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Allow most light sources to be toggled on/off

with right-click.

Rework glowlight slab and cube textures, simplify,
use overlays and compositing, so that the bulk
of the light can switch between a dark, matte surface,
and a bright surface with central glare gradient, and
so that the surface and eging respond to param2 color.

Tweak all other relevant nodes so that their light
source changes to a darkened (or even translucent
texture) when off.

On/off switching doesn't affect things like oil lamps,
candles, chandeliers, etc.  Just basically the stuff
that would be electric-powered in real life.

If in a protected area, only that area's owner can
turn the light on/off.
This commit is contained in:
Vanessa Dannenberg
2019-05-25 19:35:14 -04:00
parent 7ab149275b
commit 7491fd4aa8
32 changed files with 605 additions and 461 deletions

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