblocks, doors, default

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@ -1,21 +0,0 @@
unused_args = false
allow_defined_top = true
max_comment_line_length = 999
read_globals = {
"DIR_DELIM",
"minetest", "core",
"unpack",
"dump",
table = { fields = { "copy", "getn" } },
"vector", "nodeupdate",
"VoxelManip", "VoxelArea",
"PseudoRandom", "ItemStack",
"creative",
"default",
"homedecor",
}
globals = {
}

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@ -97,7 +97,7 @@ for _, c in ipairs(bookcolors) do
if data.title and data.title ~= "" then
meta:set_string("infotext", data.title)
end
if not creative.is_enabled_for(plname) then
if not minetest.is_creative_enabled(plname) then
itemstack:take_item()
end
return itemstack
@ -128,16 +128,15 @@ for _, c in ipairs(bookcolors) do
local owner = meta:get_string("owner") or ""
local formspec
if owner == "" or owner == player_name then
formspec = "size[8,8]"..default.gui_bg..default.gui_bg_img..
formspec = "size[8,8]"..
"field[0.5,1;7.5,0;title;Book title :;"..
minetest.formspec_escape(title).."]"..
"textarea[0.5,1.5;7.5,7;text;Book content :;"..
minetest.formspec_escape(text).."]"..
"button_exit[2.5,7.5;3,1;save;Save]"
else
formspec = "size[8,8]"..default.gui_bg..
formspec = "size[8,8]"..
"button_exit[7,0.25;1,0.5;close;X]"..
default.gui_bg_img..
"label[0.5,0.5;by "..owner.."]"..
"label[0.5,0;"..minetest.formspec_escape(title).."]"..
"textarea[0.5,1.5;7.5,7;;"..minetest.formspec_escape(text)..";]"
@ -167,7 +166,7 @@ for _, c in ipairs(bookcolors) do
output = "homedecor:book_"..color,
recipe = {
"dye:"..color,
"default:book"
homedecor.materials.book
},
})

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@ -1,4 +1,4 @@
name = homedecor_books
description = Homedecor mod: books
depends = homedecor_common, default, creative
optional_depends = unifieddyes
depends = homedecor_common
optional_depends = unifieddyes, default, creative

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@ -1,21 +0,0 @@
unused_args = false
allow_defined_top = true
max_comment_line_length = 999
read_globals = {
"DIR_DELIM",
"minetest", "core",
"unpack",
"dump",
table = { fields = { "copy", "getn" } },
"vector", "nodeupdate",
"VoxelManip", "VoxelArea",
"PseudoRandom", "ItemStack",
"default",
"homedecor",
"screwdriver",
}
globals = {
}

View File

@ -7,12 +7,30 @@ homedecor.register("air_conditioner", {
mesh = "homedecor_ac.obj",
tiles = {
"homedecor_ac.png",
"default_glass.png"
homedecor.glass
},
groups = { snappy = 3 },
groups = { snappy = 3, dig_stone = 3 },
use_texture_alpha = "clip",
sounds = default.node_sound_leaves_defaults(),
_sound_def = {
key = "node_sound_leaves_defaults",
},
selection_box = { type="regular" },
crafts = {
{
recipe = {
{ "steel_ingot", "building_blocks:grate", "steel_ingot" },
{ "steel_ingot", "homedecor:fan_blades", "basic_materials:motor" },
{ "steel_ingot", "basic_materials:motor", "steel_ingot" },
},
},
{
recipe = {
{ "steel_ingot", "building_blocks:grate", "steel_ingot" },
{ "steel_ingot", "basic_materials:motor", "steel_ingot" },
{ "steel_ingot", "basic_materials:motor", "steel_ingot" },
},
}
}
})
-- fans
@ -75,6 +93,14 @@ homedecor.register("desk_fan", {
local entities = minetest.get_objects_inside_radius(pos, 0.1)
if entities[1] then entities[1]:remove() end
end,
crafts = {
{
recipe = {
{"steel_ingot", "homedecor:fan_blades", "basic_materials:motor"},
{"", "steel_ingot", ""}
},
}
}
})
-- ceiling fan
@ -97,9 +123,27 @@ homedecor.register("ceiling_fan", {
}
},
use_texture_alpha = "clip",
groups = { snappy = 3 },
light_source = default.LIGHT_MAX-1,
sounds = default.node_sound_glass_defaults(),
groups = { snappy = 3, dig_stone = 3 },
light_source = minetest.LIGHT_MAX-1,
_sound_def = {
key = "node_sound_glass_defaults",
},
crafts = {
{
recipe = {
{ "basic_materials:motor" },
{ "homedecor:fan_blades" },
{ "homedecor:glowlight_small_cube" }
}
},
{
recipe = {
{ "basic_materials:motor" },
{ "homedecor:fan_blades" },
{ "homedecor:glowlight_small_cube" }
}
}
}
})
-- heating devices
@ -115,8 +159,10 @@ homedecor.register("space_heater", {
},
inventory_image = "homedecor_heater_inv.png",
walkable = false,
groups = { snappy = 3 },
sounds = default.node_sound_wood_defaults(),
groups = { snappy = 3, dig_stone = 3 },
_sound_def = {
key = "node_sound_wood_defaults",
},
node_box = {
type = "fixed",
fixed = {
@ -126,6 +172,15 @@ homedecor.register("space_heater", {
selection_box = {
type = "fixed",
fixed = {-0.1875, -0.5, 0.0625, 0.1875, 0, 0.3125}
},
crafts = {
{
recipe = {
{"basic_materials:plastic_sheet", "basic_materials:heating_element", "basic_materials:plastic_sheet"},
{"basic_materials:plastic_sheet", "homedecor:fan_blades", "basic_materials:motor"},
{"basic_materials:plastic_sheet", "basic_materials:heating_element", "basic_materials:plastic_sheet"}
},
}
}
})
@ -138,10 +193,21 @@ homedecor.register("radiator", {
},
inventory_image = "homedecor_radiator_inv.png",
description = S("Radiator heater"),
groups = {snappy=3},
groups = {snappy=3, dig_stone = 3},
selection_box = r_cbox,
collision_box = r_cbox,
sounds = default.node_sound_wood_defaults(),
_sound_def = {
key = "node_sound_wood_defaults",
},
crafts = {
{
recipe = {
{ "steel_ingot", "basic_materials:heating_element", "steel_ingot" },
{ "basic_materials:ic", "basic_materials:heating_element", "" },
{ "steel_ingot", "basic_materials:heating_element", "steel_ingot" }
},
}
}
})
-- crafting
@ -154,70 +220,7 @@ minetest.register_craft( {
output = "homedecor:fan_blades 2",
recipe = {
{ "", "basic_materials:plastic_sheet", "" },
{ "", "default:steel_ingot", "" },
{ "", homedecor.materials.steel_ingot, "" },
{ "basic_materials:plastic_sheet", "", "basic_materials:plastic_sheet" }
},
})
minetest.register_craft({
output = "homedecor:air_conditioner",
recipe = {
{ "default:steel_ingot", "building_blocks:grate", "default:steel_ingot" },
{ "default:steel_ingot", "homedecor:fan_blades", "basic_materials:motor" },
{ "default:steel_ingot", "basic_materials:motor", "default:steel_ingot" },
},
})
minetest.register_craft({
output = "homedecor:air_conditioner",
recipe = {
{ "default:steel_ingot", "building_blocks:grate", "default:steel_ingot" },
{ "default:steel_ingot", "basic_materials:motor", "default:steel_ingot" },
{ "default:steel_ingot", "basic_materials:motor", "default:steel_ingot" },
},
})
minetest.register_craft({
output = "homedecor:ceiling_fan",
recipe = {
{ "basic_materials:motor" },
{ "homedecor:fan_blades" },
{ "homedecor:glowlight_small_cube" }
}
})
minetest.register_craft({
output = "homedecor:ceiling_fan",
recipe = {
{ "basic_materials:motor" },
{ "homedecor:fan_blades" },
{ "homedecor:glowlight_small_cube" }
}
})
minetest.register_craft( {
output = "homedecor:desk_fan",
recipe = {
{"default:steel_ingot", "homedecor:fan_blades", "basic_materials:motor"},
{"", "default:steel_ingot", ""}
},
})
minetest.register_craft( {
output = "homedecor:space_heater",
recipe = {
{"basic_materials:plastic_sheet", "basic_materials:heating_element", "basic_materials:plastic_sheet"},
{"basic_materials:plastic_sheet", "homedecor:fan_blades", "basic_materials:motor"},
{"basic_materials:plastic_sheet", "basic_materials:heating_element", "basic_materials:plastic_sheet"}
},
})
minetest.register_craft( {
output = "homedecor:radiator",
recipe = {
{ "default:steel_ingot", "basic_materials:heating_element", "default:steel_ingot" },
{ "basic_materials:ic", "basic_materials:heating_element", "" },
{ "default:steel_ingot", "basic_materials:heating_element", "default:steel_ingot" }
},
})

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@ -1,4 +1,4 @@
name = homedecor_climate_control
description = Homedecor mod: climate control
depends = homedecor_common, default, basic_materials
optional_depends = building_blocks, screwdriver
depends = homedecor_common
optional_depends = building_blocks, screwdriver, default

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@ -1,21 +0,0 @@
unused_args = false
allow_defined_top = true
max_comment_line_length = 999
read_globals = {
"DIR_DELIM",
"minetest", "core",
"unpack",
"dump",
table = { fields = { "copy", "getn" } },
"vector", "nodeupdate",
"VoxelManip", "VoxelArea",
"PseudoRandom", "ItemStack",
"default",
"homedecor",
"screwdriver",
}
globals = {
}

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@ -1,18 +1,43 @@
local S = minetest.get_translator("homedecor_clocks")
local wood
if minetest.get_modpath("default") then
wood = "default_wood.png"
else
wood = "[combine:16x16^[noalpha^[colorize:#563d2d"
end
local plastic_craft = {
output = "homedecor:analog_clock_plastic 2",
recipe = {
{ "basic_materials:plastic_sheet", "dye_black", "basic_materials:plastic_sheet" },
{ "basic_materials:plastic_sheet", "basic_materials:ic", "basic_materials:plastic_sheet" },
{ "basic_materials:plastic_sheet", "dye_black", "basic_materials:plastic_sheet" },
},
}
local wood_craft = {
output = "homedecor:analog_clock_wood 2",
recipe = {
{ "group:stick", "dye_black", "group:stick" },
{ "group:stick", "basic_materials:ic", "group:stick" },
{ "group:stick", "dye_black", "group:stick" },
},
}
local clock_sbox = {
type = "fixed",
fixed = { -8/32, -8/32, 14/32, 8/32, 8/32, 16/32 }
}
local clock_materials = {
{ "plastic", S("Plastic analog clock"), "homedecor_generic_plastic.png" },
{ "wood", S("Wooden analog clock"), "default_wood.png" }
{"plastic", S("Plastic analog clock"), "homedecor_generic_plastic.png", plastic_craft},
{"wood", S("Wooden analog clock"), wood, wood_craft}
}
for _, mat in ipairs(clock_materials) do
local name, desc, tex = unpack(mat)
local name, desc, tex, craft = unpack(mat)
homedecor.register("analog_clock_"..name, {
description = desc,
mesh = "homedecor_analog_clock.obj",
@ -24,8 +49,13 @@ for _, mat in ipairs(clock_materials) do
inventory_image = "homedecor_analog_clock_"..name.."_inv.png",
walkable = false,
selection_box = clock_sbox,
groups = {snappy=3},
sounds = default.node_sound_wood_defaults(),
groups = {snappy=3, dig_tree=2},
_sound_def = {
key = "node_sound_wood_defaults",
},
crafts = {
craft
}
})
end
@ -47,8 +77,20 @@ homedecor.register("digital_clock", {
}
},
walkable = false,
sounds = default.node_sound_wood_defaults(),
groups = {snappy=3},
_sound_def = {
key = "node_sound_wood_defaults",
},
groups = {snappy=3, dig_tree=2},
crafts = {
{
output = "homedecor:digital_clock 2",
recipe = {
{ "basic_materials:plastic_sheet", "paper", "basic_materials:plastic_sheet" },
{ "basic_materials:plastic_sheet", "basic_materials:ic", "basic_materials:plastic_sheet" },
{ "basic_materials:plastic_sheet", "basic_materials:energy_crystal_simple", "basic_materials:plastic_sheet" },
},
}
}
})
homedecor.register("alarm_clock", {
@ -69,8 +111,19 @@ homedecor.register("alarm_clock", {
}
},
walkable = false,
sounds = default.node_sound_wood_defaults(),
groups = {snappy=3},
_sound_def = {
key = "node_sound_wood_defaults",
},
groups = {snappy=3, dig_tree=2},
crafts = {
{
recipe = {
{ "basic_materials:plastic_sheet", "homedecor:speaker_driver", "basic_materials:plastic_sheet" },
{ "basic_materials:plastic_sheet", "homedecor:digital_clock", "basic_materials:plastic_sheet" },
{ "basic_materials:plastic_sheet", "basic_materials:energy_crystal_simple", "basic_materials:plastic_sheet" },
},
}
}
})
local gf_cbox = {
@ -82,7 +135,7 @@ homedecor.register("grandfather_clock", {
description = S("Grandfather Clock"),
mesh = "homedecor_grandfather_clock.obj",
tiles = {
"default_glass.png",
homedecor.glass,
"homedecor_grandfather_clock_face.png",
homedecor.lux_wood,
"homedecor_grandfather_clock_face_edge.png",
@ -90,60 +143,23 @@ homedecor.register("grandfather_clock", {
},
use_texture_alpha = "clip",
inventory_image = "homedecor_grandfather_clock_inv.png",
groups = { snappy = 3 },
groups = {snappy = 3, dig_tree=2},
selection_box = gf_cbox,
collision_box = gf_cbox,
sounds = default.node_sound_wood_defaults(),
_sound_def = {
key = "node_sound_wood_defaults",
},
expand = { top="placeholder" },
on_rotate = minetest.get_modpath("screwdriver") and screwdriver.rotate_simple or nil,
})
-- crafting
minetest.register_craft({
output = "homedecor:analog_clock_plastic 2",
recipe = {
{ "basic_materials:plastic_sheet", "dye:black", "basic_materials:plastic_sheet" },
{ "basic_materials:plastic_sheet", "basic_materials:ic", "basic_materials:plastic_sheet" },
{ "basic_materials:plastic_sheet", "dye:black", "basic_materials:plastic_sheet" },
},
})
minetest.register_craft({
output = "homedecor:analog_clock_wood 2",
recipe = {
{ "group:stick", "dye:black", "group:stick" },
{ "group:stick", "basic_materials:ic", "group:stick" },
{ "group:stick", "dye:black", "group:stick" },
},
})
minetest.register_craft({
output = "homedecor:digital_clock 2",
recipe = {
{ "basic_materials:plastic_sheet", "default:paper", "basic_materials:plastic_sheet" },
{ "basic_materials:plastic_sheet", "basic_materials:ic", "basic_materials:plastic_sheet" },
{ "basic_materials:plastic_sheet", "basic_materials:energy_crystal_simple", "basic_materials:plastic_sheet" },
},
})
minetest.register_craft({
output = "homedecor:alarm_clock",
recipe = {
{ "basic_materials:plastic_sheet", "homedecor:speaker_driver", "basic_materials:plastic_sheet" },
{ "basic_materials:plastic_sheet", "homedecor:digital_clock", "basic_materials:plastic_sheet" },
{ "basic_materials:plastic_sheet", "basic_materials:energy_crystal_simple", "basic_materials:plastic_sheet" },
},
})
minetest.register_craft({
output = "homedecor:grandfather_clock",
recipe = {
{ "building_blocks:slab_hardwood","homedecor:analog_clock_wood","building_blocks:slab_hardwood" },
{ "building_blocks:slab_hardwood","basic_materials:brass_ingot","building_blocks:slab_hardwood" },
{ "building_blocks:slab_hardwood","basic_materials:brass_ingot","building_blocks:slab_hardwood" }
},
crafts = {
{
recipe = {
{ "building_blocks:slab_hardwood","homedecor:analog_clock_wood","building_blocks:slab_hardwood" },
{ "building_blocks:slab_hardwood","basic_materials:brass_ingot","building_blocks:slab_hardwood" },
{ "building_blocks:slab_hardwood","basic_materials:brass_ingot","building_blocks:slab_hardwood" }
},
}
}
})
-- aliases

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@ -1,4 +1,4 @@
name = homedecor_clocks
description = Homedecor mod: clocks
depends = homedecor_common, default, basic_materials, dye
optional_depends = building_blocks, screwdriver
depends = homedecor_common
optional_depends = building_blocks, screwdriver, default, basic_materials, dye

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@ -1,18 +0,0 @@
unused_args = false
allow_defined_top = true
max_comment_line_length = 999
read_globals = {
"DIR_DELIM",
"minetest", "core",
"unpack",
"dump",
table = { fields = { "copy", "getn" } },
"vector", "nodeupdate",
"VoxelManip", "VoxelArea",
"PseudoRandom", "ItemStack",
}
globals = {
}

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@ -1,7 +1,7 @@
local S = minetest.get_translator("homedecor_cobweb")
homedecor_cobweb = {}
minetest.register_node(":homedecor:cobweb_corner", {
homedecor.register("cobweb_corner", {
description = S("Cobweb"),
drawtype = "torchlike",
tiles = { "homedecor_cobweb_torchlike.png" },
@ -19,13 +19,23 @@ minetest.register_node(":homedecor:cobweb_corner", {
walkable = false,
selection_box = { type = "regular" },
visual_scale = 1.4,
groups = { snappy = 3, liquid=3 },
groups = { snappy = 3, liquid=3, dig_glass = 1 },
after_place_node = function(pos, placer, itemstack, pointed_thing)
homedecor_cobweb.rotate(pos)
end
end,
crafts = {
{
output = "homedecor:cobweb_corner 5",
recipe = {
{"string", "", "string"},
{"", "string", ""},
{"string", "", "string"}
},
}
}
})
minetest.register_node(":homedecor:cobweb_centered", {
homedecor.register("cobweb_centered", {
description = S("Cobweb"),
drawtype = "nodebox",
tiles = { "homedecor_cobweb.png" },
@ -49,11 +59,11 @@ minetest.register_node(":homedecor:cobweb_centered", {
type = "fixed",
fixed = { -0.5, -0.5, 0, 0.5, 0.5, 0 }
},
groups = { snappy = 3, liquid=3, not_in_creative_inventory = 1 },
groups = { snappy = 3, liquid=3, dig_glass = 1, not_in_creative_inventory = 1 },
drop = "homedecor:cobweb_corner"
})
minetest.register_node(":homedecor:cobweb_flat", {
homedecor.register("cobweb_flat", {
description = S("Cobweb"),
drawtype = "nodebox",
tiles = { "homedecor_cobweb.png" },
@ -77,11 +87,11 @@ minetest.register_node(":homedecor:cobweb_flat", {
type = "fixed",
fixed = { -0.5, -0.5, 0.495, 0.5, 0.5, 0.495 }
},
groups = { snappy = 3, liquid=3, not_in_creative_inventory = 1 },
groups = { snappy = 3, liquid=3, dig_glass = 1, not_in_creative_inventory = 1 },
drop = "homedecor:cobweb_corner"
})
minetest.register_node(":homedecor:cobweb_plantlike", {
homedecor.register("cobweb_plantlike", {
description = S("Cobweb"),
drawtype = "plantlike",
tiles = { "homedecor_cobweb_plantlike.png" },
@ -98,7 +108,7 @@ minetest.register_node(":homedecor:cobweb_plantlike", {
walkable = false,
selection_box = { type = "regular" },
visual_scale = 1.189,
groups = { snappy = 3, liquid=3, not_in_creative_inventory = 1 },
groups = { snappy = 3, liquid=3, dig_glass = 1, not_in_creative_inventory = 1 },
drop = "homedecor:cobweb_corner"
})
@ -159,14 +169,3 @@ function homedecor_cobweb.rotate(pos)
end
end
-- crafting
minetest.register_craft( {
output = "homedecor:cobweb_corner 5",
recipe = {
{ "farming:string", "", "farming:string" },
{ "", "farming:string", "" },
{ "farming:string", "", "farming:string" }
},
})

View File

@ -1,3 +1,4 @@
name = homedecor_cobweb
description = Homedecor mod: cobweb
depends = homedecor_common, default
depends = homedecor_common
optional_depends = default

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@ -1,21 +0,0 @@
unused_args = false
allow_defined_top = true
max_comment_line_length = 999
read_globals = {
"DIR_DELIM",
"minetest", "core",
"unpack",
"dump",
table = { fields = { "copy", "getn" } },
"vector", "nodeupdate",
"VoxelManip", "VoxelArea",
"PseudoRandom", "ItemStack",
"creative",
"default",
"screwdriver",
}
globals = {
}

View File

@ -103,7 +103,7 @@ local function stack(itemstack, placer, fdir, pos, def, pos2, node1, node2, poin
ctrl_node_def.after_place_node(pos, placer, itemstack, pointed_thing)
end
if not creative.is_enabled_for(placer_name) then
if not minetest.is_creative_enabled(placer_name) then
itemstack:take_item()
end
end
@ -133,7 +133,8 @@ function homedecor.stack_vertically(itemstack, placer, pointed_thing, node1, nod
end
-- Stack one door node above another
-- like homedecor.stack_vertically but tests first if it was placed as a right wing, then uses node1_right and node2_right instead
-- like homedecor.stack_vertically but tests first if it was placed as a right wing,
-- then uses node1_right and node2_right instead
function homedecor.stack_wing(itemstack, placer, pointed_thing, node1, node2, node1_right, node2_right)
local rightclick_result = rightclick_pointed_thing(pointed_thing.under, placer, itemstack, pointed_thing)
@ -230,8 +231,9 @@ function homedecor.bed_expansion(pos, placer, itemstack, pointed_thing, trybunks
if trybunks and is_buildable_to(placer_name, toppos, topposfwd) then
local newname = string.gsub(thisnode.name, "_regular", "_extended")
local newparam2 = param2 % 8
-- FIXME: is newparam2 a legacy unused variable from a8729575abfbd15cc622b413b71976c9157fbab4? or should this variable be used somewhere?
-- local newparam2 = param2 % 8
-- FIXME: is newparam2 a legacy unused variable from a8729575abfbd15cc622b413b71976c9157fbab4?
-- or should this variable be used somewhere?
minetest.swap_node(toppos, { name = thisnode.name, param2 = param2})
minetest.swap_node(pos, { name = newname, param2 = param2})
itemstack:take_item()

View File

@ -54,6 +54,16 @@ homedecor.mahogany_wood = { name = "homedecor_generic_wood_plain.png", color =
homedecor.white_wood = "homedecor_generic_wood_plain.png"
homedecor.dark_wood = { name = "homedecor_generic_wood_plain.png", color = 0xff39240f }
homedecor.lux_wood = { name = "homedecor_generic_wood_luxury.png", color = 0xff643f23 }
homedecor.glass = "default_glass.png"
if not minetest.get_modpath("default") then
homedecor.glass =
"[combine:16x16:" ..
"0,0=\\[combine\\:1x16\\^[noalpha\\^[colorize\\:#ffffff:" ..
"0,0=\\[combine\\:16x1\\^[noalpha\\^[colorize\\:#ffffff:" ..
"0,15=\\[combine\\:16x1\\^[noalpha\\^[colorize\\:#ffffff:" ..
"15,0=\\[combine\\:1x16\\^[noalpha\\^[colorize\\:#ffffff"
end
homedecor.color_black = 0xff303030
homedecor.color_dark_grey = 0xff606060
@ -64,6 +74,7 @@ dofile(modpath.."/nodeboxes.lua")
dofile(modpath.."/expansion.lua")
dofile(modpath.."/furnaces.lua")
dofile(modpath.."/inventory.lua")
dofile(modpath.."/materials.lua")
dofile(modpath.."/registration.lua")
dofile(modpath.."/water_particles.lua")
dofile(modpath.."/sit.lua")

View File

@ -12,47 +12,46 @@ local default_can_dig = function(pos,player)
return meta:get_inventory():is_empty("main")
end
local background = default.gui_bg .. default.gui_bg_img .. default.gui_slots
local default_inventory_formspecs = {
["4"]="size[8,6]".. background ..
["4"]="size[8,6]"..
"list[context;main;2,0;4,1;]" ..
"list[current_player;main;0,2;8,4;]" ..
"listring[]",
["6"]="size[8,6]".. background ..
["6"]="size[8,6]"..
"list[context;main;1,0;6,1;]"..
"list[current_player;main;0,2;8,4;]" ..
"listring[]",
["8"]="size[8,6]".. background ..
["8"]="size[8,6]"..
"list[context;main;0,0;8,1;]"..
"list[current_player;main;0,2;8,4;]" ..
"listring[]",
["12"]="size[8,7]".. background ..
["12"]="size[8,7]"..
"list[context;main;1,0;6,2;]"..
"list[current_player;main;0,3;8,4;]" ..
"listring[]",
["16"]="size[8,7]".. background ..
["16"]="size[8,7]"..
"list[context;main;0,0;8,2;]"..
"list[current_player;main;0,3;8,4;]" ..
"listring[]",
["24"]="size[8,8]".. background ..
["24"]="size[8,8]"..
"list[context;main;0,0;8,3;]"..
"list[current_player;main;0,4;8,4;]" ..
"listring[]",
["32"]="size[8,9]".. background ..
["32"]="size[8,9]"..
"list[context;main;0,0.3;8,4;]"..
"list[current_player;main;0,4.85;8,1;]"..
"list[current_player;main;0,6.08;8,3;8]"..
"listring[context;main]" ..
"listring[current_player;main]" ..
default.get_hotbar_bg(0,4.85),
"listring[current_player;main]",
["50"]="size[10,10]".. background ..
["50"]="size[10,10]"..
"list[context;main;0,0;10,5;]"..
"list[current_player;main;1,6;8,4;]" ..
"listring[]",

View File

@ -0,0 +1,101 @@
homedecor.materials = {
dirt = "default:dirt",
sand = "default:sand",
gravel = "default:gravel",
copper_ingot = "default:copper_ingot",
steel_ingot = "default:steel_ingot",
gold_ingot = "default:gold_ingot",
tin_ingot = "default:tin_ingot",
mese_crystal_fragment = "default:mese_crystal_fragment",
torch = "default:torch",
diamond = "default:diamond",
clay_lump = "default:clay_lump",
water_bucket = "bucket:bucket_water",
empty_bucket = "bucket:bucket_empty",
dye_dark_grey = "dye:dark_grey",
dye_black = "dye:black",
silicon = "mesecons_materials:silicon",
string = "farming:string",
paper = "default:paper",
book = "default:book",
}
if minetest.get_modpath("moreores") then
homedecor.materials.silver_ingot = "moreores:silver_ingot"
end
if minetest.get_modpath("mcl_core") then
homedecor.materials = {
dirt = "mcl_core:dirt",
sand = "mcl_core:sand",
gravel = "mcl_core:gravel",
steel_ingot = "mcl_core:iron_ingot",
gold_ingot = "mcl_core:gold_ingot",
mese_crystal_fragment = "mesecons:redstone",
torch = "mcl_torches:torch",
diamond = "mcl_core:diamond",
clay_lump = "mcl_core:clay_lump",
water_bucket = "mcl_buckets:bucket_water",
empty_bucket = "mcl_buckets:bucket_empty",
dye_dark_grey = "mcl_dye:dark_grey",
-- Use iron where no equivalent
copper_ingot = "mcl_core:iron_ingot",
tin_ingot = "mcl_core:iron_ingot",
silver_ingot = "mcl_core:iron_ingot",
silicon = "mesecons_materials:silicon",
}
elseif minetest.get_modpath("fl_ores") and minetest.get_modpath("fl_stone") then
homedecor.materials = {
dirt = "fl_topsoil:dirt",
sand = "fl_stone:sand",
gravel = "fl_topsoil:gravel",
steel_ingot = "fl_ores:iron_ingot",
gold_ingot = "fl_ores:gold_ingot",
mese_crystal_fragment = "fl_ores:iron_ingot",
torch = "fl_light_sources:torch",
diamond = "fl_ores:diamond",
clay_lump = "fl_bricks:clay_lump",
water_bucket = "fl_bucket:bucket_water",
empty_bucket = "fl_bucket:bucket",
dye_dark_grey = "fl_dyes:dark_grey_dye",
dye_black = "fl_dyes:black_dye",
copper_ingot = "fl_ores:copper_ingot",
tin_ingot = "fl_ores:tin_ingot",
silver_ingot = "fl_ores:iron_ingot",
silicon = "mesecons_materials:silicon",
string = "fl_plantlife:oxeye_daisy",
paper = "basic_materials:plastic_sheet",
}
elseif minetest.get_modpath("hades_core") then
homedecor.materials = {
dirt = "hades_core:dirt",
sand = "hades_core:fertile_sand",
gravel = "hades_core:gravel",
steel_ingot = "hades_core:steel_ingot",
gold_ingot = "hades_core:gold_ingot",
mese_crystal_fragment = "hades_core:mese_crystal_fragment",
torch = "hades_torches:torch",
diamond = "hades_core:diamond",
clay_lump = "hades_core:clay_lump",
dye_dark_grey = "dye:dark_grey",
copper_ingot = "hades_core:copper_ingot",
tin_ingot = "hades_core:tin_ingot",
--[[
Since hades doesnt have buckets or water for the user,
using dirt from near water to pull the water out
]]
water_bucket = "hades_core:dirt",
empty_bucket = "hades_core:fertile_sand",
-- Set this to steel unless hadesextraores is present
silver_ingot = "hades_core:steel_ingot",
silicon = "hades_materials:silicon",
}
if minetest.get_modpath("hades_bucket") then
homedecor.materials["water_bucket"] = "hades_bucket:bucket_water"
homedecor.materials["empty_bucket"] = "hades_bucket:bucket_empty"
end
if minetest.get_modpath("hades_extraores") then
homedecor.materials["silver_ingot"] = "hades_extraores:silver_ingot"
end
end

View File

@ -1,4 +1,4 @@
name = homedecor_common
description = Homedecor mod: common
depends = default, creative
optional_depends = screwdriver, hopper
depends = basic_materials
optional_depends = screwdriver, hopper, default, creative, sound_api

View File

@ -10,7 +10,7 @@ homedecor.box = {
slab_y = function(height, shift) return { -0.5, -0.5+(shift or 0), -0.5, 0.5, -0.5+height+(shift or 0), 0.5 } end,
-- slab starting from -z (+z with negative depth)
slab_z = function(depth, shift)
-- for consistency with the other functions here, we have to assume that a "z" slab starts from -z and extends by depth,
-- for consistency with the other functions here, we have to assume that a z slab starts from -z and extends by depth,
-- but since conventionally a lot of nodes place slabs against +z for player convenience, we define
-- a "negative" depth as a depth extending from the other side, i.e. +z
local s = shift or 0

View File

@ -46,9 +46,9 @@ function homedecor.register(name, original_def)
if expand then
-- dissallow rotating only half the expanded node by default
-- unless we know better
def.on_rotate = def.on_rotate
or (minetest.get_modpath("screwdriver") and (def.mesh and expand.top and screwdriver.rotate_simple)
or screwdriver.disallow) or nil
def.on_rotate = def.on_rotate or
(minetest.get_modpath("screwdriver") and (def.mesh and expand.top and screwdriver.rotate_simple) or
minetest.get_modpath("screwdriver") and screwdriver.disallow) or nil
def.on_place = def.on_place or function(itemstack, placer, pointed_thing)
if expand.top then
@ -96,6 +96,31 @@ function homedecor.register(name, original_def)
end
end
local crafts = def.crafts and table.copy(def.crafts) or {}
def.crafts = nil
-- register the actual minetest node
minetest.register_node(":homedecor:" .. name, def)
for _, cdef in pairs(crafts) do
if cdef.recipe then
for k, row in pairs(cdef.recipe) do
if type(row) == "string" and homedecor.materials[row] then
cdef.recipe[k] = homedecor.materials[row]
elseif type(row) == "table" then
for i, item in pairs(row) do
if homedecor.materials[item] then
cdef.recipe[k][i] = homedecor.materials[item]
end
end
end
end
end
if cdef.type ~= "toolrepair" and not cdef.output then
cdef.output = ":homedecor:" .. name
end
minetest.register_craft(cdef)
end
end